thirdrm
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Default ace missions not starting on dedicated ACE server
thirdrm replied to thirdrm's topic in ARMA 2 & OA - Servers & Administration
No, that is the whole point of my thread, I cannot run any ace mission except ace insurgency on takistan. Every single other mission starts and immediatley goes back to the mission selection screen after a quick black screen. There is no mention of it anywhere in the logs. -
Default ace missions not starting on dedicated ACE server
thirdrm replied to thirdrm's topic in ARMA 2 & OA - Servers & Administration
I think we are misscomunicating -I am running a fully up to date 1.62 Standalone OA server -When I run it totally Vanilla It runs with no errors -When I run ACE (i installed clientside with play with six) and then copied the files to the server -When i Start the server with ACE I get two sepperate errors, the first "MAP_EU requires addon 'CASigns2" - this addon reportedly controls the Addons from ARMA2 in the OA edditor -The second Error "no entry 'bin\config.bin/cfgSurfaceCharacters.CRGrassWClutter' - this is an error with the graphics and should not interfear with the running of missions -I CAN run ACE insurgency on takistan -I CANNOT run any other ACE mission I have tried installing on the server including the default missions. -
Default ace missions not starting on dedicated ACE server
thirdrm replied to thirdrm's topic in ARMA 2 & OA - Servers & Administration
No, I have not tried anything other than the default maps. If you research that error, its what allows arma 2 addons to be used in the edditor or something like that. Which is why Im confused. Should I be running my server in combined operations? -
Default ace missions not starting on dedicated ACE server
thirdrm posted a topic in ARMA 2 & OA - Servers & Administration
I am running a dedicated server 1.62OA with RDP acsess, It has all the addons for ace that I do. When I try to load any ACE mission that is default with ACE the server starts the mission and about the time it would say "wait for host" goes back to the mission select screen. There is no mention in the logs or RPTof anything. Its odd because it can run the ACE Insurgency Takistan map (but the loadout option doesnt appear in the crates or anything). The server does have two errors when i start it with ACE that I was wondering if they pertained. "MAP_EU requires addon 'CASigns2" (I read somewhere that this pertains to loading ARMA 2 default addons) and "no entry 'bin\config.bin/cfgSurfaceCharacters.CRGrassWClutter' (couldnt find anything pertaining to servers and this error) Without ACE the server runs fine, no issues, runs all stock missions without a problem. -
Serious Bug: JIP-LAGs (+ possible easy-fix idea)
thirdrm replied to mr.g-c's topic in ARMA - TROUBLESHOOTING
If you can wait about a month, I will have a 10/10 connection.... and we can re hoast instead of my slower 6/2 connection..... Btw.. im ACS Pat Sid note: I will be at my parents house for the rest of the week, where I believe i have 15/15 .... We could test it again -
Im stating what everyone else has said, but yea it doesn't work, ive played on over 6 1.06 dedicated servers and non dedicated and it doesn't work on any setting..... Although at the same time in the same server others had it working like 2 ppl out of 20.
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Im having problems with the sjb weapon pack 1.1 for ofp, in a mp game i get the error about different ammo cfgs
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Hi my clan is having problems with tonal redux missions working, as well as the old tonal missions working with tonal redux, could some one please tell me how to convert the old missions to tonal redux as well as post any suggestions to make the missions work that we make with the tonal redux addons.
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How do you convert the old missions to the new redux pack? i tryed to just play them and it crashes....... Also here is a copy of my mission sqm which has the new sgt eversman lsr rangers, and tonal redux shit and it doesnt work i was wondering if anyone could help maybe im missing some addons im just gonna post the addons part <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">addOns[]= { "sgtlsracu", "BAS_OPFOR", "HYK_USsoldiers", "sjb_tos_weaponspack", "lsr_uswp", "jam_magazines", "SUCHusmc", "editorupdate102", "c8x_usmc", "bas_o", "BAS_TSF" }; addOnsAuto[]= { "sgtlsracu", "HYK_USsoldiers", "BAS_OPFOR", "SUCHusmc", "BAS_TSF", "editorupdate102", "bas_o"
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im not a retard i have that............
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i made sure of both of those.
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Hi here is my taret in the shortcut "C:\Program Files\Operation Flashpoint\FLASHPOINTRESISTANCE.EXE" -nosplash -nomap -mod=@ATEF the addons wont load though.....
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Well what is the status of this?
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Diferent kind of completing a mission
thirdrm replied to thirdrm's topic in OFP : MISSION EDITING & SCRIPTING
That is no my question, my question is how do i make it after you do all your objectives the misison ends. -
Hello all, i was wondering how I would go about making it so that if you complete all the objectives you win. I would do a simple kill everytthing and win, but in my mission you dont need to kill everything just select people.