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nubbin

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About nubbin

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  1. nubbin

    EECP - Enhanced ECP

    Updates K?
  2. Keycat, You said this would be out last weekend - BOOO !!! Just kidding. Seriously, any updates?
  3. nubbin

    EECP - Enhanced ECP

    Kurayami, I'm sorry. Although I probably should have, I didn't realize my comment would stir such hard feelings. I guess it just goes to show how passionate we are about this game. I am hereby apologizing for disrupting your thread. Please, no one else debate on this further. I never meant for this to go off topic. If there was any benefit out of this though, at least you got responses from certain people (even if they weren't the answers we wanted). Kegetys hit the nail on the head. The things I mentioned (recoil, aimprecision, aidispersion coef, rate of fire, speed, armor, zoom) are all easily modified. And don't need to be ripped. In the interest of helping, I could send you some example configs with different recoil values and ai values. Maybe you'll see something you like and then improve it from there.
  4. nubbin

    EECP - Enhanced ECP

    From my own experience I agree with Rishon. Â The other thing I notice is that Kurayami's work seems more stable. Â I like Pappy's work and appreciate what he's doing as well, but if you read that post, its 5 times as long, but most of it is troubleshooting. Â They are both doing a great service to OFP fans. Â I think I posted earlier that I was basically doing the same thing with my config, but then these guys came along and blew the work I was doing out of the water. Edit Oh and BTW, Kurayami, I have to believe that you know where the recoil values are determined within the config. You are obviously a hell of a lot more versed in the layout of the config, so I am not sure of your question. But one thing you may want to look into is the aimprecision function. See this thread aim precision thread If you know all about this, again, shut me up. This allows for more movement of the target view, but doesn't screw up anything in terms of dispersion. I play mostly Co-op with my bro against the ai and the other thing that helps with enhancing firefights are the aidispersion coef lines and ai rates of fire. If you want I can email my version of your config to see what I mean. I have some other changes I make to the config that I don't think anyone here would like (like zoom on iron sites - because my eyes suck and I'd rather be able to zoom my guns in a little than have my face against my monitor). Let me know. Anything that I can contribute, I'd feel good about.
  5. nubbin

    EECP - Enhanced ECP

    To be honest, the recoil value is one of the things I always change about your config. So from that perspective, its not a big deal to me. I am not sure why that would be considered a rip of a mod. For the other things, yes, I can see you need permission (using other addon models, effects, etc.) But this is merely an adjustment of a recoil value (correct me if I am wrong). I can see that FDF went through a lot of trouble to get what they felt would be perfect recoil values. I myself have done the same thing for my own config's and it is a lot of trial and error. But what if it happened that after all my own trial and error I ended up with the same recoil values ( or even just in the ball park). Would that mean I ripped off their mod, just because they did it first? I don't know. I DO think that permission should be sought for all the other models and effects incorporated, but that one just seems a little hokey to me - like they have a monopoly on recoil values. Other things that fall under this category to me are things like Changing zooms of different optics Changing speed values of the vehicles changing armor values For example, if BAS used an armor value of 200 on their chopper, then could no one else use that armor value without permission? But then again - who gives a rats @ss what I think! I appreciate everything FDF mod has done. Its just this one aspect of the modification, doesn't really seem proprietary to me. Crap, I just realized how off topic this is. I appologize - but maybe I have a valid point.
  6. nubbin

    EECP - Enhanced ECP

    Can't wait to see those new effects in action. Also looking forward to hearing the shell "wiz" effect again.
  7. Hey Dgreen, How is your testing going? I always wanted to have them go after more than 1 group.
  8. nubbin

    Reflective water?

    What a tease. Keg, if you were a woman, we'd have a name for you!
  9. nubbin

    EECP - Enhanced ECP

    Any chance 0.41 will be ready for the weekend?
  10. nubbin

    Binos

    you can edit the zoom on the binoculars. You have to go into the config file. Get a config.cpp version that you can edit, then search for this opticsZoomMin=0.300000; opticsZoomMax=0.300000; There is a thing for each weapon that determines the iron sites zoom in. If you want you can change the zoom on all the guns as well. When both numbers are even the zoom is one level. making the minimum lower increases the zoom (by using the + key).
  11. nubbin

    EECP - Enhanced ECP

    Damn K, I can't believe you incorporated that texture effect already. very cool. The more you work with the config file, the easier it becomes. I actually know where to look for almost everything in there now. I was doing a parrallel project of basically the same thing you were doing for quite a while, but you just really blew what I was doing out of the water. Very very cool. I like when you release the cpp version too, I really appreciate that because I have a couple tweaks that I add to your latest version whenever it comes out (I don't think anyone else would like my tweaks though, so I don't suggest that you make them, so I just keep "fixing" your latest version). Consider this another vote for incorporating those "fade in" "fade out" affects from the marine pack. I really like that and it makes you really have to react to being shot at (and hit).
  12. nubbin

    EECP - Enhanced ECP

    Nice work again K.
  13. nubbin

    Reflective water?

    Tomcat, Are you the resident "tattle tale"? Or are you now in law school for corporate license enforcement. If BIS has a problem with it, I am sure they will voice their concerns directly to Keg. Do you think you will get special treatment for attempting to interpret the license agreement for them? Sorry for my rant. I don't want this thread to degenerate into a debate, I just gt tired of these forum legal experts that are pervasive throughout the internet..
  14. nubbin

    EECP - Enhanced ECP

    K, Please, please, please release the config in .cpp format. I want to change a couple things for my personal use.
  15. nubbin

    Ofp combat photography 2. no pics over 100kb

    is it possible to have the graphics, textures (IN-GAME) look like Thirty-g's? Or is that purely a photoshop miracle? Its obvious that he has to start w/ the actual textures from the game, but why doesn't it come out like that on my screen. (yes I am jealous)
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