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pearce

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Everything posted by pearce

  1. pearce

    Hatred of ofp

    I'm a bit of a newbie to this forum, well i've never started a thread before anyway. I was wondering why red hammer is clearly hated so much. I never had a problem with it but i keep coming across references to it that slate it. Is it just because your character doesn't have the courage of his convictions and stay ruskie all the way or is there something more profound that i'm missing?
  2. pearce

    Iraq strike 'would open hell's gates'

    If America went into Iraq it wouldn't be a war that could be won from twenty thousand feet with laser guided missles, they will have to fight on the ground and accept the losses. Then they will have to install a new government and how stable will that be? look at Afganistan this last week. How much of a threat is Sadam? With all the media and (i assume) intellegence services watching his every move the man can hardly take a piss without the CIA knowing about it. If he had nukes would he use them? Of course not, the man craves power, why would he throw that away in the face of overwhelming american nuclear/ military superiority? He isn't a ideologist, he's a practical man and will do anything to stay in power, by threatening him with war we are more likely to push him to extremes. By replacing him by force we risk creating another generation of fundamentalists who see America and her allies as the route cause of all evil. It seem to me that Bush, after failing to catch Bin Laden (or however you spell his name) is trying to draw attention away from the failed war on terrorism by getting into a new war with Iraq. Blair just worries me full stop, he isn't too bad on domestic issues but when the yanks say jump etc. we shouldn't blindly follow America because of some misconcieved notion of there being a special relationship.
  3. pearce

    Multiply resistance sides

    Yeah thats what i mean. In terms of scale OFP is on par with the falkans war (about the same number died needlessly on each side) i just can't imagine there being more than one resistance faction. Infact i find it hard to imagine a resistance faction emerging full stop that could stand up to the regular red army- especially since the campaign involves almost no guerilla tactics- victor trotska decides time and time again to fight the opposition on their terms, its not as though the red army were inferior to the yanks. Its almost like the end of return of the jedi were the rebels decide to engage the imperial navy at point blank range. On an entirely irelevant note has anybody else had problems with the end of Jedi? At one point Lando Calrissian says they have to get closer to the star destroyers, Admiral Ackbar says that they won't last long against those star destroyers. They get closer anyway then the fighters break off to attack the death star (thus weakening the rebel fleet) when the rebel fighters emerge from the destroyed death star the vastly superior imperial navy has dissappeared. Given that it was capable of mopping the floor with the rebels on its own were did it get to?
  4. pearce

    Fia

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Messiah @ Sep. 01 2002,01:48)</td></tr><tr><td id="QUOTE">so far we have discovered that the resistance are gay, iliterate, czech, racist, american hating freedom fighters<span id='postcolor'> Whats wrong with being gay, czech or illiterate?
  5. pearce

    Fia

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Jo Man Dragon @ Aug. 31 2002,18:58)</td></tr><tr><td id="QUOTE">course, they packed their bags and went for an expedition to everon....lol If you have a pproblem, if no one else can help, maybe You can hire...the FIA!<span id='postcolor'> Nah, none of them smoke cigars or are innocent of war crimes in vietnam. actually i think they did commit thoses crimes in vietnam because they clearly feel so guilty that they over compensate by being overly nice to everbody.
  6. pearce

    Wwii rts from the makers of il-2 sturmovik

    If its from the same people as IL2 (i'm a huge combat flight sim fan) then i'll buy it on principle.
  7. pearce

    How do you aim scud missles

    I thought you couldn't but would be very interested if you could. Does anybody know?
  8. pearce

    How do you aim scud missles

    I thought you couldn't but would be very interested if you could. Does anybody know?
  9. pearce

    Ofp santa's weapon wish list

    Napalm would be kinda a cool, although i have no idea if it was still used in 1985. Still handy in close support of the infantry though. A scud lancher that could fire a missle at a target rather then  just into the air. Surface to air missles like the one in 'behind enemy lines.' Anti personnel land mines. Those explosives that they strapped to trees and things in the film 'platoon' don't know how the names spelt clamwores?? I reckon they would be cool, set to trip wires and things.
  10. pearce

    Multiply resistance sides

    You would need to have a fully dynamic campaign for that to work which is something i don't think flashpoint can really do at the moment. Also given that Nogova is only a small island 100km square i couldn't imagine that there would be the space for rival resistance factions to emerge (why would they fight each other anyway when theres a common enemy?). It would be cool to have some sort of dynamic alliance system but I imagine it would probably be something for OFP2 or even OPF3.
  11. pearce

    Ammo low

    I accidently destroyed the trucks the first time i played the campaign but just told everybody to take what they could carry off the dead and walk back to base. Second time round captured the trucks and if there is any difference i didn't notice it.
  12. pearce

    Keeping vehicles?

