quakergamer
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Everything posted by quakergamer
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For all those blackhawk down fans
quakergamer replied to quakergamer's topic in ADDONS & MODS: COMPLETE
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Vixer @ Aug. 07 2002,03:45)</td></tr><tr><td id="QUOTE">yes but rockets on a jeep wont work its blocked by the engine<span id='postcolor'> Frandsen helped me and now its simulated -
For all those blackhawk down fans
quakergamer replied to quakergamer's topic in ADDONS & MODS: COMPLETE
Oh and if a mod check this can yo uchange the title to For all those blackhawk down FANS BTW the hummer will be releasd very very soon -
I'm probably asking a stupid question but
quakergamer replied to Shabadu's topic in ADDONS & MODS: COMPLETE
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Shabadu @ Aug. 06 2002,16:47)</td></tr><tr><td id="QUOTE">Looking for an RCP-120 type gun. Â You know, theone from perfect dark and stargate. Any ideas?<span id='postcolor'> Well there is no addon of this gun to OFP yet. Why dont you make it -
Well I think you can. The water is just a texture,so modify the texture and put it in game
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Very very nice, You should make a big .pbo file with all ur addons
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (xmurderx @ Aug. 03 2002,19:20)</td></tr><tr><td id="QUOTE">well they both work just fine with me with resistance, although the mig causes nasty nasty lag. I dont think scorpio has beta testers, which are important<span id='postcolor'> ITs nromal its 15k polygons (Ofp supports 2000 max ..)
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (STS_SolidSnake @ Aug. 03 2002,15:24)</td></tr><tr><td id="QUOTE">I dont know why but when i try with Resistance it crash's me to desktop same goes for his Mig29 <span id='postcolor'> I got the same bug But it works in 1.46
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (STS_SolidSnake @ Aug. 03 2002,15:22)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jamesia @ Aug. 03 2002,13:26)</td></tr><tr><td id="QUOTE">Long live the 56k modem! for long they have served us with internet access. I feel proud to have 500 pings on half life because of my 56k modem.<span id='postcolor'> wtf 56k Sucks big time man Anyway when will that F-15 be released?<span id='postcolor'> Well it will be released when its finished with the mod
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (placebo @ Aug. 03 2002,10:52)</td></tr><tr><td id="QUOTE">Is it just me or is Quakergamer's sig loading really really slow?<span id='postcolor'> Ill upload it to my other host. This one is very slow at night here.
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Hi all, How do I make the gears on this F15 get up like on this picture: http://www.multimania.com/quakergamer1/Image2.jpg I know its possible to make them like that.. Thanks in advance
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An update: http://membres.lycos.fr/quakergamer1/f15_int.jpg We have now added the cockpit for the external model
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (KingBeast @ Aug. 02 2002,11:12)</td></tr><tr><td id="QUOTE">You mean this one? Â <span id='postcolor'> I want this gun I WANT IT!!!
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Adviss @ Aug. 02 2002,02:08)</td></tr><tr><td id="QUOTE">ack! thats a m24 sws and its #()%@#%ing beutiful! actually, one problem: its reversed. The bolt-action handle on the M24 is on the right side, as well as the windage knob on the m3a scope. Still, very very very purty. gimme! Also, I know this is almost impossible to ask for, due to its moderate complexity: but can you accurately model the mil-dot system on the telescope? Theres a calculation system you need to use to range accurately. Which is Target height (in yards-thats 2) x 1000 divided by the height of mildots he is. So, if hes 500 meters away, he would be around 3.5 mildots high, and you'd use this: 2x1000=2000, divided by 3.5=571 yards, or around 500 meters. its a effective way of ranging your target. I dont think the engine can support changing the MOA on elevation, though. but itd be neat, and its quite simple. 1 MOA=1 inch at 100 yards. So if hes 1000 meters, 1 MOA=10 Inches high. To make it simple, the m3a scope has a MOA change of only One (instead of most which change at 1/2) so to kill someone at 1000 yards you click the elevation knob 10 times. get it? anyone? ah, im rambling... [Edit: grammatical error] ag, a cstrike model...ah....blast. ppstttt send it to me anyways<span id='postcolor'> I can change this easily But I could release this the problem is I dont know who is the author it say Author Uknown so I will give the copyirght to whoever di the model (it really sux )
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (STS_SolidSnake @ Aug. 02 2002,01:52)</td></tr><tr><td id="QUOTE">Looking good, Hey whats that sniper you are holding?<span id='postcolor'> An m24, its justa cstrike model so no release for it, i got it just for fun. In the next pics ill show u some more cool guns (,like an OICW )
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Hi all heres an update: A picture of the cockpit: http://www.multimania.com/quakergamer1/F-15Cockpit.jpg And also a picture of the gears: http://www.multimania.com/quakergamer1/f15_gear.jpg
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Adviss @ Aug. 02 2002,00:11)</td></tr><tr><td id="QUOTE">I must say that looks quite nice, and im rather fond of Fighter plane addons as well (unlike some others). However, I question the effectiveness of this. Actually, of _any_ fighter plane (its a problem with every addon fighter i have)- you cant dogfight AI with any of the addons! for instance, put a shilka on the ground and pilot scorpios excellent Mig-29 fulcrum and it will engage from about 1 kilometer out, maye more. Fine. However, when you put a Fighter plane in the sky on a intercept course towards the Mig-29, the enemy fighter (wether it be a f16, tornado, one of the many reskinned SU-25's, ect) the plane simply flys past you. Unless your going 230 mph or less; the enemy ai will never engage you with AA missles, and its quite depressing, since I can shoot down a F16 from about 3.5 kilometers out when its going around 700 mph. It basically ruins the main purpose of having fighter planes, unless you have a lan and two copies of the game and the addon. Which is somewhat unlikely. But dont let this stop you from making it, oh god no- just flying around doing aireal manuvers in a F15 Strike Eagle is all it takes for me to want this baby. I<span id='postcolor'> Well becasue it depends on how ai is programmed to engage. ANd for sure they dontm know how tu use aa missiles (only aa from ground ..)
