Ako
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Everything posted by Ako
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damn it, this was account i was supposed to use.. i used to play ofp a lot and i remember updating drivers and getting the same problem, but i just stopped playing and didnt ask for help, i was hoping that there would be a fix by now!
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Question about ids (new in resistance editor)
Ako posted a topic in OFP : MISSION EDITING & SCRIPTING
I have noticed that in the editor after installing resistance, there is a new button which shows IDs on the map. For a mission which i am creating i would like to mission to fail if any part of the bridge is destroyed. So is there anyway to manipulate the ID of the bridge parts, in either, setting the ID a name so that u can use getdammage <name>, or been able to getdammage directly from an ID number. If anyone can shed any light on this plz do so Also i hope that BIS create a new scripting reference as there are many new commands / weapon / unit names since the last reference was created! -
Question about ids (new in resistance editor)
Ako replied to Ako's topic in OFP : MISSION EDITING & SCRIPTING
thx a lot -
Thanks pathfinder!!
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pathfinder could you post it here or email it to me at ak0@msn.com ? thx
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I was wondering if there was anyway to get a variable or something which tells you which unit killed a certain unit ? The only place ive seen this is when you die, it first shows you then the unit which killed you... Just as example would you be able to do this... P1 Kills P2 Then a titletext says.... P2 was killed by P1
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ok to be more specific, i want to find out the Player which killed an AI.
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I can not get this program to work right! I got an old mission of mine, and i wanted to get a few scripts out of it (i only have the .pbo format of the mission) I used PBOtool which seemed to extract everything fine, then i ran unpack sqm to decrypt the mission.sqm but when i do i get the error message.. Use of uninitialized value in print at unpack.pl line 113. That line appears many times, then the program says finished, i am then left with a mission.txt which looks partialy decrypted, but is very messy. Has anyone else had problems using this program?
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Thanks for that, the program seems to work in decrypting the official missions, but for my usermade mission the program outputs a load of #49 #145 with other numbers after a # Has the way the missions gets encrypted changed in newer versions and isnt supported by the desqm programs?
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The mission i am curently creating is rather large, and i want the respawn point, (marker Respawn_West) to move when the players reach a certain point. I set up a trigger at the location where i want the respawn to update, and in the activation used the command: Respawn_West SetMarkerPos [x,y,z] (i cant remember the co-o's] I then tested in multiplayer, i went over the trigger, and killed myself, but it didnt work :| So is it not possible to move the Respawn_West marker? or did i do something wrong?
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Thanks for that! ill have to try that soon. The reference guide ive got doesnt show that the quotes are needed *edits reference* Thanks
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Im running xp too, when i dropped my .wav onto the program it didnt work. So i ran cmd from run box to get the windows command console thing.. i had wavetolip.exe and my go.wav in the same folder, then go to that directory using cmd (old dos commands cd etc..) then ran WaveToLip.exe go.wav When i did it like this it created my .lip file fine!
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Yesterday i encountered a strange problem with multiplayer gaming. A friend of mine set up a server (512k Cable / Version 1.46) and when i entered his ip, his game appeared and i clicked join. Now the black screen with "Wait for server" appeared, and in the top left it said "Player Ak0 connecting..." and just stayed like this, then after about 2minutes it said "Session lost" Other people did join his server tho without any problems!! We tried numerous times trying to get it to work but nothing would work! I then tried connecting to a random server through ASE and it worked perfectly. Any ideas on why i cant connect to his server? My specs: Ofp v1.46, athlon 1.4ghz, 512ddr, gf2pro, isdn connection, running on winxp pro.
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Ok time to make this weirder... I deicded to set up a win98se test, all the system has one is ofp, drivers, ASE, and dx8 installed from ofp cd. Now i used the following server for testing.. Dedicated server on gamesdomain.co.uk (03) - Custom Maps [non subscribers]|| 213.221.165.251:2250 I am on ISDN (Asuscom isdn card) and when i try to connect on a single line (64k) i STILL get the black screen wait for server.. session lost.. Then i tried again using dualline (128k) and it connected no problem. Has anyone else with ISDN experienced anything like this? or any ideas what the hell is going on!
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Im running winxp And by "there was no IPSec" i mean that the option isnt there, i read about how to active it, and i checked the section of xp where it would be loaded but it isnt! So it is not activated :|
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I looked in my connections tcp/ip options and there was no IPSec, and from reading in winhelp it looks like its not loaded by default, and has to be loaded for it to be active. Thanks for the suggestion tho!
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*bump* Last time before i totaly give up *bump*
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The friend on win98 does not have a firewall, he was the one who hosted the ofp server.. I am begining to think there is some incompatability problems between Dx on 9x and XP, of course i may be wrong, but if anyone else could test this i would be grateful!
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Ok sorry bout dodgy answer :/ I did some tests, i tried with another XP user, and i could create a dxdiag test on 2234, and he connected no problems. Then he created on 2234, and i could connect to him too. Then i tried with my friend who tried to host the ofp server, he is on win98, and when i tried to connect to his test i couldnt, and he couldnt connect to mine either! After this i thought i could try reinstalling directx, but since it already is included in winxp, there is no download avaliable for it!
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I dont use a firewall, ICS used to be enabled but i turned it off. This is getting very annoying
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Thx for the suggestion. We tried it out but it didnt work, and i still get the black "Wait for server" screen for around 2 minutes before i get session lost appears. Surely someone else must have experienced a problem like this?