peeps
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Everything posted by peeps
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we are past patients
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resistance already has girls...and guns. Just put em together?
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its do able but it hasn't been done
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its possible, its done on a small scale in the resistance campaign (eg in some missions if u fail u get a different mission after that) all u need to do is have 5 or 6 different ways to complete each mission. let me put it another way, say if the mission was to attack the bridge in Nogova u could have an ending in which u were successful and the next mission was to push on through Nogova and another ending where u fail and the next mission is to try and stop the enemy pushing on through your territory. You could keep having missions like this until u got all the way to the enemy base and if u win that mission u complete the campaign. Or it could work the other way and the enemy get to your base and they win the campaign. that probably didn't make alot of sense
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this is very simple, in the init field type this setface "facename" where it says "facename" put the name of the face (you'll probably find it in the readme) hope that helps. think ill quickly ask another question on this topic, does anyone no how to give the face sunglasses?
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i was just thinking that! hows about a Tactical USP or a SOCOM i think there the most common pistols that are used with silencers, but im just guessing from counterstrike and metal gear solid
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i've made a basic Mig 19 farmer model, the fighter/bomber version that is
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I think its about time we make the lst fuctional..
peeps replied to Aculaud's topic in ADDONS & MODS: COMPLETE
if the carrier was part of a map, ie it was a 'building' that the map maker had added, all the things that u want could work. choppers could land on it 100% of the time, u could walk around on and in it, it could support armoured vehicles inside it. Also u could make all guns work as you could add them as seperate units. cleaver huh? however it wouldn't move -
Please could someone reskin this please.
peeps replied to plasma2k's topic in ADDONS & MODS: COMPLETE
i wouldn't spell kegetys name wrong he doesn't like it his hawk is the exact plane the red arrows use and all it would need is reskinning. Also the smoke trail may be possible using the same method that m113 smoke screen thingy uses (i think kegetys made that as well the red arrows would be great -
it shouldn't be in mission editing or addons and mods as surely it has nothing to do with either of them. But its way closer to mission editing than addons and mods
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How to get rid of the muzzle flash bug...
peeps replied to N.o.R.S.u's topic in ADDONS & MODS: COMPLETE
dam the addon makers should do that -
Regular opf addons and resistance addons
peeps replied to OldGrandad's topic in ADDONS & MODS: COMPLETE
it doesn't matter which u put it in... I put my unoffical addons in operationflashpoint/addons and my offical ones remain in res/addons , just to keep em seperate. -
thats the second addon u can't find, u ain't havin much luck with this addon searching malarky seriously tho mission readmes should say which addons are needed and give direct links to them coz its annoying when u get a mission and u can't play it. Or if its a small addon they could always include it in the mission .zip file
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it could be that street lamps pack, i think u can get that at OPFEC and OPFCZ but i don't no links to either of them... (i use other peoples links from this forum to get around
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its definatly possible, satchels sound pack included new aircraft sounds. I would also like a much beaster jet sound, something that would make u deaf if u were standing behind it
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if i put my addons into the normal addons folder i can't play the campaign
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i wasn't sure which forum to post this into but i think this one is probably best so here goes. can gmax files (.gmax) be imported into 3d studio max and if not is there another way to do this?
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Fn-p90, mossberg500, updated psg-1/psg-1 sd (v2.0)
peeps replied to rambozo's topic in ADDONS & MODS: COMPLETE
problem is if u do that spread thing it becomes impossible to hit anything even at close range -
Requesting largest truck in the world please
peeps replied to VerySolidSnake's topic in ADDONS & MODS: COMPLETE
kegetys drill and nail gun are pointless but i don't see u attacking him, why can't this guy want a big truck? just coz u don't like the idea. Personally i think it would be pretty cool -
ww1 was extremely stand still, it ended up with basically 2 trenches and no mans land in between and since opf cannot do trenches it won't work all that well. (unless trenches can be done by the map creator somehow?
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a street fighter mod would rule
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a street fighter mod would rule
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u need the pilot from the f16 addon, u find it at the G8 site, just download there F16
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knowing his work rate about 5 minutes probably
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nope but than i like the laws of physics