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tboy

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Everything posted by tboy

  1. where can i get the "command more than 1 group" addon? i know it's out there in the web but don't know in which site..
  2. I am looking for: "tutorial editing FAQ " in which site can i find it??? its NOT "editing script refernce" which is in this forum
  3. I play ALOT in flashpoint and the thing that gets on my nervs is that the computer is WAY 2 accurate even in low AI the computer never miss (almost... 95%) and thats not good at all... i want it to be more realistic that the computer wont be like a sniper with ak47... waiting for answer...
  4. tboy

    Computer is way 2 accurate in shooting

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">And you might want to disable super AI, if it is on that is. It makes the AI far more retarded. <span id='postcolor'> i dont want to make the AI a retarded log head... i want a patch that will make the computer more life like accurate
  5. tboy

    Computer is way 2 accurate in shooting

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE"> is there any change in AI accuracy between 1.90 and 1.91?<span id='postcolor'> I NEED to know if there is a change in AI accuracy between 1.90 and 1.91 AND is there going to be a patch that will change the AI accuracy?
  6. tboy

    Computer is way 2 accurate in shooting

    first of all thanks for the reply second i want to be more specific about the topic: Ok... now i am making missions that the enemy is no more than 20 meters away from you... and it really BAD that when i try to kill a squad of only 4 men i only survive for 3 secs... when an enemy is behinde a wall and i pass next 2 him he shoots at the sec. he see me (he dosent even have reaction time.. just like a robot... not like human) p.s. I use mid. AI and Less (but when i use less then mid. the computer just act stupid)
  7. I play ALOT in flashpoint and the thing that gets on my nervs is that the computer is WAY 2 accurate even in low AI the computer never miss (almost... 95%) and thats not good at all... i want it to be more realistic that the computer wont be like a sniper with ak47... waiting for answer...
  8. thanks ... BTW you have a realy good site... i like it
  9. iv'e downloaded a face and it's jpg... how do i use it?
  10. tboy

    Face problem!

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE"> where ? You can surely make faces pboed, but that would not make sense in my opinion, cause anyone that wants to play your mission once has to put the pbo´s in his addon folder. I doubt peoplke are willing to do so and I furthermore have no idea how faces are defined as useable addons. Better check the addons sectoin of the forum, as it cant be handled with regular ME methods. <span id='postcolor'> i havent even considered to publish mission with the faces.. and even if i publish with the faces... i'll put the pbo with the mission  i need the pbo so it will be much more easier for me to use the faces
  11. tboy

    Face problem!

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">It wouldn't have taken much to unpbo a face pack and look at the config, this one is taken from Phaedens face pack: <span id='postcolor'> ok.. 1st. i need to know... what do i do with the jpg's (names and so on..)? 2nd. what files to put in the pbo? 3rd. what programs i need to pbo/un-pbo? 4. .... whatever you think is needed to do the job
  12. tboy

    Face problem!

    but i saw alot of people making pbo's for faces
  13. tboy

    Face problem!

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">No it´s enough to declare the classes of identitiy in description.ext and define the custom faces for ingame units there. Faces need to have same requirenments as user face and have to be in mission folder before mission is exported to single or multiplayer. <span id='postcolor'>but i have like 30 jpg that i want them to be in a pbo coz' it's alot more easy for me this way. so..... for my first question... how do i make face's pbo ?(including everything).
  14. iv'e downloaded a face and it's jpg... how do i use it?
  15. i already told you... i dont know how to do it and what to write in the config... i even dont know what program to use to pbo-it...
  16. tboy

    Face problem!

    but i want it to be a pbo so i can use it in editing
  17. but i want it to be a .pbo!
  18. 1. how do i link between missions? 2.how can i put items (that are no weapons or ammo) into a truck or jeep or whatever??? 3.what is the deferance(misspelling) between "end#1" "end#2" and so on?
  19. i've searched about camcreate and found it and it works great!! thanks
  20. where can i find an up-to-date script command ref.? ? ?
  21. to all of you OFP FORUM membes... I realy want to say thank you all for helping me when i needed... this is the best community in which i've ever been a member... keep it up... love u all and have a good day Tamir
  22. geee thanks ... b.t.w what is j/k
  23. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Sorry but it will be much easier if you camcreate a Heat Shell at the trucks Pos than to have an item visibly move along with the vehicle. Search the forum on mines and simulated mines<span id='postcolor'> what do you mean?
  24. i know how to do that... but i dont want that any one will explode in that area, i want only the truck to explode + i want it to explode (an explosive explode) when it destroyed (again... not the original explode but an explosive that inside the truck) p.s i hope i made it clear
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