!RaVeN!
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Everything posted by !RaVeN!
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If you set the viewdistance & fog high the viewdistance sort of over rides the fog, having fog is sort of a effect that can be used to make a mission more tense, or a rainy fell. Can give a higher fps too.
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Plz, make it faster, i want to playint now!!!
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Nice, these scripts are very fun to play with.
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By a script or an order by u?
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U should not have to use a template to make a mission
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can you start me on addons
!RaVeN! replied to subfreak2's topic in OFP : MISSION EDITING & SCRIPTING
Yep, theres not bit of c++ in it at all -
You could try giving them a order to stand up, but i am not shore if snipers have to go prone to shoot.
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#update Unitname setDir number(1to360); Unitname setPos [x, y, z]; ~.01; ? Playername == Unitname : goto "End"; goto "update" #End End I wrote it of the top of my head so its not tested, so the bit when you get in might not work with choppers. Anyway you should get the basics out of it....
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If you used a script to loop the postion of the chopper, and then when you got in it the the script exits the loop allowing you to fly off.
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And it would probaly start bouncing around.