vasgork
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Everything posted by vasgork
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Hi I can't make me and others respawn at the base or respawn to where I was when the game started. I did like this: respawn=3; respawndelay=10; but if for example if I crash on the plane into the sea I still respawn in the sea and dying all over again, so how to make me respawn at where I was when the game started? Thanks.
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Worked!!! Thanks buds.
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I'm getting error when adding the laber, and ofp closes. Also I don't get how to create that marker.
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Hi guys I'm having trouble creating respawn for vehicles that are not official game vehicles, in this case i'm talking about addons, recently I downloaded a plane called "Tomcat" very cool plane I would say, so I'm trying to include that plane in my mission and make it respawn but I don't know what type of vehicle it is, I tried to put in "Su25" but then it respawns as a su25, so how do I make it respawn as a Tomcat or whatever it's name?
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Yeah
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Thanks itworked.
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Hi Does anybody know how to insert buildings such as houses? I want to create a mission with those tall buildings that are in Nogova, but can't figure out the way how to insert them. Plzzz help. Thanks
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Thanks buds.
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But what about those tall buildings that are in Nogova?
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Thanks Bud.
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Hi guys, recently I played Resistance MP mission called Plane Freenzy or something, and I saw that those civilian planes can shoot with machine gun, so does anyone know how to add machine gun to civilian plane?
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Does anyone know how to rearm tank? Abrams for example. thanks
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Can anyone tell me in details how to end missions? Especially how to make it end only after all objectives are completed. Thnx.
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hOW TO MAKE TRIGGER 2 NOT ACTIVATE UNTILL TRIGGER 1 IS ACTIVATED? OR HOW TO MAKE OBJECTIVE 2 WAIT FOR OBJECTIVE 1?
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Hi guys I created a mission where after getting job done you need to go to an extraction point, where you are supposed to meet with small ship, and the ship is supposed to bring you back to the base, the mission is supposed to end as soon as you reach the base, getting to the base is the last 5th objective. But mission ends right after completing objective 4, it's before I can even get to the extraction point, and objective 5 activates right after objective 4, it activates even before I reach trigger of objective 5 Hopefully everyone understood what I wrote .
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Thanks guys, it's just what I was looking for
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Does anyone know how to use unpack-sqm? it's small utility used to decrypt mission.sqm. The problem is that it doesn't decrypt few lines so somehow you have to decrypt it manually. Thanks
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Hey guys that's not what I'm looking for, I wanna know to use unpack-sqm that can be found here that program can decrypt encrypted mission.sqm that I decompressed from .pbo file, so once it's decrypted you can open it with mission editor and see how the mission was made.
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I wonder what those Intro, outro, win/loose are in ofp mission editor? Please somebody explain to me what they are and how to use them. Thnxxxxxxxxxx.
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I want a ship to come pick me up and take me to some small island, the problem is after ship comes it leaves right away with out giving me any chance to get in. Please help somebody.
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Mark ii pbr doesn't want to pick me up
vasgork replied to vasgork's topic in OFP : MISSION EDITING & SCRIPTING
Never mind. It works now, the problem was that I forgot to synchronise. -
Hey I think I know this one. I had that problem too, all I did after creating breafing using that tool I opened the breifing with notepad and made some changes, open it with notepad too and look for text something like: OBJ_0 OBJ_1 OBJ_2 OBJ_3 and change that OBJ_0 to OBJ_1 so it will look like this: OBJ_1 OBJ_2 OBJ_3 and so on......... It worked for me If it will work for you too please let me know.
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Sorry about it, but I didn't put those symbols there I just copied and pasted whole document from Microsoft Word and some how. I suggest that you read it over again I still think it has answer to your question. input this code obj1c == 1 AND obj2c == 1 in condition field of you last objective, it will make the mission not end untill obj1 and obj2 are completed.
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I've created a mission where I set up a trigger that when activated by me or west should display text "Now wait for the chopper to pick you up". So I want it to be when I activate that trigger chopper should come and pick me up, I sinchronized the trigger with chopper's "MOVE" way point but the chopper keeps on coming even before I activate the trigger, in other words I want the chopper to arrive only after I activate the trigger, not before. Any Ideas on how to do it? Help Thanks in advance
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Doing ˇV Ending Objectives And Missions Every mission needs objectives, and therefore to be completed and then end the mission in either a failure or a success! Well, you might ask (as many people have asked me), how do I detect and end objectives and then end the mission when all objectives are complete? Very easy! This tutorial will teach you something ALL your missions will require to have to work properlyˇK We will be making an extremely simple mission, which will make use of these requirements, thus, teaching you how to use themˇK Make sure the editor is working in ˇ§Advancedˇ¨ mode. If ˇ§Easyˇ¨ is displayed at the top right corner of the editor, click on the text until it says ˇ§Advancedˇ¨. For your information, weˇ¦ll make a mission where you have to kill two men to win objective 1 and then kill another guy to win objective 2 and thus, winning the missionˇK 1 > Inserting The Player (YOU! First of all, we need you there obviously