sysdevja
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Everything posted by sysdevja
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An amazing detailed resource for satillite photos is google earth. its a program which you can download. then you can type or click anywere in the world and zoom into any place, also zome parts of the world can be rendered in 3d like manhatten island. Many of you probably know about this, i just though i would psot for people who didnt. PS: theres one amazing part on baghdad and the gulf
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Nice, although your arround the SAS you forgot on your equipment page the most important thing that symbolizes the SAS "The UK Pink Panther Landrover" and CT GAS Masks also you should add the SAS HALO team.
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Hi my names James Allsopp, I don’t know if any of you know me or have seen my work A post of my skills and shots from my portfolios http://www.flashpoint1985.com/cgi-bin....57;st=0 . I have led an interesting game career so far and being freelance for a year now, im not putting it to waste. I’ve always had a love for the "S.A.S" (Special Air Service) Best Special Forces in the world. I have been on many mods and even a supporting game at one stage on SAS, but most of them never gave you the feel of; *That 20 mile hike *120 pounds of gear weighing you down *Recon missions (SAS are well known for it) *Having 250 rebels charge at you and only 9 SAS man at your command *The full power and tactics of the SAS I strive to reach these goals. I want the gamer to crawl before he/she can walk. Create very in-depth training missions and videos to help you (Becuase i want this mod to challange you in no other way in the field) when you get put into the squad commander’s position once you leave the insertion plane. I want you to experience the full thrust of sky diving with the SAS Halos, I want you to experience what a SAS 4 man squad can really do in a jungle environment, I want to show you how the SAS train to become the best. With training missions, videos and real missions the SAS carried out. Some of many which put the SAS into the history books; *Jebel Akhdar and Oman – were the SAS faced a daring mountain climb for 10 hours *The Battle of Mirbat – nine SAS men were faced with 250 rebel soldiers advancing on there position *Operation "Nimrod" – were the SAS showed there CT force against the terrorists. *Peterhead prison – SAS stormed the building in a quick response. *The Gulf War – Were the SAS took place on various missions with soldier I himself “Andy Mcnabâ€. SAS earned the name as Scud hunters and the most famous operation bravo 2 zero took place. *Afghanistan 2004 and 05 – Were SAS operations are still taking place on war against terrorism with supporting special forces from US army “Grey Fox†other missions such as the famous 4 plane hijacking and the hunt for Saddam Hussein’s sons. These are only a few examples of what made SAS the cream of the British army and the best special forces of today. Plans for the mod are simple, first I want to use the addons at this moment to create a small SAS mod for OFP(This will save time and allow us to come up with and evaluate ideas for the main mod) (by giving credit and asking permission to each add-on creator) This small mod will give you a taste of the huge environments and the tactics of the SAS by Desert, Jungle and Urban Environments. This is just a plan put in 3d view of the main version which will be appointed to Armed Assault. With AA’s graphics engine and huger scale mapping you the gamer will be able to experience the full throttle of SAS experience from Desert to Snow – Jungle to City. As you guest I cannot create such a detailed mod without a small developing team. I am looking for some very skilled individuals who know what there talking about and have the love for Special Forces and modding. If you have any of the following skills; Producer (complying all the models, scripts etc together) (Also 4 or 5 people to help the producer) Texture artists (2d artist) 3D Object modelers (buildings, weapons, vehicles etc) Generic Modelers (characters modeling) Environment Artists (landscape designer) Research Team (To go hunt for all those important pictures & information) Scripters (the people behind the brain of the mod) Also as the team grows I will appoint Co – Leader and Heads for each department. If anyone is interested please let my know at [email protected] Thank you for Reading I’ll look forward to replies and your views Ps: A Site will be up shortly ill keep you informed of the progress of it
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Virtual Battlespace 2 press release
sysdevja replied to Mellis's topic in BOHEMIA INTERACTIVE - GENERAL
ive played VBS1 (and bought it to my local gamers Ă‚ LAN cafe) and just bought the new additon of the terrain pack 3, massive detailed terrains in 1 but VBS2 is looking great as the LAN cafe gamers spend most time playing urban enviroment games and hate Battlefield 2 for non realstic war. VBS2 shall be welcomed with open arms with our members. thanks J.Allsopp PS: will this and armed assault be at e3 this year, i got every year :P and wouldnt mind seeing VBS2 and ArmA in action -
SASR and SAS are virtualy the same but have some slight differences in training. It has been noted in iraq 2004 SAS and SASR worked together with grey fox (US top Special force team) to go on the hunt for 56 most wanted men. SASR have similar weapons and tactics and of course are the best at there job. As someone said in this thread SASR do go over to britain to train with British SAS. Although british SAS are the best SASR comes straight under its reign of military power.
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also i have 4 people within the team now sniperwolf Maatz Cribban Charlie_J All are modelers and charlie_J is a good texture artist and also sniperwolf has some skills with visitor and the mission editor. We got the embassy building ingame, just it needs resizing :P also got a new SASR model on the way. Thanks J.Allsopp
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Any Good Mod Need a Modeler,designer, idealist....
