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strike277

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Everything posted by strike277

  1. How do I make a camera follow the terrain? In the start of the game it shows the camera moving over the water towards the island. How can I do this? thanks
  2. strike277

    Camera follow terrain ?

    It still does'nt work,Same error using the script provided.
  3. strike277

    Camera follow terrain ?

    May be I'm focusing on the wrong thing here. As stated I'm using the above listed code. I get the |#30| generic error upon it loading in. I does not go to cam view, but first person. Along with the code I've set down two markers mk_start and mk_end as well as a game logic with the exec command for the script. Am I missing something?
  4. strike277

    Camera follow terrain ?

    I changed the sleep 30 to ~30. Got the same error. Not even close to sure whats going on. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">useCamera = true _cam="camera" camCreate getPos mk_start; _cam camSetPos [getMarkerPos "mk_start" select 0, getMarkerPos "mk_start" select 1, 20]; _cam camSetTarget [getMarkerPos "mk_end" select 0, getMarkerPos "mk_end" select 1, 20]; _cam camCommit 0; _cam camSetPos [getMarkerPos "mk_end" select 0, getMarkerPos "mk_end" select 1, 20]; _cam camCommit 30; ~ 30; camDestroy _cam;
  5. strike277

    Camera follow terrain ?

    Still getting an error on the sleep command. |#sleep 30;| Generic error in command. code I'm using below.
  6. strike277

    Camera follow terrain ?

    useCamera = true _c = "camera" camCreate getPos mk_start _cam camSetPos [getMarkerPos "mk_start" select 0, getMarkerPos "mk_start" select 1, 20]; _cam camSetTarget [getMarkerPos "mk_end" select 0, getMarkerPos "mk_end" select 1, 20]; _cam camCommit 0; _cam camSetPos [getMarkerPos "mk_end" select 0, getMarkerPos "mk_end" select 1, 20]; _cam camCommit 30; sleep 25; camDestroy _c This is the code I tried to use, but it gave me an error with the sleep 25; init. I took it out, got no error, but no camera either. I set up two game logic markers and named one mk_start and the other mk_end. Sorry, but i'm a newbie at this if ya cant tell.
  7. strike277

    Camera follow terrain ?

    Thanks for the reply. How do I animate the sequence? Not sure how to do that. thanks
  8. I've been looking for the free fall animation used by sincover in his "Blood of my Brother" trailer. http://www.youtube.com/watch?v=7jIZhi3qzM8 But I'm unable to find any info on it. Could some one please point me in the right direction? thanks Strike
  9. strike277

    Falling Camera

    Wow, that was the quckest fix ever ! yep that was it. thanks
  10. The Cam.sqs works and co do the controls to move it around, but when I raise it up off the ground with either "Q" or "Page UP" As sson as I let go of the key it starts to slowly fall and wont stay put. I did do a search on this before I posted and didn't find anything on the Subject. Any help would be much abliged.
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