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33Strike

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About 33Strike

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  1. 33Strike

    Zmod (Crappy Zombie Mod)

    Yeah, it seems they all follow a path where someplace along the way they stop up and stand inside eachother until you walk very close to them. Then they'll start moving around again. I think the script has trouble running smoothly on all zombies once they're in large numbers.
  2. 33Strike

    Zmod (Crappy Zombie Mod)

    Nice, the 0.61c fixed the non-attackers, but I have more questions... When I place a lot of civilians on a map, then a few zombies, I get a lot of stutter. Maybe smooth play for 1 second then a large stutter, then completely smooth and stutter again. It seems after each stutter, the zombies have turned towards a certain person. Maybe this has something to do with the targeting system in the script. Also, the zombies often tend to stop moving completely when they are in a bit larger numbers (maybe 20+). They'll just stand there and watch you... It seems they have trouble selecting a target sometimes, or at least engaging it. otherwise your mod is :
  3. 33Strike

    Zmod (Crappy Zombie Mod)

    I am having the same trouble. No matter what zombie I place, they just stand still. Whenever I have been spotted, they'll lie down. After lying down for a few seconds, they get up and flee. They run anywhere but where I am... What I am doing is 1. Place BLUFOR soldier as player 2. Set Friendly to nobody 3. place many different zombies (20 zombies +- for first test) 4. click preview. Nothing happens... they just run for their lives.
  4. Hey, a friend of mine just got ArmA and patched it up. When he tries to run it, it works perfectly. But once he clicks Multiplayer, it makes everything crash. He can still hear me over Ventrilo, and move his mouse around, but alt+F4 and ctrl+alt+delete do not work. The only option for him is to reboot. Anyone else have this issue?
  5. 33Strike

    Arma Causes Reboot

    I know it's the drivers, cause last time I bluescreened it said ATI2dvag.dll failed to communicate with the hardware bla bla bla. So the driver has failed to do it's job... now all we can do is wait for cat 7.4
  6. 33Strike

    Blue Sceen -> ati3duag.dll

    Finally, I now had a crash and on the bluescreen I could read that the driver wasn't communicating properly with the hardware and that ATI2dvag.dll had failed to work properly. At least now I know it's the ATI driver's fault.
  7. 33Strike

    Blue Sceen -> ati3duag.dll

    I found those minidumps, but how do I view them? Tried opening in txt format but only got crypted rubbish :P I do believe this is in the ATI drivers, but if I could confirm it like you have, we've at least found the problem!
  8. 33Strike

    Arma Causes Reboot

    I'm quite sure the hardware isn't overheating. I believe it is a bug somewhere with the software. Because every time it crashes, there's some harddrive hard work going on, so I believe it has something to do with bad texture swapping...
  9. 33Strike

    Blue Sceen -> ati3duag.dll

    I've just formatted my entire rig, updated all drivers, patched arma, but still Bluescreen. I have an X1600 Pro 512mb + 1gb RAM. It seems it has problems loading textures. It gets worse and worse the longer i play until the game crashes and I get a bluescreen. Very boring that someone has failed to fix this.
  10. 33Strike

    Arma Causes Reboot

    Hello fellas, I've just recently bought Arma and patched it to 1.05. However I seem to have a big problem with the game. After a few minutes of gameplay, I get a very brief bluescreen (it only appears for a blink of an eye) and then a system restart. I have all my settings set to low, and usually I even have good FPS when the crashes occur. My specs are 2.53Ghz P4 ATI Radeon X1600Pro 512mb with Catalyst 7.3 drivers. (tried 6.7 but did not do any wonder for me. I have 1gb ram A lot of free HD space and a freshly reformatted computer. For some odd reason ArmA will not play for more than a few minutes. During those few minutes I get a lot of "Processing" or "loading" if you like, where graphics are degraded each time (Textures disappear, models are low poly, 2D graphics go white, NV goggles won't work even though they're on)... I was hoping some of you could give me either a reason or a solution for this, because it is very disappointing to have these problems when clearly my Rig seems to be running it fine until the crashes...
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