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A.E.Wood

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About A.E.Wood

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  1. A.E.Wood

    Facial animations?

    So is the Arma 2 model the same as the Arma model?
  2. A.E.Wood

    War Outcome

    Note the end of the trailer. You have blurred vision and someone is talking to you. Who knows, maybe you have the chance to go rouge and turn or something like that (Lets not forget the twist at the end of Arma with the RACS/SLA. Maybe they'll make an even bigger turning point...). Anyway, I'm definitely interested to see how they do it. A.E.Wood
  3. A.E.Wood

    Facial animations?

    Not a lot. And I'll admit it's very impressive when you're just hustling along in the game. However, when you're going for a close shot and have no facial movement besides the mouth, it looks a bit funny, haha.
  4. A.E.Wood

    Facial animations?

    Yes, I saw that, but how well does that work? Â If I remember correctly, it wasn't that great of a lip-sync Â
  5. A.E.Wood

    Facial animations?

    Hello everyone, Â First off, I'd like to say that I am a huge fan of Arma, and I'm whole-heartedly waiting for the release of Arma II. Â Keep up the great work BIS! Â My question, however, is about the "Dynamic Conversation System". Â I was wondering if this will include an animation system in which you can create your own dialog, or even if there is a way to import facial animations from an animation software pack (i.e. Maya, XSI, 3D Studio Max). Â I think that the Arma brand has such a great capability for machinima as is, but this would allow the director to create a much deeper plot than they would be able to without facial expressions. Once again, keep up the great work! Best Regards, A.E.Wood
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