massi
Member-
Content Count
984 -
Joined
-
Last visited
-
Medals
Everything posted by massi
-
NATO SF and Russian Spetsnaz WEAPONS for A3
massi replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for reporting. I've fixed that and the persistent muzzle flash of SA 61, they'll be included in next release ;) -
NATO SF and Russian Spetsnaz WEAPONS for A3
massi replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
They have mine NVG that are not showing in daylight (no nvg up on helmets) but only when they are down in night Regards ☺ -
NATO SF and Russian Spetsnaz WEAPONS for A3
massi replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'll update all my units pack with new stuff ;) By the way during testing I found no bug on uniforms and on units in general, and about the flag I'll keep it this way since the texture on the uniforms are specular. regards massi -
NATO SF and Russian Spetsnaz WEAPONS for A3
massi replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'll see if I'lll find the model...no promises ;) -
NATO SF and Russian Spetsnaz WEAPONS for A3
massi replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi Rockfrog, My platecarriers are a bit more effective than BI ones from the beginning, if you take a look at the config you'll notice they have the best penetration and armor values that BI uses but combined in the same vest. Chest rigs have just a very little armor, and no penetration protection, just to simulate the magazines that may stop or at least deviate a bullet...anyway they just need a couple shoots to be defeated, about helmets they're the same values. BI left their values pretty much untouched so I'll keep mine as they are since I find those more realistic, also I've noticed that those arsenal indicators are a bit "over reacting" I made few test firing at the armor using a 6.5 bullet: BI Platecarrier 3 rounds to kill My Platecarrier 5 BI Chestrig 1 round to kill Mine 2 Thanks for reporting this anyway , I appreciate every feedback :) Best regards Massi -
NATO SF and Russian Spetsnaz WEAPONS for A3
massi replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
yes is a known problem, I may try to lower the ironsights in pilot view ...if they are still usable and good looking I'll implement that in next update thanks for reporting :) -
NATO SF and Russian Spetsnaz WEAPONS for A3
massi replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
thanks a lot to all of you for comments and suggestions ;-) regards massi -
NATO SF and Russian Spetsnaz WEAPONS for A3
massi replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'm working on updating my vehicle pack right now, and I'm quite happy with the results on helicoperts and cars Handling :) about the units I checked armor values and other stuff and they're still in line with BI ones so an update is not high priority, I'll probably update them later with some new stuff and textures. regards massi -
NATO SF and Russian Spetsnaz WEAPONS for A3
massi replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
by massi NATO SF and RUSSIAN SPETSNAZ WEAPONS for A3 Hi all, Finally I found the time to release an updated version of my weapons, I’m sorry for the long wait and for all the issues it caused. This version should fix all the problems I red on the forums so far, and also update the weapons with bipods capability, it also set A3 sounds for all the weapons, since the old sounds were reported to create problems in some users. I will keep working on these weapons and on all my other addons in the spare time I’ll have, thanks again for all reportings and for your patience ;) You’ll find all the other changes in the changelog. Thank you very much to all of you for your support and suggestions ! Description The weapons that equip my SF units will be found in the editor in 3 ammo boxes divided by sides as follow: - M4A1, M4A1 M203, M4A1 AG36 black, desert, woodland and CQB versions - HK416, HK416 M203, HK416 AG36 black, desert, woodland and CQB versions - M16, M16 M203 black versions - G36C. - SCAR-L standard and short barrel with EGLM versions - SCAR-H with EGLM version - ARX160 with GLX versions, both tan short-barrel and