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nonono its not made by me Made by uzabit i just improted it in game And anotehr picture cuz the one giaky showed is with rosy lines http://www.iquebec.com/quakergamer/f15_2.jpg Ill have some cockpits shots tomorrow *EDIT* If this dont worek try http://www.multimania.com/quakergamer1/f15_2.jpg See ya
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really nice no lips. But you should ad dsoem textures so u can see details better http://www.iquebec.com/quakergamer/f15.jpg Look at this
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Why hasn't someone made a proper kiowa warrior?
quakergamer replied to john_mcclane's topic in ADDONS & MODS: COMPLETE
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Kegetys @ July 30 2002,03:27)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (John_McClane @ July 30 2002,03:42)</td></tr><tr><td id="QUOTE">Kegety<span id='postcolor'> Again the name of this mysterious person pops up who appears to be making same stuff as I do. Weird  <span id='postcolor'> The wierdest thing is that there is a lot of names that look like yours Keygetys, Keg, Kegety -
Where can i get the ds mods stuff
quakergamer replied to nolips71's topic in ADDONS & MODS: COMPLETE
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (nolips71 @ July 28 2002,12:40)</td></tr><tr><td id="QUOTE">yes, he does seem 2 get attacked wherever he goes, although he did nothing wrong, i saw him get attacked for no reason on ofpec yesterday<span id='postcolor'> The reson is that evis think my c130 flies like a brick And no you cant get anymore the addons. Just a collection item -
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (AntiPasta @ July 24 2002,14:13)</td></tr><tr><td id="QUOTE">DUUUUUUUDE this the best news I heard in ages! You rule! I was even so desperate for a The Ultimate Gun that tried to model it myself, even tho i haven't used Truespace for like 3 years... By the way, will there ever be a scoped version?<span id='postcolor'> Yes i will make a scoped version and a black version
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (M|N|0N @ July 24 2002,16:47)</td></tr><tr><td id="QUOTE">quakergamer .... no i am not gonna post my work in other ppls posts with there work it is not fair ... and pluss this texture i was saying is not for OFP .... and i have gotten PM's from scorp  basicly he has taken my imput the wrong way ... it was what i thought and was just some plain sime  constructive criticism ,, but he has taken it the wrong way ...  he is acting the way i used to after spending hours of my time on  a model and someone turns around and comments on it "to me in a negative way" but to them as constructive criticism .... and i would go off the deep end in a bad way ... i then learnt it was there own personal imput ... and what they think ... not them telling me it looks like shit untill them fix it to my demands ..... i hope this clears some stuffs up and me telling scorp to watch what he says .... well i can do things better than that ... "has scorp actualy made an aircraft from scratch?? or has it all been d/led models or bought? there are some ppl that are better than others ... hell i know there are better ppl than me out then for sure! and iknow it ... but i do know  from what i have seen i am better than scorp... but that is cozz i have been  modelling longer than him prolly ... almost 5 and a half years for me now .....<span id='postcolor'> Well I still want to see your work. send it by mail quakergamer_@hotmail.com If you are that person that should be"better than the others" you shouldn't be "shy" to show your work Right ?
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (M|N|0N @ July 24 2002,16:17)</td></tr><tr><td id="QUOTE">lol scorp i would watch what you say ,,, cozz i can make you look like the fool, i can model better than that and my 1st EVER! air craft texture is better than that ... so if i was you i would watch it on that comment saying" i should watch it" only thing setting me back is i dont have O2 .... i am about to move so i have not sent back hte forms yet ..... also i was not fully dissing the work ya done on it ... all i was saying was the model looks like it could have had  more work done to it to look that little bit better<span id='postcolor'> Do better if you can !!!
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Desert storm mod are up to their old tricks...
quakergamer replied to Eviscerator's topic in ADDONS & MODS: COMPLETE
Im using blueprints and vixer try to do better. Do a c130 urself without any help youll see who will look worse . Also back on topic: http://www.opflashpoint.it/shot.jpg http://quakergamer1.multimania.com/uh60.jpg If he done the textures like that im starting to think that you guyz are wrong... -
Desert storm mod are up to their old tricks...
quakergamer replied to Eviscerator's topic in ADDONS & MODS: COMPLETE
</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (NZXSHADOWS @ July 23 2002,21:22)</td></tr><tr><td id="QUOTE">Heres a Lvpt7 from the Flaklands mod.I would hate to see this released and have the desert mod change the turret and such to a AAVP7.<span id='postcolor'> Yea sure but shadows, I already have made an AAV7 so why would I do this