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r1c0cH3T

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Everything posted by r1c0cH3T

  1. r1c0cH3T

    Weapons pack

    The current model is the HK G11K2, the version I am aiming at.
  2. r1c0cH3T

    Dangerous streets mod

    BF 1942, and the upcomming JO fit into the catagory of LAS. Anyway, good idea, but OF isn't a game for close quarter battles, just keep that in mind.
  3. r1c0cH3T

    Weapons pack

    Yes, I am currently aware that the AK-47 and the G-11 have already been made and released. The reason I have chosen to make the AK-47 is because it is one of my favorites, and also because it is quite easy to model for a beginner. About the G-11, I have chosen to make a G-11 because it is quite rare in OF. There was only one released in OF, by the LoBo team as you stated, but it was released in the early stages in Resistance and I thought that making a new one wouldn't hurt. As of now, I have no knowledge of any sight/grenade launcher addons for the G-11. If you are willing to supply me with pictures and information, I would certainly look into it. http://forums.bistudio.com/oldsmileys/smile_o.gif' alt='smile_o.gif'>
  4. r1c0cH3T

    Weapons pack

    Very nice models. Would be nice if you had a hand animation where the player has his left hand over the butt stock when prone. Someone please texture for him!
  5. r1c0cH3T

    The Iraq Thread 2

    So, based on what was said, the UN decides if the limbs fly. I think thats somewhat "stupid" though. Rules were ment to be broken. There is no such thing as a legal or illigal war. "Okay, we have found [insert item], you may now go in and bomb the f*ck outta this country." or "We have found sufficient evidence, we give you the right to invade this country and kill the men, women, and children that live in this country, kill civilians and bomb churches, cities and neighborhoods." It just doesn't sound right.
  6. r1c0cH3T

    New c-130 by hawk

    There is no "physical" changes that I have noticed actually. I haven't tested out any of the "cargo" stuff yet. I think that it's basically the leaked version being publically released. I'm not 100% sure. I only tested out the Gray version, but I doubt the woodland would be any different (could be a retexture or something, I haven't checked)...
  7. r1c0cH3T

    New c-130 by hawk

    The link is good again guys!
  8. r1c0cH3T

    The Iraq Thread 2

    An where does it say "some"? By bringing and relating al-Mada to Weekly World News, he most likely didn't mean "some".
  9. r1c0cH3T

    The Iraq Thread 2

    You can't just deny something, possibly the truth, just because a questionable news source brought it up. What if it was the truth? Would everyone just push it aside and say it is insufficent evidence?
  10. r1c0cH3T

    New c-130 by hawk

    Great, now I gotta wait...
  11. r1c0cH3T

    New urals and 5t trucks

    M&M's retexture work is the current bests. If you want high quality models and textures, wait for the BAS Desert/Woodland Pack. DOWNLOAD (OFP.INFO) DOWNLOAD (OFP.INFO)
  12. r1c0cH3T

    New urals and 5t trucks

    M&M's retexture work is the current bests. If you want high quality models and textures, wait for the BAS Desert/Woodland Pack. DOWNLOAD (OFP.INFO) DOWNLOAD (OFP.INFO)
  13. r1c0cH3T

    The Iraq Thread 2

    A post in the OFP.INFO FORUM by Lt. HuNTeR:
  14. r1c0cH3T

    New c-130 by hawk

    I don't think HAWK has a site. Based on what I can make out, I think the server is having problems...
  15. r1c0cH3T

    New c-130 by hawk

    Download doesn't work
  16. r1c0cH3T

    Uss nimitz by hawk & dasquade

    We really need one of those airplane towing thinga-ma-jigs now.
  17. r1c0cH3T

    Hh-60j jayhawk, seahawks and hc-130h

    Quite a few problems I encountered. Some stated already, but here it goes: - The H-60F I think, the one with the hellfire missiles, parts of it are red. Im not sure if thats normal. - The Torpedoes do absolutely nothing. When I fire it, a brown line (like a tracer) falls from the chopper and in a few seconds, dissapears. It doesn't hit anything. I tried it over land, with no luck. - The blade axis is not over the part where it should be. ... and I think thats all. Nice stuff BTW
  18. r1c0cH3T

    New sky pack

    Can you just give us the edited files? I have a water MOD installed and I don't have enough space to add another DATA.PBO. I rather depbo my current DATA.PBO and replace the files.
  19. r1c0cH3T

    Desert armour

    Then wait for the BAS pack. This question has been asked like 10 times already.
  20. r1c0cH3T

    Uss nimitz by hawk & dasquade

    It would be better if it is leaning more to the "realistic" side. FANTASTIC carrier by the way. I really can't believe that I can land on it. I have trouble landing planes on land, but I'm not having any problems landing on this baby with view distance at 5000, and with the F/A-18. I am having some trouble with the F-14 and the E2 Hawkeye. The F-14 blows up when I land on the deck with the break lines and the E2 gears go up after landing. I can't seem to get the choppers to land either. They just float over the sections... Over all, GREAT AC. Some bugs have to be fixed, but its absolutely amazing. This addon brings us one step closer to better sea warfare. I still remember the threads asking if AC's were possible and the responses with the answer "no"...
  21. r1c0cH3T

    Uss nimitz by hawk & dasquade

    Holy crap thats huge compared to the Hermes! Very nice! Are the catapults animated?
  22. r1c0cH3T

    Turret help

    It's brsseb Trenchy Anyway, heres THE LINK. http://ofp.info/brsseb if you want to know the URL... If you are talking about in game, make sure that you are the gunner because if you are driver or commander, you cannot move the turret manually. You can be both commander and gunner, just select "Move to Gunner" or something like that in the menu (hit enter and select and press enter again). You can be commander and tell your gunner to target things too. If you are gunner and you still can't move the turret, make sure that your team is not "Turned Out". If the driver is (if the commander is turned out, the driver turns out too most of the time), then the turret usually locks in place. Hope this helps
  23. r1c0cH3T

    Turret help

    It's brsseb Trenchy Anyway, heres THE LINK. http://ofp.info/brsseb if you want to know the URL... If you are talking about in game, make sure that you are the gunner because if you are driver or commander, you cannot move the turret manually. You can be both commander and gunner, just select "Move to Gunner" or something like that in the menu (hit enter and select and press enter again). You can be commander and tell your gunner to target things too. If you are gunner and you still can't move the turret, make sure that your team is not "Turned Out". If the driver is (if the commander is turned out, the driver turns out too most of the time), then the turret usually locks in place. Hope this helps
  24. r1c0cH3T

    M.m.p mod release

    Well atleast I got the German part right No use for it, nice though.
  25. r1c0cH3T

    Hh-60 seahawk + hh-60j pavehawk

    I might be able to hook you up with something. Give me a few days.
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