

ypsilon
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Everything posted by ypsilon
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Very nice addon indeed, the textures, especially the high res, are absolutely brillant. One small thing I noticed though. The wrist-joints seem to be off quite a bit anatomically speaking. The hands therefore are not connected to the forearms like they should be. You can see that clearly in the this picture pic Notice the guy holding his weapon upright and take a closer look at his wrist. Other than that the pack is elite looking Greets
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I also had this problem, but there is a simple and quick solution to solve this. Just open the ecp_settings.sqs in your Y2K3-modfolder(via notepad). Search for "explosion simulation" and set ECP_explo_sim_enable = true. Then scroll down a bit to "Timed Hand Grenades" and set ECP_tgren_enable = false. That should fix it
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Hi Kurayami, I was wondering if you could release an editable config.cpp of the latest EECP version. Just want to fool around with it a bit changing some minor things for personel use of course THX
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Hi there, I`ve got the same problem as Lennin but wasn`t able to fix it. If anybody could help me I´d be very thankful Tried to pm Lennin but no reply, topic isn`t that old and it is not closed yet so I thought I could give it a try.
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Looks really promising, models are absolutly elite. Keep up the good work! Greets
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Pretty good idea that shotgun-replacement, the new one definately has some serious stopping power. Great work as always!
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2305!!!!!! dam, I guess I`ll have to take a loan in order to buy a cryostat putting myself into deep freeze and getting me thawed out once ECP is done
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Great news Pappy, Skorpion`s no biggie. Isn`t used that often anyways. And as you stated earlier in this thread: if it doesn`t crash the game it doesn`t count About the pistol sights being a lil of, thats not really a problem. I guess most people are using pistols only for engaging enemies that are very close so a 1mm diversion doesn`t hurt that much. One question though, don`t know if it has been discussed earlier(forgive me if so) but are you planning to wait for the final release untill the next version of ECP hits the ground? Just being curious Cheers
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Changed the recoil values for the skorpion in the config from skorpionsingle to riffleSilenced and from skorpionfull to ingramfull. Seems to work pretty good. No error msg`s any more
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Skorpion still has the "no entry bla bla bla /CFG Recoils etc" bug. All other handguns work fine. The new iron sights are really great by the way. Thanks a bunch for implementing them. Greets
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Found a small bug, then shooting with the Skorpion I get the following error message: no entry `OFPY2K3NxB.bin/CFG Recoils.Skorpion.Single or Skorpion.Full No probs with the CZ75 or the Beretta though. Greets
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Excellent work benus, I like the S&W in particular. Can`t wait to aim with these babys Cheers
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Nice going Pappster, finally a replacement for that open 5t-truck. Y2K3 is getting closer and closer to perfection Great work Greets
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Yes, pretty please Benus make some cool iron sights for the handguns. About the balance of homers M1911, he adressed that problem with an updated version of his engagement pack(ver.1.1 I believe). It`s much better now than his first version.
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Wow, looking absolutly elite You did that in just one hour? Impressing! Keep up the good work
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@benus that would be so great! The regular sights for handguns look like totall crap in ofp. Especially now with this mod that changed literally all the main gun sights. Just gotta love those iron sights Cheers
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Hi Pappy, a guy called Loogan Freeman released on ofp-info a new 1911 which has a really nice iron sight view. ofp-info pic1 ofp-info pic2 How about incorporating the iron sight into your mod? Greets
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Absolutly brillant work BAS-Team, time to play the big, bad merc creating havoc on tonal Cheers
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Hi Kurayami, I was wondering if in any future update you might implement some custum animation for some basic postures like safe, aware, while shooting etc. Just asking because the standard bis animation look kind of weird. Can`t image a real soldier holding his weapon the way they do in Ofp. Greets
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Thanks for the tip maddmatt, solution seems to work. No error msg any more Greets
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Hi Pappy, just a small suggestion. How about changing the EC1911 to the one included in Homers engagement pack. EC`s nice but Homers` absolutly killer That would even spare one addon cause Y2K3 already uses the HEP-weaponpack. What do you think
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Hi kurayami, nice work on the update. At first I couldn`t believe those cobra and apache choppers were still standard bis-units watching them ingame. Amazing. Handguns also sound much better now. There is one small issue I encountered. Sometimes, not always, I get the missing addon c8xmag error then I start a mission. Mission itself`s playable, no probs ingame. Weird  Anyhow, great work Cheers
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Hey no prob Pappy, you sure as hell deserve a little rest I should be studying for exams anyways
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*constantly refreshing the page* Oh boy, oh boy, me wants EECP 0.4.1
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I like the idea of the whizzing effects. Can`t see a major problem with an error message. Getting that already with ecp sometimes while running some missions. But the whizz would add even more to the atmosphere of the game. Cheers