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og..

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Everything posted by og..

  1. og..

    Zeus Gaming Nights

    Jinef is of course basing his observations on empirical science: if it does not work for him, it does not work for anyone
  2. og..

    Zeus Gaming Nights

    Your new "stash" Cibit?? Are you reffering to "the ganja, chronic, da bud" or simply "eurohash"? Whatever happened to "putting the kettle on" and your health crackers I know lwlooz has been seing weird colours on his screen lately but you take the prize Cib..lol. It all makes sense now with you going MENTAL over the cricket sounds . COULD WE START THE GAME AS THESE CRICKETS ARE DRIVING ME FOOKIN NUTS MAN
  3. og..

    Zeus Gaming Nights

    Cel, west ran out of time and east ran out of rpgs. Could you up it to at least 1:30 hrs? The m113s are a f..... joke Celery. But by all means keep em in there I can see uses for them. And hell yes, I want a rematch
  4. og..

    Zeus Gaming Nights

    Guys, listen to the TS recording above, its comedy gold, classic stuff. I actually think we can make our own quotation page after this, there are so many mental comments in there.
  5. og..

    Zeus Gaming Nights

    Last thursday: Old story, me vs some ginger fella....
  6. og..

    Martial Arts thread

    Most likely the most important post in this thread. You should ALL check out these videos.... and I hope it gets to some of you. http://video.google.com/videopl....+action http://video.google.com/videopl....llshido Listen close to what "Bill Fitzpatrick" says in the vid below, his ridicolous conclusion is what traditional martial arts is really about: pretense intimidation. http://video.google.com/videopl....llshido http://video.google.com/videopl....llshido http://video.google.com/videopl....llshido On the most important aspect of "Aliveness": http://video.google.com/videoplay?docid=2068450760833041053 a bit long but it addresses again the bs of traditional martial arts and the importance of aliveness: http://video.google.com/videopl....hornton and this site. http://www.bullshido.com/ It goes into detail about what is wrong with traditional martial arts. If you are starting out at least get into something where you can practice on real resisting opponents and not just punching air and sucking up to old asian rituals. And no... no specific martial art is going to help you out with multiple opponents. There is ALOT of BS out there. Much like how religious authorities have kept people believing in ghosts for few thousand years. The traditional sensei have the same effect on many many people. Sad, but at the same time amusing. Finally, this video is not about martial arts, but about skepticism in general. I hope you see why I put it in here. Its pretty long but entertaining and enlightening. http://video.google.com/videopl....s+randi
  7. og..

    Zeus Gaming Nights

    I wasnt present last night. Does that mean AI is set to skill 1 now? Loozie? In that case GOOD. I think there are two schools of thought when it comes to these type of battles noccie. A few of us actually want the squad hierarchy to work as in real life: the commander assigns targets and make sure everyone gets their job done right, INSTEAD of doing the shooting himself exclusivly. If we can finally get AI to be deadly as you described then more power to it IMO. Theres more action, its faster, more deadly and much more close to what we actually should be seeing. Yes you dont get to shoot THAT much yourself, but there are other missions for that. It is still immersive and fun. The skill involved in that comes from the overall OC, who when engaged in a skirmish, knows where to put his squads for maximum firepower. Ive been using human pownzor more or less as a protest against the low skill AI. Turn it up!! We have dispersion now, not as in FDF, so more power to the artificial soldier. As far as the rumours Ive heard about the respawn now being 10 minutes: I get your point looz, but this isnt going to work in a game lasting 60 minutes. How about progressive penalties like 1 minute respawn first time killed, 2 minutes the 2nd, and 3 minutes as the final penalty for the rest of respawns. Schweinhund.
  8. og..

