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pavebart

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Everything posted by pavebart

  1. pavebart

    Gasmasks in arma 2 and the toxic gas.

    DM The point in using that example is that warfighters are using this "game" for initial training prior to the real thing. There are times when a forward observer will have to call fire while in NBC equipment. If the community desires realism, then make it real. A mod of this sort would benefit both the ARMA gaming folks as well as the warfighter.
  2. pavebart

    Gasmasks in arma 2 and the toxic gas.

    Combat operations in a NBC environment are being conducted often in the AO down range. You just don't hear about them in the news. VBS 2 (a Bohemia Interactive product) is in current use by the USMC and AFSOC for call-for-fire training between the AC-130U Gunship and any ground unit that requires virtual training prior to actual live fire on the training range. The advantage for warfighters of a chemical capability would be the injection of the "chemical problem' into the training. The gaming community would now be able to make missions that involve the inadvertant release of a chemical due to the bad guys releasing the chemical or the good guys making the wrong choice to force application into the game.
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