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BlackAce

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About BlackAce

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  1. BlackAce

    Mig-29 screens

    USAF has 9 (if I dont recall wrong) Mig-29s, some of them has ability to deploy Nuclear weapons. These fighters are bought from Russia which were formerly sold to Iran. US paid few more "bucks" to Russia to prevent Iran from having these modern fighters. By the way, Great Job NAA_Us_Marine!
  2. BlackAce

    Sukhoi fighter models

    wow! that's it! Textures need to be improved, and those moveable parts too, Thank you Hudson!
  3. BlackAce

    Sukhoi fighter models

    my apologies, I did mis-type the file name, its not PSD its P3D, what a foolness, you can download p3d file from here, http://www.planetunreal.com/airfight/Su30B-P3D.exe file is a self-extracting RAR file, you can also download "geometry" model from here; http://www.planetunreal.com/airfight/su30a.rar
  4. BlackAce

    Sukhoi fighter models

    I didnt say that I dont need help, Im a modeller and I do models, many people has both experience and knowledge about exporting models into game. So, upon my decision, Â those people have rights to export my model. Because it would be pointless if I waste time to export it while I can use that time for other modelling projects for OFP. Besides, Im giving my model away for anybody who wants to modify it. I (we) can create Su-30 by using this model, somebody might want to create a Su-30 MKI which has some structural differences, or it can be used as base model for other Su variants... So, its not awarded to someone, and there is nothing big enough to award anyway. Â All I care about seeing some Sukhoi fighters in OFP, and Im proud of doing something about it where Im capable of. Â And I dont need credits because that wont return me anything except reputation which I dont need as long as I act true. Â You're free to code and use model, furthermore you can call me for help whereever you need models and textures for this project.
  5. BlackAce

    Sukhoi fighter models

    Thanks, after I get some experience I have some other aircrafts in my list to export PSD FILE IS AVAILABLE I have applied textures and created selection groups for each different material and each different object. all moveable parts are also seperated and has selection groups. I didnt add pilot proxy because I dont have pilot.psd file (If is there another way to add it, I dont know how to do that) Anyways, who can ever write a code for that can take a tour above the clouds I guess but please, if you want to release it then release it as betas. For final product, I want some special features like afterburners, LGBs things like that, anyways this one even has no gears on it now I hope you can fit something on it till I model some gears for that... Long live OFP! URL of the file Su-30B PSD file w textures (RAR Archive) Note: No Bandwidth limit... * I couldnt make that canopy transparent! what a pity!?!? My old Air Combat modification...
  6. BlackAce

    Sukhoi fighter models

    Cockpit work has been finished. I will just add a control stick but before I have to align it to pilots hand and also seats have to be textured, anyways here are the pictures, www.geocities.com/blackacelead/Su30_Detail_1 www.geocities.com/blackacelead/Su30_Detail_2 nothing great, but I think it is quite okay for now...
  7. BlackAce

    Sukhoi fighter models

    BlackAce, ACE, ACE anyways, Su-34 is looking GREAT! but what about cockpit? About camouflags, I have 3 camouflags for now but I can create infinite color schemes, each one costs me a minute for now I have a Grey, Forest, and a custom camo. Brown, Dark Yellow, Dark Red... But I think I will also add Desert and Naval camouflags, which will cost me 2 minutes I love Paintshop Pro... By the way, at the moment Im working on Su-30 cockpit and found some new material for it, some in-work shots www.geocities.com/blackacelead/Co01.jpg www.geocities.com/blackacelead/Co01.jpg www.geocities.com/blackacelead/Su30.jpg
  8. BlackAce

    Sukhoi fighter models

    Yes model isnt that good, reason is I didnt model it to be a high-poly model at first and it isnt very effective when you brush it up to make it seem better. Model quality&poly count should be planned from start, So there isnt much to do, however improving texture quality further would make it better I guess...
  9. BlackAce

    Sukhoi fighter models

    Great! I will post it to a alternate site, just a min....
  10. BlackAce

    Sukhoi fighter models

    MY FAULT ! here is the correct URL www.geocities.com/blackacelead/Su-30D_Tex.zip
  11. BlackAce

    Sukhoi fighter models

    RIGHT ON TIME ! I will upload new textures and decals (dont worry decals are on seperate meshes, so you dont need to do additional work unless you remember the scale of new model) By the way, it seems smaller than it should be, this is a two-seat Flanker, anyways new model has seats so you can adjust it to proper scale I guess... I hope you didnt experience any problems with mesh... New Model Parts www.geocities.com/blackacelead/Su30D.zip New Textures www.geocities.com/blackacelead/Su-30D_Tex.zip (requires RAR extractor)
  12. BlackAce

    Sukhoi fighter models

    Thanks for the replies and Thanks to Hellfish6 moving topic to proper area, and cleaning up my mess anyways, Here are some additional photos featuring updated texture and decals... (and an additional camouflag...) now I have to add gears and improve cockpit instruments... www.geocities.com/blackacelead/Su30-1.jpg www.geocities.com/blackacelead/Su30-2.jpg www.geocities.com/blackacelead/Su30-3.jpg *You know the drill I guess I thought that Gunner in planes would be working like Gunner in helicopters... however it would be great if anyone can code something like that...
  13. BlackAce

    Sukhoi fighter models

    Sorry, These are my first posts in this forum, I didnt notice that there was an additional thread for discussion, I will take care of it next time.... Thanks, Checking it out... Thanks for detailed information, I will check tutorial for gears. about textures, I like complete textures, however I didnt think it from memory aspect... I keep textures in PSP format as I use layers for altering texture, and for MAX, yeah I use JPEG (without compression) for exporting them, I use TGA mostly... By the way, I would like to know why people dont add gunner to two-seat fighters, or prevent gunner optics to pan around? Is it immpossible to make gunner lase targets and release some LGB on them? or anybody didnt give it a try yet??? I wish you happy playing, if I would ever finish Su-30...
  14. BlackAce

    Sukhoi fighter models

    Sorry, These are my first posts in this forum, I didnt notice that there was an additional thread for discussion, I will take care of it next time.... Thanks, Checking it out... Thanks for detailed information, I will check tutorial for gears. about textures, I like complete textures, however I didnt think it from memory aspect... I keep textures in PSP format as I use layers for altering texture, and for MAX, yeah I use JPEG (without compression) for exporting them, I use TGA mostly... By the way, I would like to know why people dont add gunner to two-seat fighters, or prevent gunner optics to pan around? Is it immpossible to make gunner lase targets and release some LGB on them? or anybody didnt give it a try yet??? I wish you happy playing, if I would ever finish Su-30...
  15. BlackAce

    Sukhoi fighter models

    Im working on Canopy and cockpit part in these days, does anybody know how it should look like? or a picture of Su-30 cockpit?? I couldnt find much visual content upon Su-30, I have Lock-On and it doesnt give too much clue about it as well... by the way, as its going to be my first model it will be my first cockpit work also, I would like to get some help about creating instruments and gauges on console.... current cockpit of Su-30 www.geocities.com/blackacelead/Su30.jpg AS USUAL....
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