shinRaiden
Former Developer-
Content Count
1953 -
Joined
-
Last visited
-
Medals
-
Medals
-
Everything posted by shinRaiden
-
Washington State Bush Campaign Office Burglarized Here we go again... Why 'those' laptops, and not the others? Why was that office targeted and not the adjacent ones? I needed to order two hundred signs for my precinct but this is not helping. Of course, Seattle is one of the few places in the world that bought a old V.I. Lenin statue from a ex-soviet country and set it up to honor what he stood for.
-
I am sitting on the framework for 102km x 102km maps (that's equivelent to 64 of the BIS maps on one map) with the rest of the WRPtool developers until the core engine proxy positioning bug can be resolved, because 102's are unplayable until then. I highly doubt that BF2 is anywhere that ambitious. If you troll the web for screen shots, you'll see that there is not hardly any vegetation on the desert maps. My problem is that I can fit the space for China Lake and the NTC and the area around them onto one map, and still have space left over, and do it today, as soon as I get the DEM files though.
-
Um... I spent four months in the Middle East in early 2000 and got my a nice Kaffieyah and Sheik robe while shopping. 2002 I went to a friend's Halloween party, and not having anything else grabbed the robe and the Kaffieyah and a fake beard on my way out the door. I got there and the guy who opened the door was dressed like a firefighter with borrowed bunker gear... doh. The referees for the fight were a goth faerie and a guy in a hazmat moon suit.
-
~$550,000? That's only about 1000 copies of VBS, and since there is going to be a significant portion of this fee going into development and support, that's a lot less than 1k copies. Then again, governments are often hampered from standardizing on superior products by laws that restrict bidding to quotas of who or what the developer is, as opposed to the caliber and already-available status or affordability of their product. The only way to get better models than OFP/VBS is to go for the MetaVR type stuff, unless you happen to like bunny-hopping around early 90's vintage cube cars. Oooo, pixel shaders and pretty textures... now we can see you have no polys...
-
Interesting printouts. Mt. Rainer always has some fuzz on it's lines, and I would suspect that some of that is reflections from St. Helens as well. I'd be more concerned about the readings from Mt. Hood. Orting hasn't gotten concerned, and they're first to go if Rainer comes to visit (and stay). Iirc, most of these quakes are shallow surface rumbles, and I heard some commentary indicating a theory that that all the recent rains might have gotten down inside the air spaces from recent movements, combined with the moon pull, and it will either settle down or barf it out.
-
Scripting Dialog Sequences
shinRaiden replied to Winters's topic in OFP : MISSION EDITING & SCRIPTING
Best way to do this right now is to take a look at the code for the COC tomahawk intro pack and see how it got handled. I have a massive tutorial on dialog processing nearly done, but like other massive projects, its not done yet, but soon. -
That was the one that was supposed to go off a few years back, but it's still just sitting there. Unlike St. Helen's, where the Army Corps of Engineers has been agressively digging and maintaining, and Rainer which has lots of big valleys to fill, Baker has a bunch of large dammed lakes between it and the lowlands, which if it should push into the Skagit River would make a really bad mess. One the plus side, with the glaciers shrinking allegedly to global warming, that should reduce the amount of water for the slurry, and prevent the mudflows from running as far.
-
Whee! And I'm out in Enumclaw, sitting happily ontop of the Osceloa mudflow from when Mt. Rainer lost ~2000ft about 500 years ago. Orting's the place to be if you want fun and excitement for potential boiling mudflows. If you drive up the Toutle river the Army corps of engineers has been busy in the 24 years building and digging and dredging, so any small rise from stuff coming down would likely be stopped at the debris dam inside the park. Its just like Florida, you hope that the fun never comes, but you keep a emergency gear bag in the car just in case. BTW, how come I'm the only one in the PacNW on the OFP map done by der bastler? Shesh.
