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massi

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Everything posted by massi

  1. Thanks a lot again Foxhound and Kari Charles for mirrors and news ;) !
  2. Thanks for mirrors and suggestions ;)
  3. Hi , I made no config changes at all, just models, so I don't know how to fix it sorry...if anybody know please report it and I'll implement that on next update regards ;) massi
  4. of course I understand this , everybody have his own personal preferences , I like them a lot for example ;) regards massi
  5. Hi, I'm sorry but there's something wrong with your install, this is the same weapons ingame from my game (I'm using the addon downloaded from the web): probably in one of your mod folder there's an old version of my weapons config file causing all the issues you reported previously, the fix is to find and delete it hope it helps ;) regards massi
  6. by massi USSOCOM 75th RANGER, NAVY SEALs DEVGRU, SF and DELTA FORCE for ARMA3 Hi all, I’m updating all my units pack in order equip them with the some new weapons from my NATO SF\Spetsnaz pack and to add new optional config to remove vehicles and dependency from my NATO SF Spetsnaz vehicles pack as requested from several users, but I really advice to read the instructions first. There are also some small other fixies you’ll find in the changelog. Description This addon is a retexture of NATO, and Independent units, It adds several camouflage uniforms plus custom made headgear and retextured gear in order to represent US Army 75th RANGER, SF, DELTA Force and Navy SEAL DEVGRU units in following types : I used what I found on web as reference sources. Features: Installation. Put the addon in "mod folder" of your preference and load it trough steam app properties: USSOCOM Navy SEALs - DEVGRU (sorted by camo) USSOCOM DELTA - DELTA (sorted by camo) USSOCOM RANGERS - DEVGRU (sorted by camo) USSOCOM Special Forces - SF (sorted by camo) USSOCOM SPECIAL SUPPORT - DEVGRU (sorted by types) Same for groups: USSOCOM Navy SEALs - DEVGRU (sorted by camo) USSOCOM RANGERS - Rangers (sorted by camo) USSOCOM Special Forces - SF (sorted by camo) USSOCOM DELTA - DELTA (sorted by camo) USSOCOM SPECIAL SUPPORT - Groups (sorted by types) Requirements. Latest version of my NATO SF\Spetsnaz weapons pack Here My NATO SF\Spetsnaz Vehicles pack Here (NOT needed if you're using the included NO Vehicle optional config) Arma3 Changelog. Bugs. No problems found so far. CREDITS !!! For the Units: Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units ! Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units! Voodoo: thanks a lot for your awesome OPS CORE helmets, Peltors and watchcap, that made possible to update MICH hemets too! Thanks a lot to BI for their great Arma 3! Thanks to all Arma community for great support ! Download Links: http://www.mediafire.com/download/y3o2wqd54erhf9e/SOCOM_DEVGRU_A3_v1.5.7z Hope you'll enjoy these units! Best Regards Massi
  7. by massi UK SPECIAL FORCES for ARMA3 Hi all, I’m sorry for the inconvenience but while I was updating another of my pack i noticed I left some lines of code in my UK mod that could cause ingame errors, so please re-download this updated version. sorry again ;) http://www.mediafire.com/download/bb42pcbufpnp4ad/UK_SFTG_A3_v_1.6.7z best regards massi
  8. Hi, I'm sorry but I'll keep the units depending on my weapons, and I won't release a separate uniform pack sorry again, for now I think the best solution is to include optional config to disable vehicles dependancy, like I'm doing now for my units packs ;)
  9. better thing is to merge all the @mas folder togheter...that's why I named them the same way ... put all my addons pbo inside one unique @mas folder, this way you'll have only one mas mod with all the addons you want. regards massi
  10. Thanks for mirrors Foxhound and Kari Charles ;)
  11. by massi UK SPECIAL FORCES for ARMA3 Hi all, I’m updating all my units pack in order equip them with the some new weapons from my NATO SF\Spetsnaz pack and to add new optional config to remove vehicles and dependency from my NATO SF Spetsnaz vehicles pack as requested from several users, but I really advice to read the instructions first. There are also some small other fixies you’ll find in the changelog. Description This addon is a retexture of NATO, and Independent units and vehicles, It adds several camouflage uniforms plus custom made headgear and retextured gear in order to represent UK Forces Special Operations units in following types : I used what I found on web as reference sources. Features: Installation. Put the addon in "mod folder" of your preference and load it trough steam app properties: UK Special Ops - SAS-SBS (sorted by camo) Same for groups: UK Special Ops - SAS-SBS (sorted by types) Requirements. Latest version of my NATO SF\Spetsnaz weapons pack Here My NATO SF\Spetsnaz Vehicles pack Here (NOT needed if you're using the included NO Vehicle optional config) Arma3 Changelog. Bugs. No problems found so far. CREDITS !!! For the Units: Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units ! Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units! Voodoo: thanks a lot for your awesome OPS CORE helmets, Peltors and watchcap, that made possible to update MICH hemets too! Thanks a lot to BI for their great Arma 3! Thanks to all Arma community for great support ! Download Links: http://www.mediafire.com/download/s8myteefrnwn1kx/UK_SFTG_A3_v_1.5a.7z Hope you'll enjoy these units! Best Regards Massi