    Zeus Gaming Nights

    All fun and games BUT....... ....in light of the new crop of A&D mission on the server we need to seriously redefine what defense in OFP actually is. Im sure you all know that In OFP as opposed to real life, there is no such thing as workable fortifications or  entrenchements. Blast damage on terrain/buildings or bullet penetration is not taken into consideration. Is it then fair to call anything "defense"? To many the answer doesnt seem to be obvious for some reason. IMO, the only viable way have a workable "defense" is initially trough camouflage and not moving. That is basically what defense in OFP is. Think about it. What advantage does a defender have when there are about equal numbers on both sides? To stand still and not be seen until theyve opened fire. Thats their main advantage. Bar none. For this to happen the "defender" needs to have a relativly large area to set up in. The attacker needs to move (and therefore more easily spotted) trough this area and then be subjected to confusing flank manouvers. To do this the "defender" needs TIME TO PREPARE AND SETUP HIS ASSETS. Consider the Platoon attack missions on CATshit Afghanistan. Why is it that the attackers usually has a decent amount of trouble taking the small villages. CAMOFLAGE, thats it. The resistance in those town are looking out towards bare terrain and hilltops that flankers are easily skylined against. The west forces were looking at blocks of buildings and bushes with patterns that easily confuse human eyes. Forget about their actual cover, that can be overcome by simply moving in a circle around the towns and taking potshots once you get a good angle Settling up on some ruins near a tent or two on a hilltop does NOT constitute a defense.  Giving the "defender" an NSV/AGS does NOT constitute a defense . Some tank traps and a few blocks that are supposed to be buildings does NOT constitute a defense. For now I can only think of one asset that would actually represent some kind of abstract, albeit decent fortification, and that is an immobile BTR or Bradley with only its chaingun working. Other obvious devices are mines.
  9. og..

    Zeus Gaming Nights

    I was on Jinefs side and Id say that: yes, textbook assault, but thats the equivalent of saying "I kicked someones arse today", when that arse was really just your imagination running loose or your 8 year old brother. There is no defense to speak of on that hill. Its basically suicide to stay there at all. One can be blindsided with no effort on part of the assaulters. No compass or map for the 90 percent of the defenders. The mortars in totally unprotected position (ok, those silly little midget sandbags dont count). Textbook with rather little text id say. Rather a childrens picture book Oh and that quote by "Someone" is Ambrose Bierce. Sry Jinef. (its all good, you know the public like a bit of smack talk)
  10. og..

    Zeus Gaming Nights

    Did anyone manage to FRAPS?
  11. og..

    Zeus Gaming Nights

    My connection was simply not there yesterday. Dunno what happened. I was cringing listening to the east after I got disconnected. There was no idea of mines, IEDs or how to set up an AT5 in a proper position. So I had to listen to a good spirited Jinef and his "small unit tactics" for an hour attacking east who was defending piecemeal. An AT5 is not simply something you put in the "first person to grab" category. It is something you mention way early in any briefing and make it THE priority. When attacking, I never saw it put in a decent position. Had I not tested the mission beforhand I would have had no idea of east weapons (IEDs, mines and RPG22s) until a good 5 minutes into the game, and THEN I would have to make a plan to utilize them. So yeah, a briefing for the masses!
  12. og..

    Zeus Gaming Nights

    Give us detail about the force setup Jin
  13. og..

    Zeus Gaming Nights

    Hear hear! Maybe just schmaybe Im there on thursday.
  14. og..

    Zeus Gaming Nights

    3rd time Domensk A&D for me: Another notch in the victory pole. Plan was set in two stages, first secure the area west of Domensk, then move in on Domensk and the flag itself. Tipsi was the defender this time. There were a few guys on his team, most notably B20 who in battle 2 had some success getting behind the west attackers and targeting our bradleys. Knowing this, I assumed he would in large degree influence the defending commander to duplicate that tactic en masse. Thats exactly what happened. However that tactic crashed with mine as I was securing the general area west of Domensk. I had my bradleys plus the m60 on the hills being able to see just about everything going on near the major woods. Our infantry squads were set to protect the flanks and rear of our position (which was jeopardized numerous times). There was some initial contact before we got to that position that was of minor concern, but it proved to me that B20 had in large degree gotten his way Their AT5 was spotted before it could do its thing and a large portion of east forces were taken by surprise out in the open. Two bradleys were actually taken out by RPGs (there was one attempt were I was shot at from about 500m with an RPG, it was amazing watching it coming towards me. That one fell short about 20m) until we eventually got the upper hand, just about hosing HE on the advancing east infantry. Basically the whole east team was ramboing big style.
  15. og..