-
this is also why I have two backups of everything. 1) My OFP game dir with mod folders. 2) Share on my linux server with everything OFP I've ever dnld'd all sorted out, and my reg keys. 3) Different share on the same server with dePbo'd copies of (2) for development. It's nice being able to point Visitor, Oxygen, Wrptool, Wrpedit, Buldozer, Binarize, and everything else at one common directory.
-
Joint ammo and magazines (jam)
shinRaiden replied to Eviscerator's topic in ADDONS & MODS: DISCUSSION
The bullet fired sounds are tied to the magazines, not to the bullets, as has been previously discussed. In order to address snypa's concerns, JAM would need to be 'broken' by splitting up rounds into different magazines. I think that a lot of people had the wrong idea about JAM from the beginning. Don't think of it as a specific 'magazine' with rounds, think of it as a handful of rounds that you put into a different magazine. JAM was not intended to accurately portray every unique round out there, it was a primarily MP oriented enhancement to increase playability. If you make seperate SA-80 and M4A1 magazine classes, the interoperability will be broken. If you want precision realism only, fine, but that comes at the price of proprietary rounds you can't 'share'. If you want playability only, use JAM. If you want both, put both in, and stop complaining. It would be nice of course to know what BAS had in mind for the community support of JAM, not to mention what's supposed to happen now that they're gone. -
There's a lot of directions and support at the official WRPtool forums here. If you're planning on flashpointing your neighborhood, you're going to need a lot more than just parking lot textures. Finding buildings that match US suburbia is, shall we say, not quite a trivial matter. Secondly, you'll also want to grab ODOL explorer 2.0 from those same forums so that you can look at all the objects available to figure out what works for you. You'll also want to check out the 3WX project as well for more materials.
-
Each time I have something like this its usually becuase of a sticky fingered bungled drag-and-drop.
-
Exactly. Asia fights on wars of attrition, as everyone lower than the Emporer is an expendable serf. The parts of west that reject historical and social feudalism, especially the US, can't prosecute a 'land war in Asia', because we won't equate bodies to a cause. Which is why the classic mud soldiers are being rotated out and replaced with rapid response and dubious ops folks and equipment.
-
Even with Anti-aliasing and Aniostropic filtering (done in your display driver settings in Windows) cranked up, you are still going to have a fair amount of jaggies at that resolution. If you have a new computer, try boosting your OFP screen resolution, and adjust the AA/AS settings in Windows. Btw, this thread is more designed for reporting potential bugs in the 1.96 patch.
-
A while back I mentioned a bug with the first-person view shaking all around in maps larger than the classic 12.8km's. I've done some more testing and it appears to be an issue with how proxies are handled inside objects. You fist notice the effect just barely on 25.6's like Tonal and the PMC maps, and significantly on 51.2's. Trying to drive or fly anything on a 102km is near impossible. The vibration effect scales in intensity as the map size goes up. I'll try to get some short fraps clips up to illustrate the effect, but in short, if you press num-"." (period) to get into commander view while in a hovering helicopter, you'll notice all the proxied units bouncing around in their seats like a severely laggy setpos script. This directly correlates with the shaky display in first-person. Another simple test is to rotate in-place while holding a rifle. The rifle (proxy) will significantly jump all around as if it were going to fall out of the holder's hands. Additionally, the movement smoothing routines, such as the transition from a rolling tank to a stopped one (where there is a bit of engine nudging to smooth things out) creates a lesser amount of the same effect to the entire vehicle. When a vehicle is stopped completely (also man too) there is no vibration even when zoomed in very close. The amount of vibration seems to scale consistently with the increased map size. I have not yet tried with non-standard cell sized maps (ie grid != 50m) to see if that is a factor, however I doubt that will impact it as I believe the root of the problem may have to do with absolute coords and positioning.
-
Of course I've read about it, that's why I said what I did. With N. Korea switching gears from a land war mode to a nuclear mode, it makes no sense to continue to stage legacy divisions there as also in Europe. The forces that they would need for dubious ops can be staged out of Okinawa just as well, and out of range of the N. Korean artillery.
