Jump to content

quakergamer

Member
  • Content Count

    894
  • Joined

  • Last visited

  • Medals

Everything posted by quakergamer

  1. quakergamer

    Alloutgames.com ofp:r review

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (bn880 @ July 15 2002,16:27)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (limp-jaffa-cake @ July 14 2002,19:44)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Edited (7/14): Â After some user feedback I went and explored more of the graphic options and found that turning the terrain detail to it's maximum adds quite a bit to the game. Â It makes the terrain more contoured and bumpier. Â This allows you to find cover just about anywhere. Â I don't think it would affect the overall gameplay because the enemy will have the same advantage. Â It does make the game more realisitic and pretty though. Â There is a significant performance hit when you turn this level of detail on though so you may have to play with it to get a good balance depending on your machine. <span id='postcolor'> <span id='postcolor'> What a bastige. With the new terrain division, serious MP coop games have become so much more fun for me. Â The AI is always hiding in a concave spot that the new terrain division creates, and I get ambushed like I was in Korea. Damn.<span id='postcolor'> Well the terrain detail dosent apply on the net !!! BTW its my 400th post
  2. quakergamer

    Example of setobjecttexture

    Very very cool . Can we set the size of the texture ? Or it has to be done via oxygen ?
  3. quakergamer

    Rts 2 available for download

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (KaRRiLLioN @ July 15 2002,15:49)</td></tr><tr><td id="QUOTE">Well, straight from Suma's mouth about the scripting command NearestObject: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">The nearestCommand is not working due to a bug. It will probably be fixed in future.<span id='postcolor'> This command is a very primary command in the mission, so I don't know if we'll be seeing any RTS2 for Resistance until it's fixed.<span id='postcolor'> waaaa noooooo. How can you do this. I know you can make it for 1.75 . UNless next patch come this week I can wait. but no RTS2 till this is fixed. Nooooo *Jumps out the window*
  4. quakergamer

    Rts 2 available for download

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (KaRRiLLioN @ July 15 2002,15:49)</td></tr><tr><td id="QUOTE">Well, straight from Suma's mouth about the scripting command NearestObject: </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">The nearestCommand is not working due to a bug. It will probably be fixed in future.<span id='postcolor'> This command is a very primary command in the mission, so I don't know if we'll be seeing any RTS2 for Resistance until it's fixed.<span id='postcolor'> waaaa noooooo. How can you do this. I know you can make it for 1.75 . UNless next patch come this week I can wait. but no RTS2 till this is fixed. Nooooo *Jumps out the window*
  5. quakergamer

    Alloutgames.com ofp:r review

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (y0ungb0b @ July 14 2002,21:02)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (quakergamer @ July 14 2002,19:28)</td></tr><tr><td id="QUOTE">OMFG!!! The guy is on crack!!!<span id='postcolor'> Thats nothing. Read UK PC Gamer review. Good score, but didnt write anything remotely constructive. Obviously didnt play the game at all (check the box-out describing the boring start to the game - you have to wait for the bus. duh! or OFP that much to begin with to notice the improvements.<span id='postcolor'> lol , you can wait for the bus in 1st mission . i didnt even knew that . I've taken my good old bike and thats it!
  6. quakergamer

    Alloutgames.com ofp:r review

    OMFG!!! The guy is on crack!!!
  7. quakergamer

    Ofp is finally getting somewhere

    Now lets wait for the biiig OFP servers (T1-T3-OC3) to get resistance .
  8. quakergamer

    Russian v-80

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (R71 @ July 12 2002,14:54)</td></tr><tr><td id="QUOTE">Have you seen in the editor that the AI seem to be drunk when they fly it. I gave it max skill and I watched it crash into the water 2 times and it did not notice me on the ground. I shot like 2 mags of M16 at him and it just flew over me a few times. <span id='postcolor'> All the AI are stupid
  9. quakergamer

    Dont worry guys!

