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19kilo2/10Cav

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Everything posted by 19kilo2/10Cav

  1. 19kilo2/10Cav

    Layered wall

    You can use the setpos command to make the fort fence_a= 1st fence name fence_b= 2nd fence name Put this code sample in the second piece of fence.. fence_b setpos [(getpos fence_a select 0, getpos fence_a select 1, 2)] The 2 represents the 2nd piece of fence height in meters, you will probably have to tinker with it a bit. There is a bunker site somewhere with premade forts and stuff....Im sure you can find the link if you search "bunker"
  2. 19kilo2/10Cav

    Horses!

    It would be cool to get a horse race going... Im from the Derby City and I have got racing fever right now! GO BABY GO....NTRA
  3. 19kilo2/10Cav

    Canfloat memory points in o2

    mmmmmmm.......tanks don't float.
  4. 19kilo2/10Cav

    Behind the scenes...

    The site is great.....the developers are certainly an entertaining bunch.......They all have the "Deer in the Healdlights" look...Keep up the good work..... Im not a genius and figured it all out in 10 mins.... great clues in this thread
  5. 19kilo2/10Cav

    Electric and telephone poles

    Maybe those cities have underground electricity so that poles arent necessary.....but the underground electrical systems have junction boxes...that would be a definte spec ops target.
  6. 19kilo2/10Cav

    Metal gear solid addons

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PFC Mongoose @ Mar. 26 2003,21:39)</td></tr><tr><td id="QUOTE">Like Peanuckle said, this would probably be an addon pack, nod a mod. Half-Life may be more mod-friendly, but IMO, doesn't translate as well to covert-ops. Though, one thing for certain, the Ghost suit Snake and Raiden wear would have to have some kind of damage-reducing script... We'd need those weapons listed, and we'd need urban and large-indoor environments. And no, this won't be a substitute for MGS2, but almost a different take on it. Â As I've said, I almost think the OFP engine would be a better vehicle for this kind of game; done properly, anyway, than even the MGS2 engine was.<span id='postcolor'> I think that the damage reduction could be built into the model. Maybe a reduction in hit points. Im not a MGS player and im not really sure what the ghost suit is.....
  7. 19kilo2/10Cav

    Why i'd hate to be a sniper

    Everyone should pay close attention to the quotes at the end of the game...(when you are KIA) If the game bothers you don't play. There are so many mods and addons you can find a way to do peaceful missions. I really like the versatility of the game and what makes it great is that the users can change it to suit them. Im sure there is a script that would make you a rogue if you kill innocents....... The bottom line is that war is disturbing, it causes fear and panic, but it is not necessarily evil in the grand scheme. The grand scheme is what war is about, its not about young boys from Arkansas and young girls from Nasyriah, its about political and ecomomic power. There are rules for war but in the heat of a firefight sometimes the rulebook is thrown out the window. Example: your M113 is ambushed by two platoons of heavy infantry, you are out of M-16 ammo but the MaDeuce is locked and loaded, the Geneva Convention forbids the use of .50 cal ammo on personnel....solution ..... Gunner target backpack, canteen, etc..... It is very dynamic and there are ethical standards that govern combat, as a fomer soldier I respected the rules of engagement and did not have any ethical dilemmas. That my 2 cents.....
  8. 19kilo2/10Cav

    Ofp's m2a2 bradley in the light of the iraq war

    While I was in the service ('89-'91) the Bradley was very weak and we heard reports that 7.62 mm rounds would penetrate the side armor. I didn't actually see it but all of the Mech Inf guys I knew preferred the M113 due to the Bradley's weak armor, I even heard that some felt safer inthe Kevlar skinned Hummers. In those days a friggin slingshot might take out a Bradley. While I was in the Gulf, my M-1 took a direct frontal hit from a T-72 and the round bounced off. At that time our sabot rounds were so powerful we resorted to using heat rounds.....the 120mm heat will knock a turret off of a T-72. We took several RPG hits to our turret and it did not do any damage to the M-1; the major damage that occured to the vehicle I was in was when we drove over a mine. It blew the track and two roadwheels off, but the ballistic skirts were not damaged. It was my opinion then that the skirts contained depleted uranium which is a very very good armor. If DU has been added to the Bradley it would easily take a hit from an RPG (by the way the grenades dont always explode) and probaly larger weapons would be required to incapitate it.
  9. 19kilo2/10Cav

    Ultralight aircraft

    This is not ready for release just wanted to see if there is any interest in this model. Please send comments.
  10. 19kilo2/10Cav

    Ultralight aircraft

    I'm gonna complete it for my purposes....hheheehehehee glad u like it .... I am tweaking the sound... i think the motor will be electric....so it will be quiet....im nowhere near finished with the textures either...
  11. 19kilo2/10Cav

    Monumental objects

    If anyone is interested in models of real monuments ie Eiffel Tower, Statue of Liberty, The Colloseum, Parthenon etc... Let me know! Please be nice Im new....
  12. 19kilo2/10Cav

    Monumental objects

    Still need more images this is a prelim.....
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