tboy
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Lance Corporal
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I am looking for: "tutorial editing FAQ " in which site can i find it??? its NOT "editing script refernce" which is in this forum
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">And you might want to disable super AI, if it is on that is. It makes the AI far more retarded. <span id='postcolor'> i dont want to make the AI a retarded log head... i want a patch that will make the computer more life like accurate
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE"> is there any change in AI accuracy between 1.90 and 1.91?<span id='postcolor'> I NEED to know if there is a change in AI accuracy between 1.90 and 1.91 AND is there going to be a patch that will change the AI accuracy?
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first of all thanks for the reply second i want to be more specific about the topic: Ok... now i am making missions that the enemy is no more than 20 meters away from you... and it really BAD that when i try to kill a squad of only 4 men i only survive for 3 secs... when an enemy is behinde a wall and i pass next 2 him he shoots at the sec. he see me (he dosent even have reaction time.. just like a robot... not like human) p.s. I use mid. AI and Less (but when i use less then mid. the computer just act stupid)
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I play ALOT in flashpoint and the thing that gets on my nervs is that the computer is WAY 2 accurate even in low AI the computer never miss (almost... 95%) and thats not good at all... i want it to be more realistic that the computer wont be like a sniper with ak47... waiting for answer...
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I play ALOT in flashpoint and the thing that gets on my nervs is that the computer is WAY 2 accurate even in low AI the computer never miss (almost... 95%) and thats not good at all... i want it to be more realistic that the computer wont be like a sniper with ak47... waiting for answer...
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thanks ... BTW you have a realy good site... i like it
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where can i get the "command more than 1 group" addon? i know it's out there in the web but don't know in which site..
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE"> where ? You can surely make faces pboed, but that would not make sense in my opinion, cause anyone that wants to play your mission once has to put the pbo´s in his addon folder. I doubt peoplke are willing to do so and I furthermore have no idea how faces are defined as useable addons. Better check the addons sectoin of the forum, as it cant be handled with regular ME methods. <span id='postcolor'> i havent even considered to publish mission with the faces.. and even if i publish with the faces... i'll put the pbo with the mission  i need the pbo so it will be much more easier for me to use the faces
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">It wouldn't have taken much to unpbo a face pack and look at the config, this one is taken from Phaedens face pack: <span id='postcolor'> ok.. 1st. i need to know... what do i do with the jpg's (names and so on..)? 2nd. what files to put in the pbo? 3rd. what programs i need to pbo/un-pbo? 4. .... whatever you think is needed to do the job
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but i saw alot of people making pbo's for faces
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">No it´s enough to declare the classes of identitiy in description.ext and define the custom faces for ingame units there. Faces need to have same requirenments as user face and have to be in mission folder before mission is exported to single or multiplayer. <span id='postcolor'>but i have like 30 jpg that i want them to be in a pbo coz' it's alot more easy for me this way. so..... for my first question... how do i make face's pbo ?(including everything).
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i already told you... i dont know how to do it and what to write in the config... i even dont know what program to use to pbo-it...
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but i want it to be a pbo so i can use it in editing
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but i want it to be a .pbo!