black long-barrel - G3, G3 M203 fixed and folding stock versions - FN FAL, FN FAL M203 - Lee Einfield, M14 marksman rifles - HK417, SR25 black, desert and woodland versions - SCAR-H Marksman and M110 Marksman Rifle - M24 black, desert and woodland versions - LRR AWM sniper rifle. - M107 black, desert and woodland versions - M249 black, desert and woodland versions - MK48(placeholder) black, desert and woodland versions - M240 black - M60E4. - MG3. - MP5A5, MP5SD6 black, desert, woodland and underwater versions - MP7 availabe both in rifle and pistol slot. - Submachinegun in handgun slots: SA61 Skorpion and Micro UZI - Beretta M9, Glock 17, USP, ACP. - Benelli M1014 shotgun. - Anti-Tank launchers: M136 AT-4, M3 MAAWS, SMAW, M72 LAW(retex RPG18), custom Titan short with different warheads. - Anti-Air launcher: FIM-92 Stinger. Spetsnaz GRU Weapons: - AK74M, AK74M GL black and camo versions -AK74M, AK74M GL, AKS74, AKS74 GL SF Rails versions black and camo - AK12 and AK12 GL - AKS74, AKS74 GL, AKS74, AKS74 GL versions - AKMS, AKMS GL black and camo versions - AKM, AKM GL versions - SVD - KSVK black and camo versions - RPK - PKM - Zastava M70s , M72 and M91 - AK74U black and camo versions - Bizon - VSS Vintorez - AS VAL with underwater version - Makarov. - Saiga 12 shotgun. - Anti-Tank launchers: RPG 7, RPG 18, METIS with different warheads. - Anti-Air launcher: SA-7 Strela. Optics and gear: - Pisto suppressor, IR pointer, flashlight - Rifle Suppressor, IR pointer - Acog (3D), Aimpoint, Sniper optics (NV capable), Thermal optic , ANPEQ15/ ANPEQ2 laser pointers - PSO/ PSO Sniper(3D), Sniper side mount KSVK optic, Kobra, NSPU ans Goshawk - Backpacks for my unit's addons - Masks, googles, NVGs and wraps for my unit's addons I used what I found on web as reference sources. Features: - Weapons have custom ammo and magazines - Weapons have custom UI pics - Weapons have A3 features : optics, torch, suppressors and IR capable, rotating muzzleflashes, custom handanims and anims. - Weapons have dedicated ammocrates with their slingloadable models - The pack includes few dedicated optics (PSO, Acog, Aimpoint, Sniper optic) , retextured BI camo optics and dedicated suppressors, IR pointer for both rifles and handguns - The pack includes unit's dedicated backpacks for my addons - Dedicated launchers (M136, MAAWS, RPG7, RPG18, Stinger, Strela) - Classlist and PDF GUIDE included in folder - Optional ASDG Joint Rails config included in folder. - Optional ACE3 config included in folder Installation. Put the addon in "mod folder" of your preference and load it trough steam app properties, weapon boxes are in editor as follow: Empty >> Ammo >> NATO SF\Spetsnaz Weapons: All weapons Empty >> Ammo >> NATO SF Weapons: US,UK and italian SF weapons with optics Empty >> Ammo >> NATO SCARs Weapons: SCARs weapons with optics Empty >> Ammo >> Spetsnaz Weapons: GRU Spetsnaz weapons with optics Please remember to REMOVE the old "mas_us_rifle_fhq_c.pbo" since it will brake the new version of the addon. If you wish to use FHQ/RH/ecc.. accessories just add to modfolder the ASDG joint rails optional config called : "asdg_jointrails_mas_weapons.pbo" and overwrite the "mas_us_rifle_c.pbo" with the one included in the ASDG optional config folder, this will make weapons compatible with them. IF YOU WANT TO REVERT TO STANDARD WEAPONS REMEMBER TO OVERWRITE THE "mas_us_rifle_c.pbo" WITH THE ORIGINAL ONE! If you wish to add ACE3 optional config just copy the file "mas_us_rifle_ace3_c.pbo" in your mod folder and this will make my ATGM to fire in javelin lock mode, make RPG18, M72 LAW and M136 diposable lanchers and add HUNT-IR granedes to all underbarrel granade launchers. NEW AMMO NOTES: - To use Sub-sonic ammo: just load SD magazines, they're available in 5,56x45 - 5,45x39 - 7,62x39 - 7,62x51 - 46x30 , tested with AI - To use blank-rounds: you will need specific weapons: M4 T, M16 T, M14 T, AK74M T and AKM T, only those weapons are able to load blank rounds magazines (avoid issues). - for all classnames please refer to the included pdf/classlist files. Requirements. Arma3 Changelog. v 1.9 date 30/JUL/2015 - Added support for BIPODS - Updated sounds to