village idiot
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Everything posted by village idiot
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hope it´s ok to quote that or rename "Vit_Usa_F15b" to "Vit_Usa_F15a" in airstrike_west.sqs Thank you! It seems working so far.
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Upps! I just tried your new version after 20 minutes play I got same error. Can it be fixed anyhow?
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village idiot replied to redface's topic in OFP : MISSION EDITING & SCRIPTING
Issue solved the code needs to refer to the dropbox twice <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">action = "bottox = lbValue[104,lbCurSel 104]; setviewdistance bottox; expect release of mission tomorrow morning I will wait because i am just starting to learn dialogs. -
Unfortunately satellite is not an addon. Besides of independent scripts files, it makes lot commandlines in description.ext file which must be copied to every mission if you want to use it. Much more easy to put satellite script into a new mission than editing an old one. I you not insist on my satellite please search Blanco or Vectorbosson satellite script in Mission editing$scripting topic. Faster you can learn it how it works if you test one of it. Ok. I copied all folders from sat&map.zip to my sample mission folder and copied description file. It is right? How can I start satelite? I don't see useraction command.
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HI! I would like to use this satellite in other missions too. It is possible somehow or I just forget it?
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I found A bug. I run a MP game alone(not ded server) and nothing happaned. Option dialog not worked, I could not build nothing. I restarted in SP and then workd fine, but here is no respawn.
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Hello! I better like long mission against campaign. I would like to play on missions which takes a lot hour to finish and during battle I have to fulfill many objectives. Any suggestion?
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It is really great work! It took a long time while I learned everything but worth it. Sometimes I just watch how battlefield is living. Soldiers fights, reinforcement arrives, dammaged tanks independently go back to repair, specops and artillery do they "work". The accelerated day-night cycle is match to this mod well. It is really funny to see object animations, likes tanks came from the garage. Thing I most missed a comprehensive explanation of values which influence the game. What parameters can be changed and what they do? I am waiting for the new release!
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Link is not working! Any other d/l link available? It was false alarm! Sorry!
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Ok! I will check them!