

=Matt=
Member-
Content Count
81 -
Joined
-
Last visited
-
Medals
Everything posted by =Matt=
-
graphics bugs with ATI 4800 series (4850/4870/4890)
=Matt= replied to fjaekel's topic in ARMA 2 & OA - TROUBLESHOOTING
ATI 4670HD win xp sp2 4gb ram never overclocked it and the bug happens. -
hi, today i finished editing the missions for my race pack... its a selection of racing addons, cars and tracks, with a mission for every track, to be played in mp or in single, to make lap records (there is a forum to post them on our community). In the mission, u can chose weather conditions, nr of laps, every player choses his car, and there are checkpoints to complete a lap. A kind of autoheal script runs on the cars(maybe a patch with addons modified to have better collisions without damages soon) Vechicles (addons are already set to run togheter) - Bmw m5 - Ferrari 355 - Ferrari 360 modena - Mercedes CLK GTM - Mazda6 - Golf GTM - Porsche 911 - Suzuki motorbike Tracks: - Carlston - HillDrive 1.0 - Hockenring 1.0 - Hydrix Racetrack - IceTrack 1.0 - Racing World we have a server where u can play it: A.I.N. & OfPOnline Server 151.39.100.200:2302 password: racing v1.94 <span style='color:red'>DOWNLOAD FROM</span> ofponline or ofprace Thanks a lot to: -[TS]Topper who helped me out making missions for the most addons, http://www.ofp-race.com (now dead...:() -KaRR for many parts of scripts leeched -Kegetys for fantastic Spectating Script -[TS]kam2000 and http://www.operationflashpointonline.tk our italian ofp community Racings maybe dont interest a lot of ofp players, but take a look, its damn fun to do it in mp merry xmas to every1
-
it looks like flashpoint, with some grass on ground added... i hope just one thing after seeing this screenshot... hand granades will bounce at least?
-
in my opinion, the choice has to be made looking to other online mp fps that are on the market... every damn game has a punkbuster support, or his own anticheating countermeasure... dont wanna lag when connecting? just join un-protected servers... and have fun... tell me how can manage a tournament, with prizes, when there can be half of teams using wallhacks, and aimbots and whatever they want... u cant even take demos in ofp (obviously, u can in all other fps that came out b4 ofp... but who cares? who ever saw another fps... whats quake? counter strike? its just 150k ppl playing it... not that much...) ppl make mods for every game, also with cheat support... and the difference... is just that everyplayer runs the same scripts and map... not the ones of his choice... u dont really need an evenbalance punkbuster... valve, for example got his own VAC... I always wondered, about how was possible to program a client sided fps... ofp was... and everycheat is possible... and more you lag, more ppl u hit in a "lag temporal space" totaly desynched from other players... thanks to this clientside decisions... arma will be diffrent in that? will my client send the ammount of damage that my cheated gun just did? or maybe just send vector and class of weapon? who will decide who got hit first between x (30ms latency) and y(450ms) the y client? or maybe server? if not, will be a great single player simulation... nothing more
-
hi i loved and enjoyed ofp since the first week it came out, until now. I made some missions, scripts, addons... and i saw on pubblic server, things that really made ofp unplayable. That has probably being said many times on this forum, i would like to discuss to the future of flashpoint, arma, and if it will have the same "naive" netcode that allows cheaters to do anything they want. A first point, the most important i think, is the packets that are being sent: if i modify on my client, the config of weapons, and set them to a kind of uberdamageguns, when i shot, my client, will send the damage!!!!! not just a vector and what gun i've fired... no the damage i dealt!! the same thing, decides if the player, i've shot, is dead or not... so if im laggin like 300ms of latency, and you 1ms, is not the server that will decide who shot first (like in all other games) the second point, are the mods, addons n stuff... at least, checking some crcs or kindof... would be not a bad idea... since ppl can modify whatever they want... at least when connecting a server... (the measures introduced in ofp, was something that cheaters laughted about) I like competitive playing, ladders, tourneys... thats impossible to play competitive without some "security" (modified textures, removed objects, and so on... ) Other games, like quake3... counter strike source... since the counter measures has been implemented, vac, punkbuster, cheating death... u dont find many cheaters, and they are fast spotted, and globally banned. Many times, i asked myself, if who implemented ofp, had already played an online game... (the vote system is ridicolous too, but its another discussion) if arma comes out, without serious cheating counter measures, and a "stronger" netcode, i will buy it anyways, and play with my friends...(ofp, is the most fantastic gaming experience i found, u did something great with this game... lets do next having learned from bad experiences...)but it will be a shame... that wont be possible to have serious ladders, and competitions, as other games have... tnx
-
i just wanted to mention some options to balance teams, just like "join red; join blue; spectate" and... a callvote system plz, not anymore 20 peaple that must all write "#vote admin 25" but only one calls a vote, ex: \callvote referee xxyyzz and everybody can vote f1 yes or f2 no
-
a demo recording tool would be another great tool to get cheaters, and a very important support to the community (to replay leagues match and so), like in quake, ut, or starcraft...