new A3 standards (temporary removed old ones) - Udated weapons icons with new icon system - New PSO optics in 3D - Added a side mount optic for KSVK - Fixed attachments issues - Fixed config and models issues - Fixed AA launchers not locking on air targets - Fixed all weapons not showing in arsenal now present - Fixed Red dots and Aimpoints invisible now working - Fixed folding sight texture - Updated ASDJ Joint rails optional config (see install instructions!) - Added ACE3 optional config: make ATGM lock and firing, add Hunt-IR to GLs, make LAW, RPG18 and M136 diposable launchers - Added sub-sonic and blank-rounds ammo (blank rounds require specific weapons see instructions above) Bugs. No problems found so far. Further Improvements. - New Sounds (Need Help) CREDITS !!! For the Weapons: TIGG: thanks a lot for the great m4, m16, hk416-417, m203, e-mag, stanag magazine, folding sights, akm, akms, ak74m, ak74, aks74, ak74sf, aks74u, ak magazine , wepon boxes , pistol laser and suppressor models and textures. Tomáš "Tom3dJay" JanoÅ¡Ãk: HK416-417 handguard and barrel cover models and textures Mirza Miftahul Fadillah: ARX 160 models and textures. Shortez : Magpull stock on M4 CQB and AK SF Arby26: M4 and L119 handguard and barrel cover model and textures ImBrokeRU: M4 VLTOR model and textures BrianB233: MP7 models and textures Revolutionart: Anpeq 15 model and textures Graeme: New logos and graphics. Vilas: the weapons are mostly Vilas MLODS modified and ported to A3 with his permission, credits for most part of weapons models, like all Zastavas, RPK, AK12, SVD, AK parts, G3s, MG3, USP, Mk23, Browning HP, Makarov, and many other models parts, go to him thanks a lot because I wouldn't have been able to create realistic weapons for the units without your great models! BI: for releasing the A1 sample models , from which I have taken the rest of the weapons models ported to A3, thanks for the same reason above! Alwarren: thanks a lot for making me able to port Vilas and A1/A2/OA weapons to A3 , your constant help was essential to have the weapons working ingame! Zach Gibsons: thanks a lot for making Arma 3 weapons Tutorial, without your great tutorial I wouldn't have been able to port the weapons ingame. ToadBall: thanks a lot for making Arma 3 ready M16, that was foundamental to get the weapons ingame! Kaelies: for PSO reticles textures. Robalo: thanks a lot for making ASDG joint rails optional config, wich I've updated to fit new version and included as optional config! Raven DK: thanks a lot for helping with Acog 3D and Aimpoint! Pepe Hal: thanks a lot for the sound fix until my update! Toadie: thanks a lot for the great Ak's reload anims! Thanks a lot to BI for their great Arma 3 ! Thanks to all Arma community for great support ! Download Links: http://www.mediafire.com/download/98vtpok8cdg3hkb/NATO_Russian_SF_Weapons_v_1.9.zip Best Regards Massi -
NATO SF and Russian Spetsnaz WEAPONS for A3
massi replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I 'm working right now on fixing and updating the pack with current A3 standards (bipods , sounds fix ...) ...should be out quite soon ;) Best regards Massi ---------- Post added at 23:00 ---------- Previous post was at 22:58 ---------- ..Also fixed missing weapons in arsenal, accessory glitches and optional joint rails config ;) -
NATO SF and Russian Spetsnaz WEAPONS for A3
massi replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
thanks for reporting ! in future update I'll include latest patch bipods plus other fixies , I just need to find time to do that ;) best regards massi -
NATO SF and Russian Spetsnaz WEAPONS for A3
massi replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'll update them off course as soon as I'll find the time ;) best regards massi -
NATO SF and Russian Spetsnaz WEAPONS for A3
massi replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
it is also inside NATO SF weapons box and also in Italian and African ammoboxes -
NATO SF and Russian Spetsnaz WEAPONS for A3
massi replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
MG3 is in there ;) ! -
Thanks a lot Foxhound and Kari Charles for mirrors really appreciate ;) !