-
That's the problem I've noticed about a lot of crackheads, since each day is a continual trip, they're still stuck on the same day thirty years ago. Any way, back on to off-topic. Why didn't this mission come out a long time ago? We've known about Kerry's service for ages, is this a sign of things to come for Kuma?
-
No, the result of any overt military hostility by Beijing against the accursed insurrectionist imperialists in Taipei (aside from the island in the Straights of Formosa that is bombed continually) would be dimly viewed by the rest of the world for a little bit of time, numerous resolutions passed condemning the escalation of the situation, and much hand-wringing. Invasion would likely result in severe damage either in attack or sabatoge to the economic golden-egg laying goose that Beijing seeks to pluck, so their interest is more in putting political pressure to convince them to roll over like the British did with Hong Kong. US policy has been to keep significant amounts of military resources based in Taiwan, S. Korea, and Okinawa as a tripwire cause for response. As long as our invitation to stay remains open, and our forces are mixed in with theirs, it's impossible to strike Japan, S. Korea, and Taiwan with out 'attacking' the US. Now that those countries are developing further and taking more of a role in regional diplomacy on their own, it gives the US an opportunity to look at redeployments out of the area.
-
Well, there is a W face in a face pack some where, but nobody's made a f-104 model for OFP yet. Then again, we have the little PBR, and lots of Nam maps. Once again, OFP beats them all.
-
This is one of the many reasons that the WRPtool package comes with an extensive manual and sample configs which are not exclusive to WRPtool usage.
-
Ah, now that's where things get really complicated. China is currently working under the basis that direct confrontation with the US == bad business. So they indirectly haggle stuff like the situation in Hong Kong and Taiwan. They understand very well the west's fear of political correctness and our tendancy to be suck-ups in diplomacy because of the classical nature of democracy vs. communism. In Hong Kong and Taiwan, you have a significant split in the population as to how to relate to Beijing. Those who lived on Taiwan prior to the Communist takeover are less sympathetic to those who fled from there. Regardless of the right or wrong of the Kai-Shek regime, you see wildcat situations like the allegedly staged attempted assaination of a leading Taiwanese presidential candidate in their last elections. There are probably as many people in Hong Kong who are happy for reunification, as there were who fled like the Hmong boat people from Vietnam and Cambodia. In North Korea, they've been drinking out of the wrong well for far too long. However, as they learned very well in the Korean war, that as long as the US pursues a policy of non-engagement with China, North Korea can rattle the saber in proxy for China without ramifications. Bringing in the Japanese, everyone hates the Japanese because they ran East Asia with a pretty bloody iron fist in the early 1900's, plus they were the inferior islanders, and how dare they rise up against the feudal aristocracy of Korea and China? As a result of the abject desolation and humiliation in WW2, Japan has become quite insular about the entire issue. There is little education and much public denial about what they did in their occupation, and when they try to reach out diplomatically they get called on the carpet for it. Recently though, PM Junichiro Koizumi's government has increasingly been working to take more of a meditatory role. What traction that will have is as of yet uncertain, but the country is just now starting to publically admit that N. Korea is a threat under the guidence of China. It's like a bad bowl ramen, you keep finding more weird stuff under all the noodles. Pass the chili oil, and don't spare the seeds.
