mortyfero
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What kinda of m4 is the first man carring??? Perhaps lsr_car15?? Is it right??
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GREEEEATTTT!!!
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I know how to easily create 2nd rifle model (i've found instruction on this forum ), so just after the exit of the Sanc weapon pack I can create a small mod with it (asking the permission to the creator of the mod .. )..
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Changing clothes during the mission ?
mortyfero replied to VBCI's topic in OFP : MISSION EDITING & SCRIPTING
I think is easier to change the whole model instead of the clothes only.. I know there is a unit-switch scrip in ofpec.com that allow you to do this (like in arma) .. You can try that way if you like it .. -
Changing clothes during the mission ?
mortyfero replied to VBCI's topic in ADDONS & MODS: DISCUSSION
I think is easier to change the whole model instead of the clothes only.. I know there is a unit-switch scrip in ofpec.com that allow you to do this (like in arma) .. You can try that way if you like it .. -
Sorry Sanc, are you going to release soldiers like the pic in page 1?? ( a sort of blue russian omon)->> that with rpg behind the uaz .. Tnx
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He he .. dunno that .. sorry mate
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I remember on SLX resources.cpp there were instruction or some line with explanation about it. Asap I'll check it and post you the solution .. if I can find it .. .. stay tuned man!! Here the solution man!! Go to @ww4test\bin Delete the resource.bin Enter the directory EDITABLE and copy the resource.cpp, then back to BIN and paste it. Open resource.cpp with a text editor (notepad is ok), search for : class Ammo:RscIGText { idc=119; style="1 + 256"; x=0.025; y=0.033; w=0.19; text="$STR_DISP_ERROR"; }; and replace with: class Ammo:RscIGText { idc=119; style="1 + 256"; x=-0.17; y=0.06; w=0.19; text="$STR_DISP_ERROR"; }; and it's DONE!! As you can see all it does is to move the text from to right to top left to hide what is unnecessary (the bullet count)..
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I remember on SLX resources.cpp there were instruction or some line with explanation about it. Asap I'll check it and post you the solution .. if I can find it .. .. stay tuned man!!
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Nightstalkers: Shadow of Namalsk, version 0.3 out!
mortyfero replied to Sumrak's topic in ARMA - ADDONS & MODS: COMPLETE
Downloaded and played .. Fantastic!! Great atmosphere, grat map and great missions !! I have finished Stalker couple of time too, is not the same game but I don't think your intention were to make Stalker2 .. and i agree with you !! Nice work man!! -
Nightstalkers: Shadow of Namalsk, version 0.3 out!
mortyfero replied to Sumrak's topic in ARMA - ADDONS & MODS: COMPLETE
No, i got 1.14 .. ginstalling the new 1.15 and try this way .. perhaps what is not working for you may help me , at least .. i hope -
Whant?? 21 corps?? yor're awesome man!!!!!
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Nightstalkers: Shadow of Namalsk, version 0.3 out!
mortyfero replied to Sumrak's topic in ARMA - ADDONS & MODS: COMPLETE
Thanks a lot .. i'm sure the result will be fantastic !!! -
Nightstalkers: Shadow of Namalsk, version 0.3 out!
mortyfero replied to Sumrak's topic in ARMA - ADDONS & MODS: COMPLETE
I have a Crash to desktop after launching arma .. It says : cannot create system memory surface 1555 .. and somthing else about an 1024x768 ... error .. Do you know how I can fix it?? I tried also windowed and nopause but noway of solving it .. changed also arma resolution and desktop resolution but no way the same .. Tnx for help