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xSkaSchY

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Everything posted by xSkaSchY

  1. Hello ArmA-Community, currently im developing a webinterface for Armed Assault servers running on linux. In this post i let speak the screenshots themself. http://arma.xeony.de/preview/ This GUI is currently in German, i search for peoples they can translate it in some languages like English, France and Russian (or more) Informations will be following soon. Best regards Toby
  2. xSkaSchY

    ArmA Webinterface (linux)

    Sorry for breaking the rules. I've added a very lightwight info page. :-) http://arma.xeony.de/preview/ PS: my english is very bad, so can anyone help me for the correct translation? I hope you can understand it. Contact me if you have corrected a text [email protected]
  3. xSkaSchY

    Downloading missions...

    In German its: C:\Dokumente und Einstellungen\<Username>\Lokale Einstellungen\Anwendungsdaten\ArmA\MPMissionsCache
  4. xSkaSchY

    Not time for a final LINUX dedicated ?

    That was a joke, i know really good that the numbers does no matter. i think they skip the 1.09 and release in some "years" 1.11
  5. Hello guys, since a couple of days im in trouble with my ArmA server. When i choose a mission, some BI Missions work , but when I try to load a Evolution or Domination or anything, I return back to the mission selection screen. I've uploaded all files from my arma dir, including: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> addons/ dbe1/ dta/ keys/ mpmissions/ ,all files are lowercase! The directorys contains this files: addons/: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">[06:48:30] root@sphix:/home/arma# ls -l addons/ | grep .pbo$ -rw-r--r-- 1 arma users 37417464 2008-02-14 00:48 a10.pbo -rw-r--r-- 1 arma users 44396983 2008-02-14 00:48 air3.pbo -rw-r--r-- 1 arma users 183861728 2008-02-14 00:48 air.pbo -rw-r--r-- 1 arma users 12384158 2008-02-14 00:48 animals.pbo -rw-r--r-- 1 arma users 490950491 2008-02-14 00:49 anims.pbo -rw-r--r-- 1 arma users 506094109 2008-02-14 00:50 buildings.pbo -rw-r--r-- 1 arma users 59571249 2008-02-14 00:50 ca.pbo -rw-r--r-- 1 arma users 686750986 2008-02-14 00:52 characters.pbo -rw-r--r-- 1 arma users 169970233 2008-02-14 00:52 cutsceneanims.pbo -rw-r--r-- 1 arma users 93507569 2008-02-14 00:52 dbe1.pbo -rw-r--r-- 1 arma users 142813535 2008-02-14 00:52 desert2.pbo -rw-r--r-- 1 arma users 37938734 2008-02-14 00:52 desert.pbo -rw-r--r-- 1 arma users 109896 2008-02-14 00:52 introanims.pbo -rw-r--r-- 1 arma users 610236 2008-02-14 00:52 language.pbo -rw-r--r-- 1 arma users 197874604 2008-02-14 00:53 misc.pbo -rw-r--r-- 1 arma users 1965439 2008-02-14 00:53 missions.pbo -rw-r--r-- 1 arma users 442517043 2008-02-14 00:54 plants.pbo -rw-r--r-- 1 arma users 121500506 2008-02-14 00:54 roads.pbo -rw-r--r-- 1 arma users 47555727 2008-02-14 00:54 rocks.pbo -rw-r--r-- 1 arma users 546999954 2008-02-14 00:55 sara.pbo -rw-r--r-- 1 arma users 15760208 2008-02-14 00:55 signs.pbo -rw-r--r-- 1 arma users 105707509 2008-02-14 00:55 sounds.pbo -rw-r--r-- 1 arma users 65359022 2008-02-14 00:56 uifonts.pbo -rw-r--r-- 1 arma users 37102032 2008-02-14 00:56 ui.pbo -rw-r--r-- 1 arma users 253853038 2008-02-14 00:56 voice.pbo -rw-r--r-- 1 arma users 53554502 2008-02-14 00:56 water.pbo -rw-r--r-- 1 arma users 23526960 2008-02-14 00:56 weapons3.pbo -rw-r--r-- 1 arma users 251944891 2008-02-14 00:57 weapons.pbo -rw-r--r-- 1 arma users 12021548 2008-02-14 00:57 wheeled3.pbo -rw-r--r-- 1 arma users 279704543 2008-02-14 00:57 wheeled.pbo dbe1/: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> [06:48:37] root@sphix:/home/arma# ls -l dbe1/addons/ | grep .pbo$ -rw-r--r-- 1 arma users 903385115 2008-02-07 08:26 models_dbe1.pbo -rw-r--r-- 1 arma users 77876769 2008-02-14 01:20 sara_dbe1.pbo OS: Ubtuntu Feisty 7.04 <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> [06:56:21] root@sphix:/home/arma# uname -ra Linux sphix.xeony.de 2.6.20-16-server #2 SMP Fri Feb 1 03:10:48 UTC 2008 i686 GNU/Linux A short server log: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> [06:56:59] root@sphix:/home/arma# su - arma [06:57:03] arma@sphix:/$ ./server -cfg=arma.cfg -config=server.cfg -name=server -port=2302 -pid=arma2302.pid -netlog -mod=dbe1 6:57:07 Dezidierten Host erstellt. 6:57:08 Host Identität erstellt. ArmA Console version 1.08 : port 2302 - Sockets 7:01:09 [TK]liKe`-[Res] benutzt modifizierte Data-Datei - CA;DBE1;FDF_Sounds 7:01:09 Spieler [TK]liKe`-[Res] verbindet. 7:01:13 Spieler [TK]liKe`-[Res] verbunden (id=29143557). 7:01:39 Admin [TK]liKe`-[Res] angemeldet. 7:01:46 Einsatz co30_Domination! One Team [2.22] wird aus PBO geladen 7:01:54 Einsatz (Co30) Evolution Blue V2 wird aus PBO geladen 7:02:01 Einsatz 03: North Bases (CTF 12) wird aus PBO geladen 7:02:10 Einsatz 01: Clean Sweep (Coop 6) wird aus PBO geladen 7:02:18 Einsatz 10: Hunting (Team 6) wird aus PBO geladen 7:02:25 Rollen zugeteilt. 7:02:25 Lade Einsatz ... 7:03:37 Einsatz geladen. ArmA Console version 1.08 : port 2302 - Sockets Sorry, its german. Any suggestions? Toby
  6. xSkaSchY

