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-=ENGENER=-

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Everything posted by -=ENGENER=-

  1. All greetings, I had one problem with animation of model: section move jerky, instead of smoothly, here an example: how it to correct?
  2. -=ENGENER=-

    WIP: stuff you are working on!

    New WIP Guardtower end reworked ushlupft (for Arma end some new models)
  3. -=ENGENER=-

    WIP: stuff you are working on!

    yep, this anims by Modul
  4. -=ENGENER=-

    WIP: stuff you are working on!

    reworked BAZEF_flags. Besides these flags a separate set I will let out structures for them with flags of other countries, likely it will be quite good. On screen: west/east soldier by Vilas, Modul anims, BAZEF WIP
  5. -=ENGENER=-

    WIP: stuff you are working on!

    The prototype nuke silo - one of the BAZEF models
  6. -=ENGENER=-

    WIP: stuff you are working on!

    Here over what works are finished on 99 % BAZEF WIP At present I continue to complete models and I work over a material and a demo island
  7. -=ENGENER=-

    ArmA Addon request thread

    this m16a2 LMG , who can create his?
  8. -=ENGENER=-

    created windows in o2

    Such question has arisen: I do windows by 2 planes, a structure and a material from this tutorial, the problem consists that through glass is visible only to an interior of a barrack and is invisible surrounding objects - trees, tanks, the soldier, other same barrack models
  9. -=ENGENER=-

    created windows in o2

    Has almost found a problem all business in model errors, not in structures (has solved a problem through a proxy - glass 1 model, an interior and a barrack 2 others. In model where only glass, we insert a proxy of an interior and the barrack like works , it would be desirable to know all the same from what it
  10. -=ENGENER=-

    created windows in o2

    any idea what wrong?
  11. -=ENGENER=-

    created windows in o2

    still dont work correct
  12. -=ENGENER=-

    created windows in o2

    great work mean,senks , can upload end PM link?
  13. -=ENGENER=-

    created windows in o2

    problem witch ingame view, any idea?
  14. -=ENGENER=-

    created windows in o2

    any idea?
  15. Such question has arisen: I do windows by 2 planes, a structure and a material from this tutorial, the problem consists that through glass is visible only to an interior of a barrack and is invisible surrounding objects - trees, tanks, the soldier, other same barrack models
  16. -=ENGENER=-

    Problems witch created windows in o2

    At me little bit other problem, load model and look - in game it is visible to an interior of the model but it is not visible trees, water and other: [imghttp://img230.imageshack.us/img230/9158/arma2008081021121314po4.jpg[/img]>100kb see? Â Â
  17. -=ENGENER=-

    ArmA Photography I - No images over 100kb.

    Addons: BAZEF (unrelesed)
  18. -=ENGENER=-

    MI 24 : Who wants it ?

    Very interesting radar, on a background of this screenshot , it is possible to look more close?
  19. -=ENGENER=-

    RH M4/M16 pack 1.0

    m16a2 in the next version?
  20. -=ENGENER=-

    1st  MLOD from ARMA ODOL v40 - M16A4.P3D

    need vlajkastozar end flag MLOD
  21. -=ENGENER=-

    1st  MLOD from ARMA ODOL v40 - M16A4.P3D

    Where it is possible to get MLOD versions of models of furniture and all other interior
  22. -=ENGENER=-

    Anim problem

    On Saharni there are many houses where animation normal Thanks for a script I shall try it in operation
  23. -=ENGENER=-

    Anim problem

    It cannot be a congenital problem of a statics in ARMA (look the BIS house)
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