-
by massi RUSSIAN GRU and OMON SPETSNAZ for ARMA3 Hi all, I’m updating all my units pack in order equip them with the some new weapons from my NATO SF\Spetsnaz pack and to add new optional config to remove vehicles and dependency from my NATO SF Spetsnaz vehicles pack as requested from several users, but I really advice to read the instructions first. In this version there’re also new Russian VDV and Infantry helmets for the VDV and naval infantry units. There are also some small other fixies you’ll find in the changelog. Hope you’ll enjoy this new update ! Description This addon is a retexture of NATO, and Independent units, It adds several camouflage uniforms plus custom made headgear and retextured gear in order to represent Russian Spetsnaz GRU and OMON units as OPFOR in following types : I used what I found on web as reference sources. Features: Installation. Put the addon in "mod folder" of your preference and load it trough steam app properties: OPFOR- Russian Federation Forces - (sorted by camo) Same for groups: OPFOR- Russian Federation Forces - (sorted by camo) Requirements. LATEST VERSION of My NATO SF\Spetsnaz weapons pack Here My NATO SF\Spetsnaz Vehicles pack Here (NOT needed if you're using the included NO Vehicle optional config) Arma3 Changelog. Bugs. No problems found so far. CREDITS !!! For the Units: Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units ! Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units! Voodoo: thanks a lot for your awesome OPS CORE helmets, Peltors and watchcap, that made possible to update MICH hemets too! andrewmarley: Russian VDV and infantry helmets Thanks a lot to BI for their great Arma 3! Thanks to all Arma community for great support ! Download Links: http://www.mediafire.com/download/hula5glhr0m50ex/Rus_Spet_A3_v_1.4a.7z New Russian VDV and Naval Infantry units: Hope you'll enjoy these units! Best Regards Massi
-
hi, I don't know if I'll have time to do other mods, just supporting the existing ones is taking a lot of time ;) about alive all my mods are supported, you'll find all classnames in readme included (why nobody read it if is called readme ;) ?) or in first post regards ;) massi
-
by massi ITALIAN SPECIAL OPERATION FORCES for ARMA3 Hi all, I’m updating all my units pack in order equip them with the some new weapons from my NATO SF\Spetsnaz pack and to add new optional config to remove vehicles and dependency from my NATO SF Spetsnaz vehicles pack as requested from several users, but I really advice to read the instructions first. Italian SFSG units are now equipped with new ARX160 , recon units with M4s and SF units with HK416-417s. There are also some small other fixies you’ll find in the changelog. Hope you’ll enjoy this new update ! Description This addon is a retexture of NATO, and Independent units and vehicles , It adds several camouflage uniforms plus custom made headgear and retextured gear in order to represent Italian SOF units in following types : I used what I found on web as reference sources. Features: Installation. Put the addon in "mod folder" of your preference and load it trough steam app properties: Italian Special Ops - SOF (sorted by camo) Same for groups: Italian Special Ops - SOF (sorted by types) Requirements. Latest version of my NATO SF\Spetsnaz weapons pack Here My NATO SF\Spetsnaz Vehicles pack Here (NOT needed if you're using the included NO Vehicle optional config) Arma3 Changelog. Bugs. No problems found so far. CREDITS !!! For the Units: Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units ! Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units! Voodoo: thanks a lot for your awesome OPS CORE helmets, Peltors and watchcap, that made possible to update MICH hemets too! Thanks a lot to BI for their great Arma 3 ! Thanks to all Arma community for great support ! Download Link: http://www.mediafire.com/download/y6or1w0kphnvfvf/Italian_SOF_A3_v_1.5.7z Hope you'll enjoy these units! Best Regards Massi
-
US Marine Corp and MARSOC units A3
massi replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks a lot again Foxhound and Kari Charles for mirrors really appreciate ;)! -
US Marine Corp and MARSOC units A3
massi replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
by massi US Marine Corp and MARSOC units for ARMA3 Hi all, I’m updating all my units pack in order equip them with the some new weapons from my NATO SF\Spetsnaz pack and to add new optional config to remove vehicles and dependency from my NATO SF Spetsnaz vehicles pack as requested from several users, but I really advice to read the instructions first. There are also some small other fixies you’ll find in the changelog. Hope you’ll enjoy this new update ! Description This addon is a retexture of NATO units and vehicles, It adds several camouflage uniforms plus custom headgear and gear in order to represent USMC and MARSOC units in following types : I used what I found on web as reference sources. Features: Installation. Put the addon in "mod folder" of your preference and load it trough steam app properties: US Marines Corps - USMC (sorted by camo\type) Same for groups: US Marines Corps - USMC (sorted by camo\type) Requirements. Latest version of my NATO SF\Spetsnaz weapons pack Here My NATO SF\Spetsnaz Vehicles pack Here (NOT needed if you're using the included NO Vehicle optional config) Arma3 Changelog. Bugs. No problems found so far. CREDITS !!! For the Units: Johannes: most part of the headgears has been taken, modified and adapted from Jonny's US Army Special Forces template by Johannes , thanks a lot for releasing them to the pubblic, without them I wouldn't have been able to add this headgear to the units ! Kiory: thank you very much for letting me use and modify your great balaclavas and berets models for the units! Voodoo: thanks a lot for your awesome OPS CORE helmets, Peltors and watchcap, that made possible to update MICH hemets too! Thanks a lot to BI for their great Arma 3 Alpha ! Thanks to all Arma community for great support ! Download Links: http://www.mediafire.com/download/4enmc2pzt98adxl/USMC_A3_v1.4.7z Hope you'll enjoy these units! Best Regards Massi -
