

redhawk_six
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Arma 2 Addon request thread
redhawk_six replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I'd love to see some woodland infantry (us army pre-acu) like that in the hyk modern us infantry pack for OFPR. Also, the missing LAV varients could bring a lot to the game in my opinion. I also think it'd be great to get more logistics vehicles in the game. Vehicles like shealter carriers, mrt's, recovery vehicles, etc. As well as other varients of the hmmwv such as shealter carriers, helmet hardtop's, soft tops (4 door and 2 door cargo), and so on. It could give missions new depth, adding full logistical support to operations. -
I've been searching for a while, and it seems theres a shortage of american logistics vehicles in ofp. I'm talking about vehicles such as: -M35 series 2 1/2 ton trucks -800 series 5 ton trucks -900 series 5 ton trucks There are so many varients of these vehicles in service including command posts, cargo, pod carriers, tractors, fuel tankers, wreakers, shop vans, expandable vans, etc. Yet the only one that seems to be avaliable is the 900 series 5 ton cargo. And yet there are plenty of eastern equivilant vehicles. Am I just missing something, or have these vehicles been overlooked? I've also noticed other vehicles missing from the ofp line-up, such as: -Amtech Hardtop Humvee -Current day Nato cam M548 -MRT Humvee -CUCV series -Humvee Shelter/pod carrier I'm sure I'm not the only one who would like to see that gap filled, it could really add to the game. If any mod maker wants to fill the gap with an M35A2 or 800 series truck, I can provide plenty of refrence material.
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Delta's Fire Department needs your opinion!
redhawk_six replied to Delta Hawk's topic in ADDONS & MODS: DISCUSSION
I say release it. It's looking good, and OFP needs some fire units. Any chance of the EMS unit or any rescue units being released in the near future? -
The police crusiers are outstanding! I've been waiting for something like this for a long time. Now all we need are fire units and ambulances. I've got access to a Mack pumper truck if you guys need any info or photos to help with the fire units. I also have access to all sorts of police, fire, and ems uniforms and equipment. Just let me know if you need anything, and I'll see what I can do.
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I'm pretty sure that's ert's car there too. And the helicopter on his site looks like ONS' Griffon. Did you ask for permission to modify it?
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BCC Central, Unit 43 is 22 at CP location
redhawk_six replied to Delta Hawk's topic in ADDONS & MODS: COMPLETE
We could on and on requesting specific police/sheriff depts, but it's a bit much to ask of delta to keep making more and more specific ones... A few different sheriff/police depts would be nice, give people a number of options, and leave it at that. The cars are outstanding! I've been wanting emergency vehicles, good ones, for ofp for years, even tried starting a mod based on emergency vehicles myself once. No complaints here at all. Though as I said, it would be nice to have a few additional generic depts. Any plans on making other police vehicles? (eg: pickups, suvs, etc.) -
The earpieces go with the mikes. They plug into them. As for sidearms, one is a sidearm, the other is a taser.
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Those last to pics are of Marines? They may be, I'm just asking, but generally those guys look WAY to non-uniform to be Marines. Marines also don't generally wear ball caps and non-issue Oakelys (too faddish). If you look at the first few pics, all those guys are very uniform. Not sure what the origins of the "Punisher 3" patch is, but those guys could be EOD or SEALs. They are Marines, they're Force Recon. Force Recon, like seals and Army SF dont have to stick to the normal uniform standards. The CIRAS Land Version is standard for Force Recon units now, it's replaced the FSBE AAV.
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Total request addon workshop
redhawk_six replied to UsMarine408's topic in ADDONS & MODS: DISCUSSION
Actully, not made by KMARNS. It was made by [bBE] Grunt (aka: Daan). -
will helicopters still explode on contact with the ground in a crash, killing everyone around, or have you addressed this issue? (read the manual last night, but I can't remember what it said at the moment)
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Projekt: big boat
redhawk_six replied to -75th-Wacky_Iraqi-LtC-'s topic in ADDONS & MODS: DISCUSSION
I have a suggestion. Long ships have always had problems with the OFP engine. Only parts of the ship will be solid, other parts, people will just fall through. A solution: Make the ship static, not a vehicle. This will allow you to add a number of weapons to the ship, and have the ship enterable. Like Hawk's Nimitz class carrier. It won't be able to move, but you can pile on the other features to make up for that. -
Yes, true. An elevator would be good. I would also suggest a ladder, but I think some people here would kill me for making them spend half-an-hour on a ladder climbing 40+ stories.
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How about an office tower where only the first floor is enterable, but there's a stairwell leading to the roof and a heli-pad on the roof.
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Hyk modern u.s. infantry pack released
redhawk_six replied to hyakushiki's topic in ADDONS & MODS: COMPLETE
Um... I had to carry my stupid promask every time I was ever in the field, if it was just an hour long marksmanship drill or a month-long FTX. Infantry always have their promask on them in the field in my experience, even if they never use it. Besides, it makes a good pillow at night. Â lol, I bet it would make a nice pillow, maybe a little lumpy though. As for carrying the masks, I've seen many photos from A-stan, and Iraq, though less from Iraq, probably due to the preceved threat of bio warfare, of soldiers without the mask bags on. Even if you go back to Somolia, Desert Storm, and so on, you can evidence that a number of soldiers choose to leave them behind on missions. But, that's only judging from photos and video. -
Hyk modern u.s. infantry pack released
redhawk_six replied to hyakushiki's topic in ADDONS & MODS: COMPLETE
Very nice pack! Â A couple of suggestions to make them more realistic: -most US soldiers don't use the Molle FLC vest, they attach pouches straight to their body armour -I don't remember seeing any canteens on the 03 units... maybe I just missed them... Â it should also be noted though, that many soldiers now use Camelbak systems, most commonly the Thermopak I believe. Â I don't think they're offical issue, I think it's something the soldiers buy out of their own pocket. -Even if no other unit is given a backpack, the medic should. Â -Greniders should have an M203 vest, even the older units. -Machine Gunners for the 03 units should have large MG mag pouches, not M16 pouches. Â -A number of soldiers now are using ESS tactical goggles instead of the sand/wind goggles. Â Don't know if the ESS ones are becoming standard issue, or if they're just something the soldiers are all buy for themselves like the Camelbaks. -Finally, the gasmask bags look nice, but many soldiers don't carry them around with them unless there's a specific threat of chemicals or bio warfare in their area of operations.