Select,
You wrote:
You can make custom runways without affecting the BIS values. If you want an example just take a look at the Ia Drang Island I made for the Nam Pack. (in the sebnam_obj.pbo)
class sebnamrunway
{
files="rwsebrw*";
rough=0.001;
dust=0.03;
soundEnviron = "road";
};
start the name of the textures with "rw" then add your tag, so that it works in wrpedit.
Do you have to use this naming convention, or can you individually assign the values in the config? Also I noticed the taxi and runway segments use different naming conventions.
Thanks,
JeffS