rimhead
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Linux dedicated server and squad xml problem
rimhead replied to rimhead's topic in ARMA 2 & OA - Servers & Administration
OK seems chmod and chown for both arma2 and config folders did the trick. Now tmp2302 is automatically created and squad.xml works as expected. Still don't know though what changed in the file system during upgrade from 11.04 to 11.10... Thank You once again HitmanFF for help. -
Linux dedicated server and squad xml problem
rimhead replied to rimhead's topic in ARMA 2 & OA - Servers & Administration
Thank You for a quick response HitmanFF Some how my replay with exact code from linux terminal with wget results requires moderator approval... I guess we have to wait for it. So just in short: with wget squad.xml url is resolved correctly and downloaded 100%. So I think everything with DNS and Firewall is OK, besides everything else works OK too: server is shown on MP server list, VOIP is working too. Can it be due wrong permissions for files or folders? All my config files are outside of ArmA server root. Thank You -
Linux dedicated server and squad xml problem
rimhead replied to rimhead's topic in ARMA 2 & OA - Servers & Administration
Thank You for quick response HitmanFF. With wget I get this: --2011-11-04 20:06:55-- http://arma2rimhead.webs.com/nariai/rimhead/squad.xml Resolving arma2rimhead.webs.com... 216.52.115.51 Connecting to arma2rimhead.webs.com|216.52.115.51|:80... connected. HTTP request sent, awaiting response... 200 OK Length: 749 [text/xml] Saving to: `squad.xml' 100%[======================================>] 749 --.-K/s in 0s 2011-11-04 20:06:55 (9.84 MB/s) - `squad.xml' saved [749/749] This to my understanding should indicate that there is no problems with DNS and Firewall. Could it be due wrong permissions on some directories? -
Linux dedicated server and squad xml problem
rimhead posted a topic in ARMA 2 & OA - Servers & Administration
Hi all, I am hosting my ArmA2 OA server on Ubuntu 11.10. The problem I am having is that when players connect to the server their squad xml does not work at all. Using latest Linux dedicated server beta (1.59.85663). Before I was running the server on Ubuntu 11.04 and it ran without any issues. Seems like upgrade to Ubuntu 11.10 brought the problem. Maybe someone already faced the same issue and knows the fix? -
Arma2 Server Sync tool
rimhead replied to Alliexx's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Very nice little program. Something i was looking for. Scaning for pbo's takes some time, but thats not a problem. Was testing it a bit and got some thoughts: 1. as fabiantronc asked 7z would be great but not necessary. 2. ability to check or uncheck the hole directory with one click in the file lists would be great. 3. scaning for .hpp and version .txt files inside mod folders (for example in @ACE mod folder there are some configs in .hpp files) also would be a great feature. While testing i got error after getting the files list form server: "List index out of bounds (279)". In that case there was more then 400 file missmatches, and in the missmatch list i couldn't see all the missmatched files. So i think its kind of to short buffer or array problem. Thats it for this time. Great job Alliexx Keep it going :) -
Same problem for me. Using this server: http://caa1.arma-creations.com/yas/caa1/caa1-full-classic.7z
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Played Sahrani Life last night for more than 12 hours and after making my first 1 mln dollars, decided to try out the factory stuff. In ArmA its kinda unusuall type of action . Any way it was fun till, I got few tons of material in my truck and tried to get them all to the factories storage... Piking 30 items out of 2000 from my trunk and putting it to storage made me think this factory wont pay of in any way. Of course if you want just make M9 thats not a probelm but for any vehicle its not worth. I think there should be posibility to unload gathered items directly from trunk to storage. Lets say you drive the truck near the flag and while sitting in the truck just get a menu action alowing to do that. The ability of gathering items while sitting in the truck directly to its trunk would be even better Other thing I've noticed was very annoying especialy after an hour spend gathering items with my team mate into the separate trucks. When you give you cars key to other player, trunk from that car magicaly disapears with all stuff that was in it. Even when the key is given back to the real car owner trunk doesn't reapear... That would be my notices and suggestions for this time.