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tykimies

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About tykimies

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  1. Thanks for the idea! However, I think I need to take the easy road and restrain myself from using the guard-functionality.
  2. Hi, I'm trying to delete a guarded by trigger with deletevehicle. For example: deletevehicle myTrigger It doesn't work. However when I change the type of the trigger to something else it works. How should it be done? Thank you in advance!
  3. tykimies

    Armed Assault FAQ

    Nice job Balschoiw! About the reworked damage model. For example is it still possible to chew down an Abrams tank with a BMP-2's cannon?
  4. tykimies

    505's ArmA Special Edition - What ya want?

    The map printed on cloth was a nice idea.
  5. tykimies

    505's ArmA Special Edition - What ya want?

    How about ArmA condoms. Now that would be original.
  6. tykimies

    Armed Assault is GOLD !!!

    j&j, well said.
  7. tykimies

    Couple of ideas...

    Isn't it quite normal to keep track of your kills? For example: ww2 fighter pilots, tank crews, snipers etc. I bet they all had a somewhat accurate estimation of how they did. The way I would like to see the scoreboard working: Ingame the scoreboard is not accessible but when the mission ends you could see how you did and who you killed and/or who killed you. I think the scoreboard is closely tied to the "kill-messages" which occur when you kill a human player. I'd like to have an option to turn them off completely. example with "kill messages" ON You see a group of soldiers walking towards you. You open fire and kill the first one. A message appears that you just shot a friendly guy and you know to stop shooting. example with "kill messages" OFF You see a group of soldiers walking towards you. You open fire and kill them all. When the game ends you learn that they were all friendlies. Triple the fun on irc.
  8. tykimies

    Bulletholes and Shellshock ?

    I thought shell shock means something like a psychological trauma. Yes, it would be a cool feature in a war game if they could implement that.
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