10motb
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ok i have deleted ffur/slx, reinstaled it with first patch then the second one and i still get the grenade bug (or BMP bug), can other addons effect this, should i reinstall the whole ofp??? and i installed all the other packs too
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tnx, apriciated
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try it on bmp-2
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FFSX_Patch_1.05 yes
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i dont get any us voices, nothing didnt test the charlie great mod one of the best hope for some mp servers
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armor weight is too low, throw a granade at a tank (bradly and bmp just fly away), it turs it up side down dont know abaout cars, anyone has a fix for this or just tell me how and i ll try to fix it thank p.s. is this the final version or could we expect any patches in the near future great mod when playing only with the infantry
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hi just one bug to report ru grenade exploding near hummer, hummer just flys away try it. and i cant play with extra pack got an WARNING: preNOLD format in object data3d/stars.p3d Anybody knovs what the problem is???
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HI all, happy new year to all, 1 question is the bullet dispersion higher in ffur than in original ofp or is it smaller, dont change it, leave it the way it is now in ffur 2007 .Good job to all ffur team. THE BEST MOD EVER PLAYED. In the incoming patch do not change alot of things i think its the best one of the ffur series. Would like to see original fixed (1985 winter, desert, woodland). p.s.: all the team take some time to rest no hurry in patching things.
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ONCE AGAIN GREAT MOD, that is just amazing, I just have a little problem with the secondary explosion i think it has to big radius, i can kill the whole russian motorized squad with only one rpg, i distroy bmp-2 and almost all survive but then the second explosion in the bmp-2 kills all russian around it. I am using SLX effect... Great work, cant wait for the patch apart from russian sniper missing textures (i know it has been reported) and the other allready reported bugs, i didnt find any other. GJ Fuck armed assault use FFUR!!!!
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FFUR 2006 2.0 Total conversion pack
10motb replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
there is a bug on russian machingunner kord 12,7, i know this isnt ffur bug but can anybody explain why i cant snipe gunners on m113 -
FFUR 2006 2.0 Total conversion pack
10motb replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
tb one sugestion can you make soldiers to carry more ammo, usualy you would have at least 150 for assult rifle and 600 for MG. And 2 grenades. Great mode. -
FFUR 2006 2.0 Total conversion pack
10motb replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
ok thanks i guess i was too busy watching pictures so i didnt read everything -
FFUR 2006 2.0 Total conversion pack
10motb replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
can anybody tell me were can i find acu config -
FFUR 2006 2.0 Total conversion pack
10motb replied to Thunderbird's topic in ADDONS & MODS: COMPLETE
I love ffur, cant wait for euro hope you will have the time to make it as great as you made 2006 One problem spoted svd is to silent, like it has a silencer. -
take the rucksacks away, if u let it on then you should reduce speed of russian soldiers and that would ruin gameplay, nobody would have a rucksacks on their back if bullets starts flaying u would dich it. Probably special forces would have them but that is another story. Leave them on on medics and dont put a red cross on it, then the medics looks like a target.