sysdevja posted a topic in ADDONS & MODS: DISCUSSION
Hi my names James Allsopp Im very experianced modeler, and have and excellent understanding within the games industry. I have worked on the developer and graphic documents for dino crisis and now are joinned with a experianced MMORPG team as co founder with Solar System Studios. I have 2 portfolios bursting pack full of my models, coding, screens, even games to install. I have worked on a class AA title "Toywarz" and i currently Beta test software for microsoft aswell. I started modeling since the young age of 12 and ever since i have gained more and more proffesional experiance. I have regular visit to E3 Awards, Microsoft Partys and even its xbox 360 Launch Party. Im very well known in the industry and have high contacts with major companys such as EA games, Ubisoft, Blizzard also other applicational companies such as discreet, Alias and NEC Designs. And i will be happy to show you my work. My skills are as follows: 3d Modelling (main 3ds max) 2d texture artist (photoshop) 2d Sketch Artist Advance in graphical website design Microsoft certified VB coders award Microsoft certified Beta tester EA certified beta tester Blizzard Entertainment certified beta tester Company Vice president of Solar System Studios (volunteer company workers) Acid Rock studios, Military simulation and training application designer Web Site Designer Also i have made some of my own games in my own time and is currently working on a animated 3d movie with some of my mates. I have many programs at my disposal aswell :P including 3ds max and macromedia products Thank you J.Allsopp You can email me at [email protected] also ive worked along side UK Armed forces and US armed forces for research for game development with Acid Rock Studios and had many mentions of my mods in PC Gamer and on front page of Fileplanet. My requirements to join you mod: *I want a well established mod, no dying ones please *Experianced Modders *Good gamers and friendly community support *Updated regulary *A website for me to view oh yeah and heres some taster shots :P of what i can produce Also i can low poly model :P with my own textures to :P (these were used in a MMORPG i worked on, but now has cancelled) -
is right hes in the middle of the road behind the dead body :P ill post next one up tonight :POh embassy is 2666, we got it ingame just got some sizing problems, also the embassy does have full interior :P
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no he isnt there :P
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I got the pic here: Also heres the second spot the sniper http://i33.photobucket.com/albums....d-8.jpg A tip those are dead bodies Enjoy!
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Nice model of the embassy with a quick texture, but now we have a texture artist hes on it right as we speak :P http://i33.photobucket.com/albums/d52/solarsystemstudios/Embassy.jpg Trying to get this ingame just the producer (at the moment) is out, so its a wait sorry image size over 100kb!
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well i did say the OFP was a quick mod, but now were doing our own work, ill post an ingame shot up of our new camo also some new buildings and the iranian embassy and new weapons! in about 1 hour thanks J.Allsopp also: When you get into the game industry youll now how good it is to have a brake.
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Yup hes there, middle bushes hes hidden well. You guys want the next one? thanks J.Allsopp
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Extremeus Decimus He isnt sorry, keep trying :P tommorow we are releasing another one :P
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Just like to post an update on our temp site design until Armed Assault is out :P (the site will be like any other mod site but we arnt sticking to the design) Intro Page: Main Page: By James Allsopp Thanks for reading Ps: Anyone found that sniper yet :P On Spot the sniper screen 1?
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I have very experianced modding memebers on my team which are helping me aswell as the mod to proceed in operation flashpoints engine.
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As i did mention we wont use our own stuff always and i did quote on the reply i give credit to HYK and the map creator (Next video post will be our work) How could we not include mirbat lol and the defending of the BATT house and small fort infront of the town :P. 9 SAS man vs 250 rebel soldiers were a lion of a man used the howitzer which usauly maned by 3, fought off the rebals (question is can you do the same?) Thats how the SAS made history :P Heres spot the sniper :P http://photobucket.com/albums....d-2.jpg Enjoy ill post one up every 3 days:P Know were he is, post here: http://solarsystemstudios.com/forums/viewtopic.php?p=280#280 =========Job Position====== Already i have 3 skilled team members, Animator & character modeller Objects and Buildings modeller Enviromental Artist and Modeller and production And myself We are looking for some good texture artists to help skin some of our models so we can get them ingame. I can tell you theres work being on absail and climbing animation and SAS Halo Units (fully geared and weighed down :P) If you would like to apply please contact myself at [email protected] note: you can apply for other positions if you would like Thank you for reading J.Allsopp
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Hey all, heres what we are trying to aim for (thanks to the addon creator HYk for some nice snow infrantry all credit to him) http://files.filefront.com/SAS_Sno....fo.html Also ill post some screens of spot the sniper :P when i get home
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Nice man, thanks been looking for this! ill get right on it! Thanks J.Allsopp
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Hey guys, i think your addon has some great ideas, A hunting mod for OFP sounds good. You got all you need, camoflauge rabbits, mayeb get some dear on the go :P you got woodland area thanks to OFP engine. Good Luck J.Allsopp
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Maybe so, but remember the OFP mod is just a plan of the main mod, and im sure Armed Assault has a better statics system to allow such number. Plus what one of my team members flagged up, is that in the OFP mod we could have waves of enemy, a script that sends waves of 20 men at a time and is on a timer after 2 minutes another wave etc. You stay seated defending the line. (This also means AI will be smarter with enemy and your Squad members) I am to get as much realisum as possible, i want this mod to be fun but to be dam hard, as the SAS require a special Elite mind to carry out there missions and tasks.
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My-self dont have much experiance with OFP engine, but some people who joinned the team do. I have the ideas and skills to get models and content, and my production team help get those ingame. Plus the OFP mod is a small plan of the main mod with armed assault, and with armed assault beign a differnt engine i could get to grips with it. Hopefully if its at e3 next year i can get in touch with bohmia on site and ask a few questions ("poly counts for vehicles etc")
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Well ive done this before on a mod for BF2 SAS mod, we started development with just myself and the co leader for 2 months and as soons as BF2 was out we hit the download section :P and the added bonus of best promising mod for bf2 award and invited down to EA studios to play bf2 with the devs lol.
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thank you
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Any Good Mod Need a Modeler,designer, idealist....
sysdevja replied to sysdevja's topic in ADDONS & MODS: DISCUSSION
yes sorry i thought i posted in the other reply im not up for offer no more