24Gamer
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Lance Corporal
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I think he makes some valid points if BIS want to have the success they previously only had with OFP then they need to implement innovative and up-to-date game mechanics like these. edit: take note dev's. remember dynamic building destruction you promised? what happened to being ahead of the game?
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lol, bit off topic
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exactly, any dev's want to comment?
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When in overcast conditions dynamic shadows are not used, even under dim lit conditions objects will cast a shadow, for example a car on an overcast day will still cast a dark shadow under it's chasis. it looks very out of place either having shadows on or off. i hope you will consider this suggestion. thx -Jamie
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That looks great! i concur  excellent job there cobra
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that grenade looked pathetic, id rather it looked like halo tbh here is another youtube vid of a grenade that doesnt look like a firecracker:
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A pretty good example of an explosion effect in a game would be Halo: http://www.everetts.plus.com/Files/Halo-Grenade.avi notice the initial blast Â
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i already sent a PM to Placebo about this but have not got a reply back: i think this kind of thing would annoy me after playing the game for ages, lets hope it gets improved Â
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grammar is a little off why are you posting in the ArmA forum if you swear you wont buy the game :s
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I dont see why it should cause such a great drop in frame rate. The original system knows which limb the bullets hit and reacts to that by covering that limb in blood. All you need to do is make it a little more specific in where the bullet hit and change that patch of blood to a red round hole. Hitman manges it well. For a gaming PC mine is quite average yet in certain scenes in Hitman there are huge (and i really mean it) crowds where I will drop to about 20 FPS and I can shoot these people (making the damage system kick in) with only another 2 frame drop. My PC: P4 2.66Ghz, 1GB RAM, Geforce 6800 128mb Hitman BM settings: 1280x1024 reso, renders medium no, it would not be easy, the engine would have to create new verticies on demand where the wound was made, we are starting to see this kind of technology being used but it would add too much development time to code and implement such a feature, especially considering that it is only cosmetic. and what would you expect to happen if a convoy gets blown up, 10-20 units all being dynamically deformed, the game would most certainly slow down. enough ranting, i need some sleep
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i read in a recent article that north does not have its own air force. are you sure?
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please BIS, implement this, that would be so cool doesnt sound that hard to me tbh, the lower the RGB values the closer they are to each other (lower the brightness the lower the colour vibrance)
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from ArmedAssault.eu:
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nice, so really hot objects give off radio waves aswell!
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No motherboard has 4 PCI-X and is SLI. If there is, please link me to it The 7900 is a single GPU card, the 7950 however, is the dual GPU card, so two 7900's in SLI would only require two PCI-E slots btw i saw a 7900 on eBay for Å185, pretty cheap