NATO SF and Russian Spetsnaz WEAPONS for A3
massi replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks a lot Foxhound and Kari Charles for providing mirrors ;) -
NATO SF and Russian Spetsnaz WEAPONS for A3
massi replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi, sorry but I'm not splitting the pack, all weapons will stay togheter regards ;) massi ---------- Post added at 11:07 ---------- Previous post was at 10:56 ---------- Hi, I just checked the suppressors and all is ok, they inherith directly from their BI counterparts, and they have the same config values, and by the way they're working fine for me ;) about AA12 is not a priority for now, maibe in the future but no promises. regards ;) massi -
NATO SF and Russian Spetsnaz WEAPONS for A3
massi replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
by massi NATO SF and RUSSIAN SPETSNAZ WEAPONS for A3 Hi all, I’m releasing an updated version of my weapons which adds new ARX160 both standard and equipped with grenade launcher, and in long barrel black and short barrel tan versions. Also there are new AK12 both standard and GL , plus other fixies to models, like AKs stock and ironsight size, and config fixies that you’ll find in the chengelog. The standard Ak now accepts only Russian sight, while the Ak with rails are able to mount also standard optics. Thank you very much to all of you for your support and suggestions ! Description The weapons that equip my SF units will be found in the editor in 3 ammo boxes divided by sides as follow: I used what I found on web as reference sources. Features: Installation. Put the addon in "mod folder" of your preference and load it trough steam app properties, weapon boxes are in editor as follow: Empty >> Ammo >> NATO SF\Spetsnaz Weapons: All weapons Empty >> Ammo >> NATO SF Weapons: US,UK and italian SF weapons with optics Empty >> Ammo >> NATO SCARs Weapons: SCARs weapons with optics Empty >> Ammo >> Spetsnaz Weapons: GRU Spetsnaz weapons with optics Please remember to REMOVE the old "mas_us_rifle_fhq_c.pbo" since it will brake the new version of the addon. If you wish to use FHQ accessories just add to modfolder the ASDG joint rails optional config called : "asdg_jointrails_mas_weapons.pbo" and it will make weapons compatible with them. Requirements. Arma3 Changelog. Bugs. No problems found so far. Further Improvements. - improving quality CREDITS !!! For the Weapons: TIGG: thanks a lot for the great m4, m16, hk416-417, m203, e-mag, stanag magazine, folding sights, akm, akms, ak74m, ak74, aks74, ak74sf, aks74u, ak magazine , wepon boxes , pistol laser and suppressor models and textures. Tomáš "Tom3dJay" JanoÅ¡Ãk: HK416-417 handguard and barrel cover models and textures Mirza Miftahul Fadillah: ARX 160 models and textures. Shortez : Magpull stock on M4 CQB and AK SF Arby26: M4 and L119 handguard and barrel cover model and textures ImBrokeRU: M4 VLTOR model and textures BrianB233: MP7 models and textures Revolutionart: Anpeq 15 model and textures Vilas: the weapons are mostly Vilas MLODS modified and ported to A3 with his permission, credits for most part of weapons models, like all Zastavas, RPK, AK12, SVD, AK parts, G3s, MG3, USP, Mk23, Browning HP, Makarov, and many other models parts, go to him thanks a lot because I wouldn't have been able to create realistic weapons for the units without your great models! BI: for releasing the A1 sample models , from which I have taken the rest of the weapons models ported to A3, thanks for the same reason above! Alwarren: thanks a lot for making me able to port Vilas and A1/A2/OA weapons to A3 , your constant help was essential to have the weapons working ingame! Zach Gibsons: thanks a lot for making Arma 3 weapons Tutorial, without your great tutorial I wouldn't have been able to port the weapons ingame. ToadBall: thanks a lot for making Arma 3 ready M16, that was foundamental to get the weapons ingame! Kaelies: for PSO reticles textures. Robalo: thanks a lot for making ASDG joint rails optional config, wich I've updated to fit new version and included as optional config! Raven DK: thanks a lot for helping with Acog 3D and Aimpoint! Pepe Hal: thanks a lot for the sound fix until my update! Toadie: thanks a lot for the great Ak's reload anims! Thanks a lot to BI for their great Arma 3 ! Thanks to all Arma community for great support ! Download Links: http://www.mediafire.com/download/2ubb6pbaxivth27/NATO_Russian_SF_Weapons_v_1.8.7z New ARX160 and AK12: Hope you'll enjoy these weapons ! Best Regards Massi -
USSOCOM DEVGRU and 75th RANGER A3
massi replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
weapons are still a requirement, vehicles not if you're using the NO VEHICLES optional config included in the pack regards ;) massi