mortyfero
Member-
Content Count
39 -
Joined
-
Last visited
-
Medals
Everything posted by mortyfero
-
What kinda of m4 is the first man carring??? Perhaps lsr_car15?? Is it right??
-
GREEEEATTTT!!!
-
I know how to easily create 2nd rifle model (i've found instruction on this forum ), so just after the exit of the Sanc weapon pack I can create a small mod with it (asking the permission to the creator of the mod .. )..
-
Changing clothes during the mission ?
mortyfero replied to VBCI's topic in OFP : MISSION EDITING & SCRIPTING
I think is easier to change the whole model instead of the clothes only.. I know there is a unit-switch scrip in ofpec.com that allow you to do this (like in arma) .. You can try that way if you like it .. -
Changing clothes during the mission ?
mortyfero replied to VBCI's topic in ADDONS & MODS: DISCUSSION
I think is easier to change the whole model instead of the clothes only.. I know there is a unit-switch scrip in ofpec.com that allow you to do this (like in arma) .. You can try that way if you like it .. -
Sorry Sanc, are you going to release soldiers like the pic in page 1?? ( a sort of blue russian omon)->> that with rpg behind the uaz .. Tnx
-
He he .. dunno that .. sorry mate
-
I remember on SLX resources.cpp there were instruction or some line with explanation about it. Asap I'll check it and post you the solution .. if I can find it .. .. stay tuned man!! Here the solution man!! Go to @ww4test\bin Delete the resource.bin Enter the directory EDITABLE and copy the resource.cpp, then back to BIN and paste it. Open resource.cpp with a text editor (notepad is ok), search for : class Ammo:RscIGText { idc=119; style="1 + 256"; x=0.025; y=0.033; w=0.19; text="$STR_DISP_ERROR"; }; and replace with: class Ammo:RscIGText { idc=119; style="1 + 256"; x=-0.17; y=0.06; w=0.19; text="$STR_DISP_ERROR"; }; and it's DONE!! As you can see all it does is to move the text from to right to top left to hide what is unnecessary (the bullet count)..
-
I remember on SLX resources.cpp there were instruction or some line with explanation about it. Asap I'll check it and post you the solution .. if I can find it .. .. stay tuned man!!
-
Nightstalkers: Shadow of Namalsk, version 0.3 out!
mortyfero replied to Sumrak's topic in ARMA - ADDONS & MODS: COMPLETE
Downloaded and played .. Fantastic!! Great atmosphere, grat map and great missions !! I have finished Stalker couple of time too, is not the same game but I don't think your intention were to make Stalker2 .. and i agree with you !! Nice work man!! -
Nightstalkers: Shadow of Namalsk, version 0.3 out!
mortyfero replied to Sumrak's topic in ARMA - ADDONS & MODS: COMPLETE
No, i got 1.14 .. ginstalling the new 1.15 and try this way .. perhaps what is not working for you may help me , at least .. i hope -
Whant?? 21 corps?? yor're awesome man!!!!!
-
Nightstalkers: Shadow of Namalsk, version 0.3 out!
mortyfero replied to Sumrak's topic in ARMA - ADDONS & MODS: COMPLETE
Thanks a lot .. i'm sure the result will be fantastic !!! -
Nightstalkers: Shadow of Namalsk, version 0.3 out!
mortyfero replied to Sumrak's topic in ARMA - ADDONS & MODS: COMPLETE
I have a Crash to desktop after launching arma .. It says : cannot create system memory surface 1555 .. and somthing else about an 1024x768 ... error .. Do you know how I can fix it?? I tried also windowed and nopause but noway of solving it .. changed also arma resolution and desktop resolution but no way the same .. Tnx for help -
Sanctuary+Kenwort= bofpes (best operationflashpoint ever seen) Muhahahahaha Merry Xmas to everybody!!!!
-
Interest in no shader ArmA vehicles?
mortyfero replied to .kju's topic in ARMA - ADDONS & MODS: DISCUSSION
Here I'am .. very interested too... don't like shining vehicles and don't like shaders !! Tnx guys -
Modern Combat - SLX Mod version 1.1
mortyfero replied to Big-Rooney's topic in ADDONS & MODS: COMPLETE
I really like this mod .. Is there the possibility to disable (even modificating the config) the slx option that makes you able to drag an enemy and to use the melee weapon ?? -
Modern Combat - SLX Mod version 1.1
mortyfero replied to Big-Rooney's topic in ADDONS & MODS: COMPLETE
Sorry, is there a version of modern-combat mod non SLX?? Tnx Antonio -
Yep, already solved .. thanks a lot anyway .. Bye
-
Hi I'm trying to modify some weapon model with Oxigen. It is the first time i try to work with model. 1)I see changes work for 3rd view but not for first peson view, why? What have I to do? 2)How do I create a muzzle flash like SLX (a flash every 3 shots)? 3)Wich software is needed to modify .paa and. pac ? Thanks buddies
-
The campaign is only in cz!! How do I play it? I'm italian and do not understand a single word .
-
Sorry man, I know this is wrong topic for explanation, but if you are talking about it .. I see everywhere modules for CTI (or I think so) like "shackbattle_06_06_11" . What does this files contains? Tnx
-
Nice man I think now that most people play arma your mod is a good news for all those who don't want to forget ofp .. like me .. Your work is appreciated ..
-
Still have this trouble 2)How do I create a muzzle flash like SLX (a flash every 3 shots)? Thanks