    I don't think you can keep transport vehicles between missions. In some missions capturing tanks makes them available for use later on but as i understand it thats all.
  13. pearce

    Who was the tasmanian devil?

    He must have been a fairly senior figure in order to know so much.I didn't trust him. Guba must have known about him and used him to forward information, otherwise the trap that is arranged by Guba as seen in the cut scene at the beggining wouldn't have worked. We only hear him die in audio, maybe he isn't really dead?
  14. pearce

    Some comments on resistance (spoilers).

    Did everyone else have shortages of ammunition? I found that i had far too much, in any given mission i could easily equip everybody with a RPG lancher and i gave half my guys sniper rifles. There never seemed to be any shortage of ammo and that kinda killed any sense of resistance representing a guerrilla conflict. Also i think Victor Trotska may have read a book about guerrilla tactics and then decided that he didn't like the idea. Who ever heard of a resistance movement engaging in mass tank battles against regular troops? He even states in one cut scene that they have absolutely no chance of winning but as the campaign progressed i was half expecting him to unviel his plans to embark upon a full scale invasion of Russia.
  15. pearce

    Ghost recon and ofp

    Ghost Recon was good but without any of the scope of ofp. Very pretty though, you'll play it through in about a week and then never bother with it again. its kinda short lived - still worth it if you can find it cheap.
  16. pearce

    Whats your favorite thing about resistance?

    The new island is really cool, loads of viariation and better detail, theres loads of ground cover so firefights can go on longer and be more intense. I thought the campaign started well but ended badly and the scavenging weaponry bit became pointless as the computer seemed to give soldiers as much ammunition as they could carry irrespective of its availabilty in my inventory. I stopped collecting after 'scrap' and still had mountains of ammo by 'firefight.' The new units are a nice change, i especially liked the police even though i haven't figured out what to do with them yet.
  17. pearce

    Constructive criticism

    Ok the new island and new features were great, but (not wanting to be overly controversial) i thought the new campaign wasn't very good. Even in veteran mode it wasn't very difficult, i only lost 11 men overall. The last two missions 'Trap' and 'Firefight' were especially disappointing, Petrovich seemed to have been hardly defended, a couple of 50cal machine guns and a few tanks? it hardly gave the impression of a heavily fortified soviet stronghold and 'Firefight' was over too quickly, 3 RPG's rapidly fired from behind a sand dune and it was all over. Also the blurb on the back of the box gave the impression of a guerrilla war with men and matierial in desperately short supply, that was hardly the case. In reality the type of missions carried out were virtually identical to those found in 1985 and Red Hammer. I guess i was hoping for a little variation. ok, rant over.
  18. I wouldn't want ofp2 to be any major departure from the feel the game has now but i would like to see things added like artillery and airstrikes, you could call in the co-ordinates using the maps and there could be the possibility of human error and friendly fire. Maybe include more psycholgy so troops surrender if they are surrounded or have seen their entire squad die. Self preservation should be more of an issue with the AI, soldiers on both sides are currently suicidally brave.
  19. pearce

    What would you like to see in ofp2

    I wouldn't want ofp2 to be any major departure from the feel the game has now but i would like to see things added like artillery and airstrikes, you could call in the co-ordinates using the maps and there could be the possibility of human error and friendly fire. Maybe include more psycholgy so troops surrender if they are surrounded or have seen their entire squad die. Self preservation should be more of an issue with the AI, soldiers on both sides are currently suicidally brave.
  20. pearce

    Carrying weapons onto the next mission

    When i got to that destroying tanks across the plain mission every single weapon including ammunition totally vanished from the inventory, some of my men now only have the clip that was loaded in their weapons and i can't give them any more
  21. pearce

    Carrying weapons onto the next mission

    When i got to that destroying tanks across the plain mission every single weapon including ammunition totally vanished from the inventory, some of my men now only have the clip that was loaded in their weapons and i can't give them any more
  22. pearce

    What is your pc specs

    PIII 1 G 256SDRam Geforce2Mx200 Resistance runs ok, terrian detail set to high, most graphic options on but needed to keep view distance to minimum or everything gets sluggish
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