nedal
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Patch 1.02 Released for Czech and German ArmA
nedal replied to GermanPower's topic in ARMA - GENERAL
super  1.02 released and when installing hundrets of errors gj m8s    anyone wants my AA DVD? i gona sell this crap Verifying ArmA: Armed Assault, version 1.01... Error found in file AddOns\air.pbo (ec5156e2!=65412011) Error found in file AddOns\buildings.pbo (04d06910!=9efee7e5) Error found in file AddOns\Anims.pbo (b247ef93!=7488334a) Error found in file AddOns\Ca.pbo (81a94014!=79960b3f) Error found in file AddOns\characters.pbo (be55e32c!=ae4f2f0a) Error found in file AddOns\misc.pbo (e4b47fee!=da91fa32) Error found in file AddOns\ui.pbo (8a1136ff!=5c8db66a) Error found in file AddOns\roads.pbo (c5ff8858!=ed4c2149) Error found in file AddOns\sara.pbo (21acb61c!=53429cac) Error found in file AddOns\tracked.pbo (9594ce33!=b35117d5) Error found in file AddOns\water.pbo (4be30d34!=683ecd76) Error found in file AddOns\weapons.pbo (8790f829!=3a6cb3b8) Error found in file AddOns\wheeled.pbo (3af7ffd0!=e3b8ec60) File Campaigns\ca.pbo is missing. One or more files in game instalation are modified or dammaged. Reinstall game from original CD disc and try again. -
I was playing ofp since the first release, went trough all updates and bugfixes, and i didnt just play it sometimes, i played it 2-3 hours every day, played 1985 campaign til end, played a few other campaigns, played ctf profesional in leagues with clans for years, and played cti for years on profesional base. Some guys say yes ofp was also not good at start. WRONG!! Â OFP GAMEPLAY WAS GOOD SINCE START OF OFP!! The only compllains about OFP was about some bugs! Bugs can be fixed, with all the new releases they just added addons and made made bugfixes!! The problem with Armed assault is not the bugs, its the overall gameplay!!!! Armed assault is just crap, i dont care about the bugs, aa has lots of bugs, sure they can be fixed, but the over alll gamepley wont change! the hole ofp comunity was waiting 5 years for this release, hoping to get something wich is even better then ofp, but instead of giving us a better version of ofp, we got this bad game wich cant be fixed by bugfixes!! i have seen a lot of guys starting to play armed assault, being disapointet and sitching back to OFP !!!!! go and see, stil a few hundret playing OFP even they have armed assault. Â What a shame!! Perhaps we have to wait for Codemaster to make OFP2 Â lol
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like said bevore, bugs can befixed, but not the game play i cant beleive BI let us wait 5 years for this game, luckyly they dint call it ofp2 sincce it is nothing compaire to ofp! all this aa is is nice looking but unplayable rubish game play! why didt bi used ofp, put some nice BAS addons in it, a few more maps, enable track ir and thats it, that would be all what ofp2 needet. i played aa now for 1 hour, and thats it, i gona trough it in my rubish bin and never play it again
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i am playing it since 30 min and i am already very disapointet, crap game play it just doesnt have to do anything with OFP, in OFP the game play was mutch more fun i will switch back to OFP
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Crossfire is a concept to run 2 Graficcards parallel to double up the grafic processor performance. it must be supportet by the mainboard and it must be also supportet by the application, in our case Armed Assault. i wonder if this will be an issue for AA
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removing scope visions on rifles it would be a nice feature if you can remoe the scope from your gun or add it, or perhaps even add it to another gun
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in Multiplayer, the biggest issue i think off is better server log possibilitys, to provent from cheaters Perhaps also Chat log ( all messages loged and IDs of the writers) another thing is it would be realy cool if in the mission setup screen should not only be seen what mission and island, there should also be the SERVER NAME seen! (many times i had to reconect to check on wich server i am to tell friends) Also server Command #servername   to check this in game  would be cool too and MOST WANTET: new function in Multiplayer Scripting: something like a File handler (for example:  print "blabla" > missionscore.txt) it should always just write just to game server in a default dump path (creating sub folder with datetimeand and perhaps missionname to provent from overwriting files, like /operationflashpoint/dumps/200512082155/dump.txt) if it just writes under default names in default folders it provents from missusing it to make cheats or viruses. **  what do you think of this guys??  **
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who ever was in the army knows, JUMPING IS A JOKE those who wants to jump around can go and play unrealstic cheap fantasy games A Soldier has 6-7 Kg uniform, without bullet prof jacket ( just helmet boots pants jacket and belts) 6 KG gun and about 10 KG of ammo a few Kg special equiptment its about 25- 30 KG !!! take 20 KG in your hands and jump common do it lol JUMPING IS A JOKE !!!!!!!!!!!!!! AND UNREALISTIC
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We should bann all XBox users from the OFP Forums, damm XBOX, i dont want to wait so long for OFP2 i will have grey hair by 2006 by the way where can i get DirectX 17.1
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this installer fucked up my ofp i dont know what files are installed, or changed, but if i start ofp now, i have a wite screen
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sure? (( BI should include such a posibility in ofp2 (at least for dedicatet servers)
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is it possible to write things with scripts to exernal files, for example scorelist to a log.txt file? there is a command in the referenze, TextLog, but i dont know how to use it. i could not find any thread about a working example where TextLog is used. Command Referenze:
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thanks m8 it works
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i want to repeat a script part for 10 times how an i do that? i have tried this (perl version to do it) <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">foreach $rot (1..10) {blablabla script} but it did not work
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Problem with resources/ classes / titles
nedal replied to nedal's topic in OFP : MISSION EDITING & SCRIPTING
The Map i was working on is finaly finished if you wana check it out: Here is the finished mission File