  12. hi, sorry I didn't see your previous post...well about hk handguard size they're little bit larger than previous version, but they look ok to me, maybe I'll check in the future again. about weapons missing in arsenal, as I said just above, I don't have a solution at the momet since I configged all weapons the same way, it has nothing to do with accesories sorry. regards ;) massi
  13. hi, about FPS drop it's kind a weird thing, since to keep the mod run smootly I kept the old low-res lods for all the new models and just added to the lod 0-1 and viewpilot the new ones, so I think it is not caused by my mod. I did not notice any disappearing mag on aks or muzzle on m4, during testing, same for texture deformation (maybe what you're referring is due to the switching to another lod since the models have some different parts, but it should happen only at far distance and it is made to keep good FPS and during testing they never caused visual glitches) about arsenal it is quite strange but MP5SD and M1014 do not appear in it, the weird thingh is that they're config exactly as the other weapons, so I don't know how to fix it at the moment and about @mas folder I made it same for all addons in way you can merge all my addons in this folder to make just one big @mas addon best regards ;) massi
  14. Hi, thanks a lot Foxhound and Kari Charles for mirrors and news, and thanks a lot to all of you for nice comments and suggestions ;) !
  15. Hope you'll enjoy these weapons ! Best Regards Massi ---------- Post added at 10:56 ---------- Previous post was at 10:43 ---------- also if someone is willing to help making a showcase video or better pics that will be very welcome ;)
  16. by massi NATO SF and RUSSIAN SPETSNAZ WEAPONS for A3 Hi all, I’m releasing an updated version of my weapons which features a lot of new models thanks to the help of may authors like TIGG, Tom3dJay, BrianB233, Shortez, Arby26, ImBrokeRU, Alwarren, Vilas and all the other you’ll find in credits, without them this updated would not have been possible. As I said I replaced some of previous weapon’s models with new, more detailed, ones like for m4, l119, hk416-417, sr25, m16, akm, akms, ak74m, aks74, ak74, ak SF, aks74u, mp7, weapons boxes. Whether you’re already using this mod or not I advice to take a look at it since a lot changed since the very beginning and I’m quite happy with the results, thanks to the great authors of the models and off course all the user’s feedback! There’re also few other fixies and additions, like the new MP7 now available both in the primary and secondary weapon’slots and capable to mount IR pointers, or the new flashlight/IR pointers for handguns, and more you’ll find in the changelog. Thank you very much to all of you for your support and suggestions ! Description The weapons that equip my SF units will be found in the editor in 3 ammo boxes divided by sides as follow: I used what I found on web as reference sources. Features: Installation. Put the addon in "mod folder" of your preference and load it trough steam app properties, weapon boxes are in editor as follow: Empty >> Ammo >> NATO SF\Spetsnaz Weapons: All weapons Empty >> Ammo >> NATO SF Weapons: US,UK and italian SF weapons with optics Empty >> Ammo >> NATO SCARs Weapons: SCARs weapons with optics Empty >> Ammo >> Spetsnaz Weapons: GRU Spetsnaz weapons with optics Please remember to REMOVE the old "mas_us_rifle_fhq_c.pbo" since it will brake the new version of the addon. If you wish to use FHQ accessories just add to modfolder the ASDG joint rails optional config called : "asdg_jointrails_mas_weapons.pbo" and it will make weapons compatible with them. Requirements. Arma3 Changelog. Bugs. No problems found so far. Further Improvements. - improving quality CREDITS !!! For the Weapons: TIGG: thanks a lot for the great m4, m16, hk416-417, m203, e-mag, stanag magazine, folding sights, akm, akms, ak74m, ak74, aks74, ak74sf, aks74u, ak magazine , wepon boxes , pistol laser and suppressor models and textures. Tomáš "Tom3dJay" Janošík: HK416-417 handguard and barrel cover models and textures Shortez : Magpull stock on M4 CQB and AK SF Arby26: M4 and L119 handguard and barrel cover model and textures ImBrokeRU: M4 VLTOR model and textures BrianB233: MP7 models and textures Revolutionart: Anpeq 15 model and textures Vilas: the weapons are mostly Vilas MLODS modified and ported to A3 with his permission, credits for most part of weapons models go to him thanks a lot because