-
And neither does China, which is where the complications come in. Several sections of the Institute of Electrical and Electronic Engineering (IEEE) have been monitoring various technology sector growths in China, and comparable to other analyst's report suggest that China is very much on the rise of a massive modernization boom. Demand for electrical and electronic systems is skyrocketing, and the number of cars on the road is growing exponentially yearly. Where this all comes back to is the fact that China has very little domestic oil fields (unlike the US, which values the rights of moss-nibbling critters above humans), and their fields are quite old and extraction costs are rapidly becoming unprofitable. China is also unable to meet it's own domestic power needs by coal. It does not have enough coal, and what it does have is some of the dirtiest grade. China has been able to avoid the punitive environmental restrictions others have been burdened with by claiming indigent status. Back to cars. The number of cars in china is growing exponentially yearly. All that oil has to come from somewhere, and China's consumption exceeded it's production about 10 years ago according to the US Department of Energy's analysis department. Consumption is now around 3x~4x production iirc. While in the US we worry about our trade deficit specifically with China for political reasons, China has a much more serious case across their economy as reported by an arm of the Beijing propaganda machine here. Thus far, they've been able to leverage their previous trade surpluses to purchase the oil to meet their needs. But as a news article today pointed out here This is because the commodities markets are being affected by a long-term growth in demand, that will not be eased out anytime soon. There are other factors such as Venezuela and such, but it's a bit out of place to count Iraq in the negative column, since it wasn't supposed to have been counted in the first place until as of late. The situtation now is China is thirsty, and China has cash, so China will be setting the price of oil globally for beyond the forseeable future. On a related note, a major S. Korean shipping comapany announced a few weeks ago that they would be closing a profitable port in Portland, Or., and opening a port in Shanghai. They weren't loosing money in the US, but they stood to make more in China. Simple economics. Now when people start getting torqued because they can't have their cake and eat it too, that's when the politicians start the saber-rattling, instead of moving to fix the problems of their own creation. My grandfather is over 90 years old, survived several rounds of cancer, climbs mountains daily, all despite glowing in the dark from years of work on 1st generation prototype reactors. Go Nuclear! -------------------------------------------------------- As for invasion, there's a whole lot of us and a whole lot of them. D-Day wasn't done in a day, they were ferrying men and equipment both ways daily well beyond the end of WW2. They'd have to hijack the whole world's fleet of cruise ships to haul enough troops over, plus equipment. No, economic war is much more practical and adventageous in this type of game.
-
Ah, marketing FUD. Rather than post something like Sigma's tanks or another addon similarly made by experts with way too much time on their hands, they pull the original BIS model as-is and use it to say that OFP sucks. Compared to the other stuff out there though, BIS's stuff was/is so much superior. Do we hear about EA having built their own MC studio and renting tanks and crawling all over them? I think not. One of MetaVR's staff reviewed OFP from a MetaVR perspective here. He claims he reviewed the GOTY edition, but evidently he didn't try out any of the post CWC materials. What kind of crack is this guy smoking? And he claims to do an honest review? Let me guess... you died, right? What did you expect, hit the chat box and type "poweroverwhelming"? This is regarding the initial main menu screen... big hint... "M u l t i p l a y e r"... He also posts pictures of the CWC M1A1 and the MetaVR equivelent side by side, but guess which has a zoom-in shot and which does not? Sigh. His biggest complaint is the bad clipping problems, well if you scroll up to screenshot posted above by Wilco, it clips too, the anims are worse, and honestly, are no shadows better than blocky shadows? Yeah, OFP ties at 9.3 out of 10 with Rainbow Six 3, but how is vehicles present == vehicles usable? I give his review a 5 out of 10 in suck-up factor, and a -9.3 (yes, negative) in competancy. ------------------------ Just looked around some more. They claim terrain detail up to 1m resolution, but most of their stuff is not that high res. True, OFP only supports 'real' data at 50m resolution in 2d coords (but better on the elevations), and much of MetaVR's screen shot's are at 16m resolution, but OFP's 'normal' detail mimics 12.5m, and very_high is similar to what you might expect from 3.125m, and it looks like MetaVR only goes up to 1m. Not bad for a 'very old' game.
-
This is from the manual, I have no idea how it actually looks as it is too big for me to dnld over dialup. This topic is also more applicable here.
-
According to output from CoC's BINview, the second define in \res\bin\config.bin is garbage... <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> #define 6 Given the other similar defines, was this supposed to be a unitinfo, something else, or just an extra line?