-
I pray everynight before goin to bed... that this wont happen anymore with the new engine...
-
great pics every1 The Unknown Rebel, during Nogovian protests of 1989
-
i had same problem
-
I have checked, terrain textures are set to 2048. Any other ideas? activated multitexturing ?
-
TNX KEG!!!!!!!! u're the man thats awesome, i spent the night flying low altitude over tonali and nogova tga size is tgaheader + (x_size * y_size * 8bit * 4 channels) and its not compressed tiff is almost the same but it has some more shit embedded on it.. so should be bigger, but it can support some compressions
-
do u have enough up/down stream to play in 2 pc? when i had adsl 256/60 i had serious desync problems with ofp, coz my uploadstream was too low... a slow pc could cause desync too...
-
What do you want to respawn as in multiplayer?
=Matt= replied to SpecOp9's topic in ARMA 2 & OA - GENERAL
an integrated spectator script with menu would be nice... but animals are fun... bird is fun, but he should shit around, or bite at least(at least send to the net when u do "cip cip") -
Good headphones, are the best choice for gaming
-
another thing that could be very nice for ofp2, its a GTV support. Just like hl and quake have, its cool to spectate important matchs
-
hi, im still noob with editing... i created a mission where with an interface u can select diffrent types of car. the button runs this script: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> _vt = _this Select 0 _Upos= GetPos player _car =_vt CreateVehicle _Upos _car SetDir Getdir player player MoveInDriver _car _car Lock FALSE _car SetPos _Upos in single player works great... now, i would bring this to multiplayer, but i need to make the CreateVehicle command only on the server machine, but in mp, this script is executed only by clients... :| plz help me out
-
just a kind of autofilecheck on ofp.exe file, and a better filecheck, that checks stuff mapped in memory at place of files on hd, could keep a lot of them away...
-
a better netcode could also prevent from cheating... detect the damage and deaths by server for example...
-
maybe for you its funny when u got a game to restart coz someone spawn tanks, explosions, ships and what ever on a map... or when one hits you from 2km in a wood, coz he got modified textures... or when one run stops and fire, coz he's not tired and got fixed aim like in quake... larger hit range with weapons, EVERYTHING!!! i dont think its funny... even filecheck now is unuseful...
-
ok, my english is bad, i maybe explained bad, sry for that, but i wanst thinkin bout a gore game, or to put ofp like serious sam... if u shot a law against a human being, its hard that he will stay in one piece... idem for artiliery, i wasnt meaning to shot dead bodies and after some shots they explode, like duke nukem.. or quake, just an explosion simulation (in any possible way in ofp, without throwing away too much cpu) @kroky, unluckly real war is much slaughter than serious sam sure, but im not discussing the tactical aspects, but giving an idea, for a enhanced config mod ;) with ecp u already get 10 times the ammount of blood than normal ofp
-
an idea: it could be very nice to see bodies exploding when hit by heavy weapons, like a law, satchels, or artilery, in ofp they just fly away...
-
to all creators i will soon make a readme with all your names... (those i will found on readmes and pbo) I already mentionned ofpra, where most addons come from, but not every creator of tracks and cars, so sry for that... http://12041.rapidforum.com/ ... so ofpra still alive... i tryed to contact ppl about one year ago, but site was already abbandoned and never had an answer... meanwhile, have fun with racings for bugs and stuff in addons or mission contact me 8-]
-
It could be a nice idea, that every player, like in reality, can take his injured m8 from legs, or grab it, and carry it on his back to bring it to safety when he's injured at legs and cant walk anymore... the player with his m8 on the back, will walk a little slower and get asmatic even faster that with running... but could be nice to bring your m8ts to a near medic tend/ or medic, or new games play(Capture the injured)... (_8(|)
-
lol, not always... dunno how, but my original id 217844, is owned by 2 other ofp players... one in germany, one in USA!!!! i live in switzerland, where i bought it... one of this 2 guys made my id banned on so many servers...