I wouldn't have been able to create realistic weapons for the units without your great models! BI: for releasing the A1 sample models , from which I have taken the rest of the weapons models ported to A3, thanks for the same reason above! Alwarren: thanks a lot for making me able to port Vilas and A1/A2/OA weapons to A3 , your constant help was essential to have the weapons working ingame! Zach Gibsons: thanks a lot for making Arma 3 weapons Tutorial, without your great tutorial I wouldn't have been able to port the weapons ingame. ToadBall: thanks a lot for making Arma 3 ready M16, that was foundamental to get the weapons ingame! Kaelies: for PSO reticles textures. Robalo: thanks a lot for making ASDG joint rails optional config, wich I've updated to fit new version and included as optional config! Raven DK: thanks a lot for helping with Acog 3D and Aimpoint! Pepe Hal: thanks a lot for the sound fix until my update! Toadie: thanks a lot for the great Ak's reload anims! Thanks a lot to BI for their great Arma 3 ! Thanks to all Arma community for great support ! Download Links: http://www.mediafire.com/download/qb4v26u2m0af82e/NATO_Russian_SF_Weapons_v_1.7.7z Some of the new weapons included in the pack:
  17. Hi, Sorry but I think those issues are not caused by the mod itself sorry Best regards Massi
  18. yes it is in there and I'll equip my UKSF units with those in next release ;)
  19. they're in, please check to not have any old optional config installed (like the old fhq optional config) regards ;)
  20. massi

    African conflict a3

    unfortunately yes it is just this way...maybe in future versions I'll make a standalone insurgent faction, thanks for reporting ;)
  21. Thanks ;) Oh I forgot to add the L119CQB and new IR pointers in classnames files, here they are: regards massi
  22. by massi NATO SF and RUSSIAN SPETSNAZ WEAPONS for A3 Hi all, I’ve updated my weapon pack. This new version features very little weapon’s addition, but tries to fix and improve weapon’s textures and animations. I’ve reworked all basic and camo textures and fixed the animation errors, also thanks to TIGG I’ve added great new back folding sights, magazine’s pulls and e-mag on M4, HKs, L119 and US sniper rifles, and thanks to Toadie for his great Aks reload animations! There’re also few other fixies you’ll find in the changelog. Thank you very much to all of you for your support and suggestions ! Description The weapons that equip my SF units will be found in the editor in 3 ammo boxes divided by sides as follow: I used what I found on web as reference sources. Features: Installation. Put the addon in "mod folder" of your preference and load it trough steam app properties, weapon boxes are in editor as follow: Empty >> Ammo >> NATO SF\Spetsnaz Weapons: All weapons Empty >> Ammo >> NATO SF Weapons: US,UK and italian SF weapons with optics Empty >> Ammo >> NATO SCARs Weapons: SCARs weapons with optics Empty >> Ammo >> Spetsnaz Weapons: GRU Spetsnaz weapons with optics Please remember to REMOVE the old "mas_us_rifle_fhq_c.pbo" since it will brake the new version of the addon. If you wish to use FHQ accessories just add to modfolder the ASDG joint rails optional config called : "asdg_jointrails_mas_weapons.pbo" and it will make weapons compatible with them. Requirements. Arma3 Changelog. Bugs. No problems found so far. Further Improvements. - 3D Optics (Help Needed) CREDITS !!! For the Weapons: Vilas: the weapons are mostly Vilas MLODS modified and ported to A3 with his permission, credits for most part of weapons models go to him thanks a lot because I wouldn't have been able to create realistic weapons for the units without your great models! BI: for releasing the A1 sample models , from which I have taken the rest of the weapons models ported to A3, thanks for the same reason above! Alwarren: thanks a lot for making me able to port Vilas and A1/A2/OA weapons to A3 , your constant help was essential to have the weapons working ingame! Zach Gibsons: thanks a lot for making Arma 3 weapons Tutorial, without your great tutorial I wouldn't have been able to port the weapons ingame. ToadBall: thanks a lot for making Arma 3 ready M16, that was foundamental to get the weapons ingame! Kaelies: for PSO reticles textures. Robalo: thanks a lot for making ASDG joint rails optional config, wich I've updated to fit new version and included as optional config! Raven DK: thanks a lot for helping with Acog 3D and Aimpoint! Pepe Hal: thanks a lot for the sound fix until my update! Toadie: thanks a lot for the great Ak's reload anims! TIGG: great folding back sight, magazines pulls and E-mag models and textures on M4, L119, HKs, Sniper rifles. Thanks a lot to BI for their great Arma 3 ! Thanks to all Arma community for great support ! Download Links: http://www.mediafire.com/download/4q5v91kqs2zb2cj/NATO_Russian_SF_Weapons_v_1.6.zip Weapons included in the pack: Hope you'll enjoy these weapons ! Best Regards Massi
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