williec
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No offense, but I'd like to have a say about how some of this gets used, and have a hand in quality control. Nice idea, and as deadmeat, honcho, hellfish, ebud, ironsight, etc know I had already started a Tonal unit replacement pack ages ago. Deadmeat and a few others had been sent a version very similar to this a long time. I just didn't make a patcher and release it. I like where your going, and feel that it would be nice to have a say.
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after reading the above post I decided to try this out. Usually I never DL any islands unless they are completely custom. Wow, this island is a treat. I did like themaster303 and grabbed a motorcycle and just drove around. Next thing I know it's 3am It just felt "right". Very impressive
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The update has been done since about a week after release. Sounds fixed, truck fire lods fixed, face switching in vehicles fied, etc etc. All changes sent to Honcho for testing weeks ago. Haven't heard anything since then. Also if anyone has changes of their own they'd like to have in this, such as the above icons, then please pm honcho about having it put into a patch.
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The heads are not defined as osobnost. At least the first one I looked at. Try redefining them as a first try.
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ok, you used Offtimes units. Your angry at me now?
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So I can take whatever I like from this addon now and that's ok right? Right? Ok? Maybe you asked to use them and I don't remember. I doubt it though. Look at the DMA Euro readme for how you should add credits. Here I'll save you some time. If you took them from the any of the Toyota Wars addons, then you could have at least looked in the readme and asked to use them as in those readmes I go into great detail who made what and where I got some things from AND what I made form scratch... ie most everything. I feel like a hypocrite bitching since I used some faces in the dma work from another game and some photo references I didn't shoot, so I'll stop now, but FFS you should have asked any feckin' way. <edit> Nice units BTW. Are the pics correct? Are the units different heights? <edit> <edit2> Here is DMA readme from the recent addons. All had the same lines.<edit2> I would have said ok, as people were nice enough to give Honcho or I permission to use small parts of their work for the DMA work.
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as Hellfish mentioned, the infantry are pretty much done, just need to get back to them as they were put on hold while I did the DMA Africans/Libyans/etc. Now that those are done, bugs fixed (in testing I assume), now I can finish the Bushfire units once I get a stretch of freetime. They're done, just not "finished".
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Sorry to steal the thread for a bit. I hope Snake won't get mad, and this will be the only pic from me as I hope to stay out off the boards like always, but here is an very very very early pic of some units based on the Chadian\Libyan\Euro units I did. http://i8.photobucket.com/albums/a12/williecofp/all.jpg Early w.i.p., nothing final, just several units that have been started. I'll let Snake take over info on these from here on out. Just a teaser. Most likely a couple months from completion. <edit> also no unit suggestions/comments/requests are needed or wanted at this point :P By me anyway.<edit>
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If you have seen the DMA European Resistance units or the DMA Toyotas Wars units I did and liked either of them, then you will like the future unit updates I've been working on for Snakeman. All unit models are being redone. No timeframe for release, but they are starting to look pretty good early on.
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No, on page 5 there is a pic of VBS1 ACU units
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They Toyotas were made to be a standalone addon needing no other addons. With the Toyota Wars mod they have appropriate drivers, this also will not change.
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Thanks, but I doubt that will be fixed.
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Try this. For the Toyota wars mod make sure the dma_facetex1.pbo is in the addons folder within the mod folder. If your using units FROM the dma with ANOTHER mod make sure any and all DMA addons are IN the ADDON folder within whatever mod your running. My suggestion is to leave the default addons folder and the res/addons folder alone and never put anything in them. Probably not a good suggestion, but I've never had issues with the faces as I was making them, or now when I play them. If the faces you see on the DMA units that came with the Toyota wars mod are screwed up in-game, you are just not putting them in the correct folders for how you want to play. OR you are running multiple mods and one mod is screwing with the other.
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Just an update. All of the bugs have been fixed and are being tested/adjusted. 1. Face problem in vehicles. 2. Some headgear showing up in vehicles. 3. Toyota sounds. 4. Toyota fire geometries totally redone. 5. Toyota dammage values being adjusted, especially the tires. 6. Toyota dammage textures toned down for 1/2 dammage. 7. Weapons for marksmen. 8. Ammo for crew. Thats all I can think of that's needed to be fixed. If I missed anything I'm sure someone will remind me No idea when a patch will be ready. Â
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No, I didn't know about it until now. Just don't have the time to watch all threads all the time. Well, this should put a patch off for about a week or so, and it will mean pretty much every pbo will need to be downloaded again. But I'll fix it