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Armpit

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  1. Armpit

    U.s. makes plans for invading the netherlands

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Akira @ June 12 2002,16:37)</td></tr><tr><td id="QUOTE">This whole debate was started by an outragous claim that the US was going to invade the Netherlands to save GI Joe from ICC. Quite a few people have asked for sources on this and NONE have been forthcoming.<span id='postcolor'> As I already mentioned the law in question is The American Servicemembers' Protection Act (ASPA). You can find a truckload of links with any search engine. This seems to cover the key issues.
  2. Armpit

    U.s. makes plans for invading the netherlands

    If you´re really interested what this "Invasion of Hague act" is about, you might want to search the web for information on ASPA (American Servicemen Protection Act) and it´s relation to the ICC.
  3. Armpit

    I just love your screenshots

    If only I had braked earlier...
  4. Armpit

    The most expected?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (JAP @ Mar. 07 2002,13:37)</td></tr><tr><td id="QUOTE">Still can remember an old game ( forgot the name completely ) i think it must have been one of the first fps tactical shooters around, i have even forgot if it was 1st or 3rd person ?? damn. Someone can remember this one ?? Was in Vietnam<span id='postcolor'> SEAL Team? It´s really old though, published around 1993. Anyway that´s the only one I remember.
  5. Armpit

    Oxygen not being freely distributed online!

    The tools released now are just betaversions, if/when BIS finishes them properly they may well be released to everyone.
  6. Armpit

    Geforce tweak for improved color rendition

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I've got the following tabs: General, Adapter, Monitor, Performance, colour management, Geforce2 MX/MX 400, Twin View<span id='postcolor'> Try selecting the TwinView tab, then look for a button that says Device settings (or something like that) it´s above the the cancel/apply buttons. That opens a pop-up menu which has the Color Correction item which (finally) opens a new window which has the Digital Vibrance slider in the top right corner. At least that´s where Nvidia had hidden my Digital Vibrances...
  7. Armpit

    What was the music at the end of....

    It´s been a year or two since I saw the episode but I think the music is the Black Adder theme, just played more slowly. It´s played with a piano, or is my recollection completely wrong? Wouldn´t be the first time...
  8. Armpit

    New Russian MBT..

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Dr Bibber @ Jan. 23 2002,09:56)</td></tr><tr><td id="QUOTE">Napalm was banned by an United Nations convention in 1980<span id='postcolor'> The 1980 UN CCW (Certain Conventional Weapons) convention does include restrictions on the use of incendiary weapons. These restrictions, however, only concern their use against civilian populations and targets. It doesn´t forbid the use of napalm and other incendiaries against military targets, unless the military target is located amongst civilian targets.
  9. Armpit

    Has Anyone Noticed?

    I´ve still got v. 1.40 and it already has the extra vehicles which btw came as quite a shock to me! I´m guessing that the modifications were made in the bigger upgrades (1.2 or 1.3) and not in 1.40. I wonder if some other missions were changed at the same time (haven´t really played any of them since) ? I´m a bit pessimistic about BIS tinkering with the original missions in the future, though.
  10. Armpit

    New Russian MBT..

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">APFSDU rounds(wich they used in gulf-war, banned in warfare now) pierces the tanks armor and releases a radioactive dust wich kills the crew inside<span id='postcolor'> Depleted uranium rounds don´t cause damage with radioactivity. Depleted uranium is a very dense matter and therefore ideal for punching through armor with sheer kinetic energy. I had no idea that the use of depleted uranium ammo has been banned, in fact I was under the impression that the US used missiles with DU warheads against taleban tanks just a few months ago. I do remember Gulf War veterans and later UN/NATO soldiers who served in the Balkan complaining of symptoms and deseases which may have been caused by dust from DU rounds, but AFAIK there´s no firm evidence.
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