    Zeus Gaming Nights

    If enough people show up BTW, we are on irc: irc server: quakenet.org channel name: #ofp-zeus
  16. og..

    Zeus Gaming Nights

    Im just listening to the TS recording of REDFOR and it sounds like they had some great fun. You should hear some of their comments Its like a Hollywood ending turning into a nitty gritty HBO cliffhanger. You can almost hear the bugles going into happy mode as they make victory after victory, then the sad violins as the battle is suddenly and abruptly LOST. Quote from Jinef: "I am so glad im recording teamspeak now". and later: "if we end it now og will say that "you didnt really win it did you"". Quote from B20 (REDFOR): "Dont think youve won yet guys, there are still west guys out there" ...well if there was any oracle in that battle it was B20 Sorry to revel in it Jinef. Its all fun. Kaka, initiative in that mission is directly proportional to the amount of armour left. When they finally lost their T55 we were on total equal footing regarding that initiative. The town itself is of irrelevant purpose in this case. What truly surprised me was the way the bradleys went out, rpg style and not by the AT5.
  17. og..

    Zeus Gaming Nights

    LOL...oh that one, wasnt a win for human kind, no. I lost two squads from the beginning, one due to disconnect and one due to a mine. Still pulled it trough technically. I didnt call that a victory, the mission did
  18. og..

    Zeus Gaming Nights

    Ok, let me just say this: Technically Ive won every AD so far. That doesnt mean it has always been done in a realistic manner, sometimes quite to the contrary. However, WITHIN the mission parameters Ive pulled it off. Im hearing ppl bitch, thats why I have to defend meself Now if you happen to get a "your side wins" message on your screen as the enemy OC, youve won, simple as that.
  19. og..

    Zeus Gaming Nights

    Did people enjoy that Domensk A&D? It wasnt the most dynamic battle and it ended with a wimper instead of a bang. I got something out of it though. It was very difficult assault to orchestrate, and we got shot up from everywhere. What did pull it trough for west in the end was individual skill, again :P So: BigUzi wins the day kills the t55 and goes mental in a truck, taking out a few easties in the process. Cheese and kaka was the dynamic duo, shame they got shot up in the end. Had higher hopes for Ryan and his cronies though :P Special mention goes to to Xphs for flipping his m60 in a panic attack .
  20. og..

    Zeus Gaming Nights

    I might be there. Just got internet connection where I study and livezor.
  21. og..

    OFP videography

    Vid from a recent attack and defend mission on the Zeus server. http://www.ofpcc.com/og/
  22. og..

    Zeus Gaming Nights

    Video of me vs Ryan, Operation Pimple, last minutes of the battle. No plan defending really, just trying to see first where Ryan is landing. We winzor. Close though, too close http://www.ofpcc.com/og/
  23. og..

    Zeus Gaming Nights

    I threw a gauntlet in Jinefs face and challenged him to a gentlemens duel, which at zeus is the equivalent of an A&D. In this case "Domensk" by Tipsi . Here is a pic at the end of the battle. I think the chat text says it all. Im named "Owner" in this case. me: Catching some vibes here Jinef Jinef: Dont speak to me me: lol The manhandling didnt end with the A&D as Jinef had to go trough verbal abuse on TS from his teammates afterwards. We all love our little welshman and in this case he got some tough lovin. May he recover soon I have to quote Jinef here: "In my defence I have to say that the mission did not unfold as I planned it in my head" to which his dissapointed teammate Cossack replied "You didnt deliver it like you had in your head". I might post the TS recording. And here it is: http://www.ofp-zeus.com/download/og/jj.ogg Looz immediatly comes to Jinefs defence when he points out that the welshman usually does better when he has proper skilled people on his side, to which Jinef replies: "Looz, your such a little slut".
  24. og..

    Zeus Gaming Nights

    2nd link fixed
  25. og..

    Zeus Gaming Nights

    Videos from last nights gaming; Yelling, whining, laughing, 203s, richochets, coloured smoke, desync, a german commander with a death wish and .........IEDs. Enjoy!! http://ofpc.de/wargames/download.php?list.5
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