hi, im trying to make a tank respawn after its killed,
i named the tank M1, so i created a trigger that goes off when when the tank is killed and it creates a unit called M1 at a marker. i am creating a multiplayer mission so i want this cycle to repeat its self so i set the trigger to be able to repeat it self, so the problem is that since the tank killed is also called M1 so it wont create the empty unit, any body can tell me how to solve this?
i tryed using the set variable to nil but to no avail