    Linux Server (+QC) Problem

    Okay guys, the problem was soved. It was my fault to forget to upload the "tracked.pbo". But thanks for viewing and consider!
  7. xSkaSchY

    UDP Socket Query

    Hello Guys, im currently working on a new server monitoring plus web interface for a linux dedicated server. As soon it is possible i'll release a demo version. At this point of work i have a problem while fetching some player informations via udp sockets. Is it possible to get the player-id? Any suggestions? Greetigs Toby
  8. xSkaSchY

    Not time for a final LINUX dedicated ?

    But where is 1.10 ?!
  9. xSkaSchY

    UDP Socket Query

    Here is a small sample: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> <?php $sHostaddr = '62.75.129.36'; $iPort = 2302; if ($iWaittime < 500) $iWaittime = 500; if ($iWaittime > 2000) $iWaittime = 2000; $iWaittime = doubleval($iWaittime / 1000.0); $rConnection = @fsockopen('udp://' . $sHostaddr, $iPort, &$iErrorNo, &$sErrorStr); if (!$rConnection) { die('Socket Error [' . $sHostaddr . ':' . $iPort. '] [' . $iErrorNo . '] - ' . $sErrorStr); } socket_set_blocking($rConnection, true); $sCommand = pack("c*",0xFE,0xFD,0x00,0x04,0x05,0x06,0x07,0xFF,0xFF,0xFF); $sSignature = pack("c*",0x00,0x04,0x05,0x06,0x07); $sHead = "player_\x00team_\x00score_\x00deaths_\x00\x00"; fwrite($rConnection, $sCommand, strlen($sCommand)); $iStarttime = microtime(true); $iDataLenght = 0; $sServerdata = ''; do { $sServerdata .= fgetc($rConnection); $iDataLenght++; $aMetaData = stream_get_meta_data($rConnection); if (microtime(true) > ($iStarttime + $iWaittime)) { $this->errmsg="contime"; fclose($rConnection); return false; } } while ($aMetaData["unread_bytes"]); $sServerdata = substr($sServerdata,strlen($sSignature)); $sGEnd = strpos($sServerdata, $sHead); $sGInfo = substr($sServerdata, 0, $sGEnd); $aGInfo = explode("\x00", $sGInfo); $sPEnd = strlen($sServerdata); $sPInfo = substr($sServerdata, $sGEnd+strlen($sHead), $sPEnd); $aPInfo = explode("\x00",$sPInfo); for ($i = 0; $i < count($aGInfo); $i = $i + 2) { $sKey = $aGInfo[$i]; if ($i + 1 >= count($aGInfo)) break; $sData = $aGInfo[$i+1]; if ($sKey != "\x00" && !empty($sData)) $aServerdata[$sKey] = $sData; } for ($i = 0; $i < count($aPInfo); $i=$i+4) { $sName = $aPInfo[$i]; if (!empty($sName)) { $aServerdata['player'][] = array( "name" => $sName, "team" => $aPInfo[$i+1], "score" => $aPInfo[$i+2], "deaths" => $aPInfo[$i+3] ); } } print '<pre>'; print_r($aServerdata); print '</pre>'; ?>
  10. xSkaSchY

    Server-Logs

    Thats sounds good, but the problem is, the logs will be written only if the server restarts?
  11. xSkaSchY

    Remote Admin - Server Messaging.

    The only option is, that u write a client that connects as player. But that's not practicable.
  12. xSkaSchY

    Server-Logs

    OH YESS!! God hear me pray! I think that's the server needs complete reconditioning. More commands via UDP Querys, detailed logging & better optimization.
  13. xSkaSchY

    UDP Socket Query

    i write the GUI in PHP, and some scripts in bash, like start / stop. For parsing i use php too. its a very powerful language. by the way: the log file, server_console.log, r only up-to-date if the server restarts No live logs?
  14. xSkaSchY

    UDP Socket Query

    hey jerry, yes i currently use this way, but thats not the finest.
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