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a6-intruder

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Everything posted by a6-intruder

  1. a6-intruder

    New Zealand Forces

    New Zealand Forces We are a New Zealand based Arma 3 clan with servers located in Adelaide, Australia. We are interested in recruits from New Zealand & Australia who want to play in a semi realism style type clan. Using ARCE and other mods to enhance realism. We play weekly operations nights on custom made missions and casually social play on various game modes. To join simply come to our site and sign up and get involved. www.nzf.net.nz
  2. Yes very impressed overall. Look forward to the ongoing development with this many Alpha testers its going to be amazing!
  3. Will remember how the UH-1 used to be able to do loop to loops and cork screws in Operation Arrowhead? Guess this is the new UH-1. But i thought they were implementing the Take on Helicopters flight model?
  4. a6-intruder

    Arma II & OA User Video Thread

    Behind Enemy Lines in Chernarus :rolleyes: 6Ksswi9f62I
  5. a6-intruder

    ARMA II: Operation Arrowhead Logo

    http://www.rockpapershotgun.com/images/10/oct/pmc1.jpg
  6. Footage from an AusArma ANZAC Day community event we did TQFh329V-rA
  7. Filter VMA we have a server based in North America that is running the mod.
  8. a6-intruder

    Mando Missile ArmA for ArmA 2

    Comparison of Mando CIWS and Real World q3evYhxWjvU
  9. a6-intruder

    Arma II & OA User Video Thread

    Here is a comparison video Warfx Blastcore compared with BIS default and realworld effects! bTq8atxUuwQ Awesome work OpticalSnare :cool:
  10. a6-intruder

    WarFX : Blastcore

    Here is a comparison video Warfx Blastcore compared with BIS default and realworld effects! bTq8atxUuwQ Awesome work OpticalSnare :cool:
  11. Virtual Mercenary Army [VMA] Virtual Mercenary Army more commonly known as VMA is a New Zealand/Australasian based Armed Assault clan. We are a very active arma clan with weekly squad nights which consists of a custom mission often using mods and proper communication protocols. We are now using ACE_OA and AAW mods in some of our missions. We have our website: vma.net.nz We have our forums: vma forums We use AusArmA TS3 used by most Australasian clans: Our own dedicated clan server based in Sydney Australia: We are currently recruiting for 2010. We have 15 active members making us one of the larger clans in Australasia. We are community orientated and a active member of the AusArma community.We commonly host large scale mission 20+ players. Our only restriction is that you are 18yrs or older although considerations can be made in special circumstances. You will be on probation for 3 weeks prior to getting accepted. Make inquires on our here or on website or on our Teamspeak. I5tV5gU6q80 gvrKtX3Rw88
  12. a6-intruder

    COOP 20 Takistan Force (OA)

    Thats already been done, I used the BAF units as there multicam/woodland is better suited to Lingor but you can change it back by Editing the config.sqf file Just change the true to a false for tfor_BAF tfor_BAF = true; // add BAF equipment tfor_ACE = false; // add ACE2 equipment tfor_ACRE = false; // add ACRE radios If that doesn't work you may have to change them manually but that should work. ACU in a jungle won't look cool though:butbut:
  13. a6-intruder

    COOP 20 Takistan Force (OA)

    Ported TFOR to Lingor Island. Basically converted all vehicles and structures to USMC (Woodland) to suit Lingor's Jungle environment. Also expanded the commanders construction options slightly, purchase barriers and camo nets etc. Change log included & unpbo mission for those who want to tweak further. http://www.mediafire.com/?anfe7pbjkm1y46p
  14. a6-intruder

    VMA Virtual Maori Army

    Updated with new info and You Tube video
  15. a6-intruder

    Anzac Mod Wip

    Quick Vid using some of the NZDF guys from the ANZAC mod. I can make the training mission available if anyone wants it? gvrKtX3Rw88
  16. a6-intruder

    AC-130 Script for ARMA2 (0.3)

    This script is awesome, used it with my clan VMA on our assault on the new Fallujah Map. We had to destroy a Cell Mast and no one had a satchel so the MQ-9 Predator pilot just target and launched two hell-fire destroying the objective for us. Such as well written high quality script. Thanks so much for this great mod. IVUlwd--Mx8
  17. a6-intruder

    Anzac Mod Wip

    HMNZS Te Kaha from ANZAC Mod AeTKdKidzDU
  18. Nice work Rommel Front-paged AusArma www.ausarma.org :p Hey where have you been hiding lately, you never come on TS? :confused:
  19. a6-intruder

    Arma II & OA User Video Thread

    The VMA Team based on the A-Team movie trailer, replicated a few scenes from the movie using OA so you could have a good laugh. Enjoy:yay: The VMA Team idhMskT3clg Based on this Tralier from the A-Team movie z93AADd2Dpo
  20. a6-intruder

    VMA Virtual Maori Army

    Updated with latest Info for Operation Arrowhead:yay: Note :Name change, formerly know as Virtual Maori Army
  21. a6-intruder

    NZDF Mod

    I know nothing about configs but could you put a Manuel fire switch in that could allow the commander and/or gunner to fire the weapons like in the AH-1?
  22. a6-intruder

    SQF revive script

    Yeah I'm getting the similar fault as CK, I am also rename the slots to something else other than 'alpha_1" etc. Also running your latest script! Mission all runs fine even on local machine. But when uploaded it doesn't work or some slots do etc. I am only running UPS and vehicle respawns scripts. I am using a Mod thought that has a whole pile of new vehicle/guns and effects in it?
  23. a6-intruder

    AI settings - how to strike a balance?

    I gave this a go, cut and pasted the code into a notepad txt file and called it config.cpp. Then put this in a folder called niceai or something. Then pbo it with pboview and then uploaded the pbo to my server. I can honestly say its the first time I've heard shots around me which out the next "miracle shot" killing me. The enemy engage at greater distance but with realistic targeting. You can also suppress quite well to. Its great. Thanks Rommel for your lines of great code
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