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stealth32

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About stealth32

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  1. stealth32

    Couple of Questions!

    This is something I have been fiddling with today as well. I'm picking up the editor fairly quickly and have managed to get the helo to respond to the radio call, proceed to the waypoint for loading, but then it just doesn't land. Can't extract if I can't get in the chopper lol. Right now I have the chopper off on an island with a waypoint to the LZ and then off the map. The LZ is synched to a trigger that is activated by the Alpha radio channel. Just need to figure out how to make the helo land for loading. If ya figure it out lemme know.
  2. stealth32

    Couple of editor questions

    Doh, missed that part. I actually grabbed a dePbo tool the other day and tried placing the missions in various folders. Never did show up in the editor list. Edit button wasn't present either. I've had the basics figured out but was trying to avoid scripting, etc. I've tried coding in the past and it just drives me up the wall. Hate it with a passion. Would of been nice to be able to do point and clicks for simple things like patrol's, etc. Maybe there is a way but I'm just not seeing it. Thanks for the info.
  3. stealth32

    Couple of editor questions

    Ah ok. What I figured but thought I would ask just in case I missed something. As posted above, is there any way to open the campaign maps, etc in the full editor? Can't seem to find any info on it. Guess I need to start delving into stuff and see how to do patrol's, etc with the full editor. My forté is modelling, not scripting/coding though
  4. 'ello all. Just got a couple quick questions about this ArmA editor. 1. Is it possible to rotate units placed on the map in the Mission Wizard (Seize the Area for example)? 2. How in the world do I open an existing map made by either someone else, or official? One reason I would like to do this is to try and convert the campaign to coop so a few buddies and I can play. Noticed in another section of the forum all that really needs to be done is add more spawn points (which I know how to do). 3. Is there any way to edit what kind of vehicles and/or personell are in each group through the mission wizard. I did do some searches before I posted. Didn't come up with any information.
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