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nullsystems

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Everything posted by nullsystems

  1. Hi all I have a dilema, something which I cannot find anywhere im afraid. Im trying to achieve the following: On get_in vehicle  request passcode    If correct: start engine  else: get_out Does anyone know how to achieve this? Essentially I want the user to have to enter a small password to be able to start the engine, or within 10 seconds he is booted out the vehicle. Any ideas on how to achieve this? My appologies if I am in the wrong forum.
  2. nullsystems

    Password/passcode vehicle lock?

    Exellent, I just finnished the password/lock system, works great. Only problem is, someone can lock the vehicle from the ground if they dont know the correct code. Is there a way to add an UNLOCK menu to a vehicles menu while your inside ? ( add to the eject, get out, manual fire etc ).
  3. nullsystems

    Password/passcode vehicle lock?

    Sorry about the wrong location. Do you know of any good tutorials or starting points for dialogs? What I was thinking was: 10 Buttons ( 1-0 ) 6 buttons are required for passcode. Each time one of the 6 is pressed, game_logic sets the objectives to DONE, once all 6 are done, it causes a trigger to start the vehicles engine. If a wrong button is pressed, you are ejected from the vehicle, the objectives are set to fail, and you must wait 10 seconds until its unlocked to try again. Pretty easy if you think about it, just never done dialog buttons before.
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