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (camper @ July 12 2002,03:30)</td></tr><tr><td id="QUOTE">Resistance DOESN'T need a patch, it's perfect <span id='postcolor'> For those who work I know 2 peoples who the game freeze when It start. Personally it didnt crashed, never . But lots of peoples got CTD or random freezes. Anyway its perfect for me
  10. quakergamer

    Transparent cileings in hw t&l

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PiNs_Da_Smoka @ July 10 2002,17:48)</td></tr><tr><td id="QUOTE">I'll give it a shot using a .pac instead. Has anyone else had a problem similar to this, or know about a fix for it?<span id='postcolor'> I had the same problem and it was the textures.Ive used pac and it worked ... No mroe transparent shit
  11. quakergamer

    Rts 2 available for download

    Yup I cant wait for RTS2 on Nogova
  12. quakergamer

    Rts 2 available for download

    Yup I cant wait for RTS2 on Nogova
  13. quakergamer

    Awesome new vbs1 pictures

    Hello all, http://www.virtualbattlefieldsystem.com/indexa.htm At the bottom of the page Look by urself
  14. quakergamer

    How do i put the light

    Hey all, What is the name of the selection in Memory to put the light on a vehicle(U know when it's night and u can turn lights ON or OFF.) Thanks
  15. quakergamer

    How do i put the light

    So anyone can help me ??
  16. quakergamer

    First sam :)

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Vixer @ July 04 2002,17:18)</td></tr><tr><td id="QUOTE">hmm that thing does not exist in real life try to find photos of it! you ony will find 1 drawned picture it does exitst with a M113 but not with M109<span id='postcolor'> You are right. Those things dont exist, but they will exist in the future I guess.
  17. quakergamer

    Look at these shots!

    yea beautiful shots but waht so special ?
  18. quakergamer

    Bell jetranger in ofp:r

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Eviscerator @ July 03 2002,18:42)</td></tr><tr><td id="QUOTE">dont think im allowed to say but if you look under my name i think youll find out...and i also saw a mention for the mi24...which shouldnt be there unless theyve changed something..<span id='postcolor'> Mayeb they've added gears that you can get up like a plane Who knows
  19. quakergamer

    Bell jetranger in ofp:r

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Eviscerator @ July 03 2002,18:42)</td></tr><tr><td id="QUOTE">dont think im allowed to say but if you look under my name i think youll find out...and i also saw a mention for the mi24...which shouldnt be there unless theyve changed something..<span id='postcolor'> Mayeb they've added gears that you can get up like a plane Who knows
  20. quakergamer

    Bell jetranger in ofp:r

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Eviscerator @ July 03 2002,18:28)</td></tr><tr><td id="QUOTE">i was looking through the myseriously locked O.pbo in a hex editor and found that bis have added a config for a bell jetranger with icons and textures but im not sure whether the model is there (although theyve made one but probably not finished it, its all around the oh-58 section so it looks like theyve modified the oh-58 model), i wonder when they'll let us get our hands on it...<span id='postcolor'> Whoa great work eviscerator. I think you are right Ill go and search for myself. Maybe in next update they will add the Bell Jetranger and other things for OFP:R Anyway ill go and check for myself
  21. quakergamer

    Bell jetranger in ofp:r

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Eviscerator @ July 03 2002,18:28)</td></tr><tr><td id="QUOTE">i was looking through the myseriously locked O.pbo in a hex editor and found that bis have added a config for a bell jetranger with icons and textures but im not sure whether the model is there (although theyve made one but probably not finished it, its all around the oh-58 section so it looks like theyve modified the oh-58 model), i wonder when they'll let us get our hands on it...<span id='postcolor'> Whoa great work eviscerator. I think you are right Ill go and search for myself. Maybe in next update they will add the Bell Jetranger and other things for OFP:R Anyway ill go and check for myself
  22. quakergamer

    Resistance music?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Kegetys @ July 03 2002,17:56)</td></tr><tr><td id="QUOTE">To extract the resistance pbo's your have to cut the first 46 bytes of the file, for example with UltraEdit<span id='postcolor'> Kegetys is god
  23. quakergamer

    Resistance music?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Kegetys @ July 03 2002,17:56)</td></tr><tr><td id="QUOTE">To extract the resistance pbo's your have to cut the first 46 bytes of the file, for example with UltraEdit<span id='postcolor'> Kegetys is god
  24. quakergamer

    Is it possible

    OK I will try it
  25. quakergamer

    Is it possible

    Hey all, Is it possible to make the cargo door of the C130 Open like in real life. It would only be some rotations ... Would this be possible ?
×