Anok
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Everything posted by Anok
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (geijuutsuka @ Feb. 06 2003,08:37)</td></tr><tr><td id="QUOTE">hmm...wow...looks really detailed....but it's kind of frustrating...knowing that I can't get into his file to see how he did the flag thing....I like his idea...I just want control over how it's played on my lan..I want to build things myself....does anyone know the commands to get a west soldier to "raise" a west flag by walking up to an empty flagpole? Thanks<span id='postcolor'> https://sourceforge.net/forum/?group_id=70950 ^^^ go there and post on the "help" forum... MF will probably give you a detailed response in a day or so.. hope that helps.
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http://mfcti.sourceforge.net </shameless plug>
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Looking for a map called (cup everon war c 1.1)
Anok replied to starstreams's topic in USER MISSIONS
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Ex-RoNiN @ Dec. 17 2002,01:40)</td></tr><tr><td id="QUOTE">By asking for it in the correct forum perhaps <span id='postcolor'> haha, yeah right -
Haven't played the RTS mod personally, but from what I have read and heard about it, yeah.. it should be in "addons and mods" as well. I don't understand this "user mission" label, neither are simply user missions that don't significantly change gameplay.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RED @ Dec. 04 2002,18:56)</td></tr><tr><td id="QUOTE">It is not a mod, it is what new features does it bring to OFP (I am not saying it is bad, I loved it) A mod changes the game, this does not (it just uses features that were already in the game). No point moaning about it, it is here now RED<span id='postcolor'> Ok, Red... next time I load up OFP I'll give you a call and you could explain to me how to purchase vehicles, build fortifications, hire workers, etc.. these options don't seem to be in the manual that came with the box. </end sarcasm> CTI is a mod in every sense of the term. What blows me away is that if we went in and changed the graphics to have a "Smurfs vs Powerninjas" feel I wouldn't have to be arguing this. Graphical changes are not the only thing that constitutes a "mod." And on that note... the original plan was to change a good portion of the graphics files (hence the 0.99 build, not 1.0). Also, I think you'd be "moaning" as well if a project you had invested many hours into was misunderstood in such a trivial manner. Most of the positive feedback from the OFP community for CTI was in the "Addons and Mods" forums... it's a shame that people looking for Mission Files will have to waste their time reading this thread, as it's probably not what their looking for.
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Ex-RoNiN @ Dec. 04 2002,14:32)</td></tr><tr><td id="QUOTE">Nice try, but a lot of other missions include addons as well. Does that make them addons too? Don't think so I seriously don't see the difference between RTS and this one, its the same to me apart from the amount of features featured. Moving to User Missions <span id='postcolor'> Ronin, the forum was "addons and MODS." This is a MOD as in it MODifies the gameplay significantly. gj
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um.... If this isn't a mod could someone please define the term?
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um.... If this isn't a mod could someone please define the term?
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Lt_Damage @ Nov. 22 2002,05:24)</td></tr><tr><td id="QUOTE">New version now available to download from WOLF site. Download here<span id='postcolor'> Thnx for the host
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Lt_Damage @ Nov. 22 2002,05:24)</td></tr><tr><td id="QUOTE">New version now available to download from WOLF site. Download here<span id='postcolor'> Thnx for the host
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oi mike, get on icq
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oi mike, get on icq