silent_op
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Everything posted by silent_op
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Ok, unchecking the world=empty in Yoma worked, only if I were hosting/playing the mission on my pc. When I tested this on our Phoenix Soldiers server, the melted faces came back. What can I do on the dedicated server side to resolve this once and for all? silent_op
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it's a known bug when starting the game with the parameter --world=empty world=empty?... I'm going to try loading with that not checked in Yoma. Thank you for the tip. silent_op
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Is anyone else getting a "melted faces" bug? All of the faces look exactly like that, "melted". silent_op
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Norrin, I think your "Somewhat more realistic AI disabled revive script (ver 0.1 beta)" is the most interesting version of your revive. Why didn't you just release it this way in the first place? I usually disable your revive scripts in missions or default them to 0 revives. My group, Phoenix Soldiers ( www.phoenixsoldier.com ) normally do not play with respawns of any form, on our No Respawn COOP server. Groups like ours may find your more realistic version of revive more to their liking than your normal version. Perhaps you can expand on this more realistic beta version. silent_op
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Igor, As Doppelganger has mentioned, we at Phoenix Soldiers have enjoyed your your Black Sword 3.1 mission many times over. Your new Bleeding Skies is yet another high quality tactical coop mission creation. We look forward to many fun missions in Bleeding Skies. On behalf of all Phoenix Soldiers, I would like to say thank you. P.S. We sorted the beacon issue out and all works well. silent_op
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I have aquestion about these missions. Have any of you tried them on dedicated servers? I was testing them on the Phoenix Soldiers server and ran into some problems. The gun sites seemed to be "off" in co @_16_SimHQ_SpecOps01.Sara.]co@_16_SimHQ_SpecOps01.Sara. I and others in my group were trying to hit tangos  that were well within 300m. Nothing seemed to hit. Mybe we just shoot with our eyes closed or were the weapons altered for the mission? While in the co @_10_SimHQ_SpecOps02.Saraco@_10_SimHQ_SpecOps02.Sara mission, everything gun sites work perfectly. We had no problems hitting tangos. Were we the only people to experience this? silent_op