airborne_hk
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That strange... what have I done wrong?
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Dear gambla, which tool you used to re-pbo? I used PBO manager and BinPBO but after did the above steps, there was a pop-up message "Addon 'A3_Missions_F_Curator' requires addon 'A3_Missions_F_EPC" when I started the game and the whole WIN episode didn't load.
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I'm so frustrated about this mission because most of the time the CSATs could kill you in the 1st few shots even at 300m away! Anyway, after dying countless times and retrying for a WHOLE week, I finally successfully escaped with all side missions completed. I'll try to describe in details for how to do it: Wait until all the dialogues end. An earthquake will knock off the door of the nearby offroad. Hop in and drive to the research base. The 1st side mission will be triggered: 2nd & 3rd side mission: Hope this could help.
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Freedom fighters......ends too soon.
airborne_hk replied to swoop's topic in ARMA 2 & OA - OFFICIAL MISSIONS
Well, nothing other than just one more task completed... -
Freedom fighters......ends too soon.
airborne_hk replied to swoop's topic in ARMA 2 & OA - OFFICIAL MISSIONS
You don't even need to get near them... Have you read my previous reply @ #25? http://forums.bistudio.com/showpost.php?p=1574157&postcount=25 With this tactic, I wiped out the Russian base way before sunrise! But I have new finding after recent replays: Also my tip on preventing the AI rebuilding the destroyed structures: -
Freedom fighters......ends too soon.
airborne_hk replied to swoop's topic in ARMA 2 & OA - OFFICIAL MISSIONS
I've replayed this mission a few times and noted some behaviors of the Russians that help you to rush their base easier. I know that they have a LOT of soldiers and BTRs defending the base. However, when one of their towns was fallen into our side. The Russians will start to send their troops to other towns near by using the same manner of "fast travel" (the units "disappeared" suddenly), and left only about 1/3 of the original garrisons. At this point their new units are yet to be built. Seize this opportunity to clean up the base using the tactics I suggested. Of cause it still possible to be killed and reload previous save a few times during this key period, but IMO it is a easier way to complete this mission. And talking about the "infinity re-spawning" enemy soldiers even after their base destroyed, I found that they are the "commandable" units of the enemy. Seems like that the warfare engine tries to retain all such units so they keep re-spawning once they are wiped out even no capable building is exist. I thing BI should do something on this! Also note that you can take command anytime if you wish. If you afraid of a captured town being retaken by the Russian, you can vote the command to yourself and keep the only two friendly units to defend it until you got the upper hand. -
Some Dogs of War questions
airborne_hk replied to metalcraze's topic in ARMA 2 & OA - OFFICIAL MISSIONS
1. Go to any town center of your side. In the "Buy unit" menu, there are 3 options. You can repair, refuel and rearm your team vehicles. Don't forget to disembark first. 2. Don't know since I never bought so much units... May be the unit size limit affect this. 3. If you are the commander, I suggest attacking the base from ALL sides with all your units simultaneously. -
By default the defenses don't have any crewman. I think it depends on if the HQ has enough resources, not you. Moreover, if you only capture a stronghold of a village/town, no crewman will be spawn until you capture the village/town.
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Freedom fighters......ends too soon.
airborne_hk replied to swoop's topic in ARMA 2 & OA - OFFICIAL MISSIONS
Check the mission details in the map view and it stated where the base suppose to be. -
Freedom fighters......ends too soon.
airborne_hk replied to swoop's topic in ARMA 2 & OA - OFFICIAL MISSIONS
Well, I played it again after updated to 1.05 and find out the Russian defenses are tuned up a bit... Remember to bring something heavier with you... -
It's normal. The mission designed to be ended after Bardak is captured.
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I suggest to attack the town using the 2 off-roads with MGs from a distance. Neutralize the heavy weapons first. Once the HQ being set up. Build a barrack & light factory ASAP. Detail plan:
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Freedom fighters......ends too soon.
airborne_hk replied to swoop's topic in ARMA 2 & OA - OFFICIAL MISSIONS
I was also having a hard time to play this mission through, until I found the trick. In fact it isn't THAT hard of you know how to do it... Digest the mission task notes might give you some hints... The key of success is "speed". Since the Russians are building up their force as you do but they are in the upper hand because they have heavy factory while you don't, the sooner finish off the enemy base, the better. You don't want to see a column of T-90s crushing your poor small BRDM, right? -
I've asked this question in other thread but I think it worth for a new topic which should be easier to get an answer... I know how to control the UAV. However, I tried many times but never hit a thing with the Hellfire. There was already a red circle over the target and I was pretty sure the UAV flying towards it. Is there anything I missed?
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Survival of the fittest - stuck
airborne_hk replied to General_Kalle's topic in ARMA 2 & OA - OFFICIAL MISSIONS
When you approached the boat, did the speznatz leader said somethings like... Then