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Everything posted by =silver=
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I've bought the game 6th of March. Was it too late?.. Noooo....:butbut: ;) P.S. Good side - I have two copies of every OpF/Arma titles and DLCs now - one is non-Steam and a Steam's one too :)
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Supporter edition. Bought. Because... I don't know... because I've just decided so, dammit! :cool:
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CO40 - La guerre en Takistan: Exploitation des pluies de fer (WIT)[Full-ACE]
=silver= replied to ei8ght's topic in ARMA 2 & OA - USER MISSIONS
Thanks! -
CO40 - La guerre en Takistan: Exploitation des pluies de fer (WIT)[Full-ACE]
=silver= replied to ei8ght's topic in ARMA 2 & OA - USER MISSIONS
"The file you are trying to access is temporarily unavailable. Please try again later." Is everything OK? :) -
1. Can not run the "Benchmark 1" mission with current beta. It's starting to load and hangs when loading progress bar reaches ~50%. Game is not responding and can be closed only through task manager. 2. We had exactly the same issue on our server. As I understand it is somehow related to BattlEye. Because when clients connects to the server they get a "BattlEye Initialization Failed" message. And after disabling BE the problem is gone. P.S. Tested with no mods. BE server and clients is up to date.
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It's not related to vcard. I have a NV GTX285 installed and one of my mates has an ATI HD5870. And we both have the same issue with low quality models/textures and 2d weapon models. It happens only after patching A2:CO to 1.54 (doesn't matter - with lite or full BAF installed).
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I can partially confirm this issue with current beta. While I'm still able to switch to manual fire from the pilot's seat, I can not get in Ka-52 as gunner - the game crashes. Checked on clean A2:CO (beta).
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New Beta build 70184 is up!
=silver= replied to SASrecon's topic in ARMA 2 & OA - BETA PATCH TESTING
Agreed. Just tested performance after new beta-patch. Comparing to previous betas: in Benchmark 01 average framerate drops from 34 to 26 (everything - VeryHigh, except Normal terrain and AA, Low post-effects). After such result I've decided not to launch Benchmark 02 :) Btw, 1.05.62017 - in Bench01 my rig (Ci7-920@3500, 3x2048Mb 1666Mhz DDR3, GTX285, Win7U x86) usually shows me 38-40 fps. -
A.C.E. 2 - v1.2 stable (Advanced Combat Environment) Old
=silver= replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Found a bug that makes impossible to unpack launchers from ruck. Reported here. -
[R3F] Artillery and Logistic: Manual artillery and advanced logistic (mission script)
=silver= replied to madbull's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks for the quick answer and your advice. Yes, I saw these lines in piece_init.sqf. But, in fact, general idea was not to rearm each gun or mortar separately, but HQ. I've just thought maybe you have better idea and know how to implement feature like that. So, nevertheless, it's OK. If it is impossible to do something as wanted, we'll do it as we can :) Thank you once again! -
[R3F] Artillery and Logistic: Manual artillery and advanced logistic (mission script)
=silver= replied to madbull's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi, Madbull. First of all I want to thank you for your great addition to A2 gameplay. I've one question regarding supplying capability of Arty HQ. If I understand correctly - now it has unlimited amount of ammunition "inside" itself when placed. Is it possible to alter that? I mean - make the ammo quantity fixed with possibility to be rearmed by ammo truck when depleted. I've searched for it through *.sqf files, but unfortunately I can't read comments wrote in French. No, I can read, but for sure can not understand :D -
Computer BSOD's only when playing ARMA 2.
=silver= replied to nickvio0294's topic in ARMA 2 & OA - TROUBLESHOOTING
Analyzing of the dump file(s) you've provided. And I said "try to disable", not "disable it completely and drop to trash can" :) If it will fix BSODs - try to update driver, use another USB slot etc. -
Computer BSOD's only when playing ARMA 2.
=silver= replied to nickvio0294's topic in ARMA 2 & OA - TROUBLESHOOTING
Try to disable your Linksys wireless adaptor and check if ArmA2 will run normal. -
Island Panthera for ArmA 2
=silver= replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Same issue here... :( -
Time for Bis to allow language change to English - agree?
=silver= replied to Richey79's topic in ARMA 2 & OA - SUGGESTIONS
SIGNED!!! Twice! :) I'm russian and I've only had an option to buy a russian version. But the language I see in game actually is not a Russian - it's kind a "bird's language" which is hard to understand for me... (especially in "Options"->"Controls" - it's real mess) :(:( And, yes, I'm really want an option to switch to English. -
Language mod for 'locked' language versions
=silver= replied to wiper's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
You welcome -
AnimalMother92 Presents...
=silver= replied to AnimalMother92's topic in ARMA 2 & OA - USER MISSIONS
When I'm trying to play this mission A2 immediately CTD (out of memory error, accordind to *.rpt file) after difficulty selecting and hitting Play button. Doesn't matter - with or w/o beta patch. For me it's only mission that leads to A2 crash. -
Map Plus v1.0 (No Satellite Texture, Added Ruler, Compass, Line Drawing)
=silver= replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thank you! :cheers: -
Map Plus v1.0 (No Satellite Texture, Added Ruler, Compass, Line Drawing)
=silver= replied to noubernou's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
The "Keys" folder in archive is empty. Where should we get the server key?.. -
I can confirm that is more noticeable in last betas... Since 1.04, for example, in "Counterattack" single mission my BMP does more damage to my squad than all enemies. That damned "can" not only drives through my soldiers, but does not pay attention at all - if any unit (doesn't matter - friend or foe) stays at the line of fire. In addition to that mess it continues firing at already destroyed targets for a minute or more... The same goes to tank in that mission too.
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Language mod for 'locked' language versions
=silver= replied to wiper's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ru2En 1.03 reuploaded -
Pagefile tweak = much improved FPS
=silver= replied to yarisbandit's topic in ARMA 2 & OA - TROUBLESHOOTING
No, it's not the same. Windows needs at least 200Mb pagefile located at active primary partition to write memory or kernel dump in case of BSOD. If there is no pagefile on that drive - you'll be unable to diagnose origin of such errors. -
Language mod for 'locked' language versions
=silver= replied to wiper's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
It's OK, it's OK. For sure I mean no offence :) I've just like to know - what was the reason. Because some servers already use my key. I'm sorry if in anyway I harmed you :239: -
Language mod for 'locked' language versions
=silver= replied to wiper's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Excuse me, but can I ask - for what reason you re-signed MY mod (Ru2En) with YOUR private key?.. -
AFAIK the initial install is about 8Gb, but when you'll start to use mods - you can order new HDD at least 250Gb capacity :)
