murkz
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Everything posted by murkz
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Thank you Packer, our small group will play it tonight.
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PlannedAssault web based mission builder
murkz replied to _William's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Yes please :) -
Thank you Sanctuary, I am downloading now :)
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I have the new Cold War Assault and I get errors running the Install_win2k_XP.bat. I can see the directory structure is now different in the new version of OfP. Do I need to run it in the new version, if so can anyone give me a clue how to?
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I have to say that i am really enjoying this mod, thank you guys for releasing it :)
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or make a copy of the ColdWarAssault.exe and rename one of them to FLASHPOINTRESISTANCE.exe :)
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We are currently gathering data on the wrinkles in the tank combat. We can then get them fixed. Stay tuned :)
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Vehicle towing script
murkz replied to rundll.exe's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Looks good :) -
WIP: Stuff you are working on 2!
murkz replied to max power's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
This is great news, thanks SgtAce -
Thank you very much, they look great. What a great gift for the community, a shinning example to all.
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I would like to ask is it possible to copy multiple objects? I have added some objects to my map, long runs of barbed wire fences, I would like to select all of them, copy them and then paste the copy into a new position, is that possible? I would also like to say RTE is such a superb tool for me being a noob, it is very intuitive.
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Latest ArmA2 & ArmA2:OA Press Coverage | NO discussion here!
murkz replied to EricM's topic in ARMA 2 & OA - GENERAL
My Custompc just dropped through the letterbox, an excellent read. They awarded ArmA II "Custompc premium grade", well done B.I. + Realism "One of the most gorgeous and in-depth military sims ever" - Reality "Complex, still buggy" -
I am very new to o2, like a few hours new. Is there a visual way to set up shaders in arma2? Is there a way to get real time previews of the changes to the shaders we make?
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http://www.armaholic.com/page.php?id=2804 Here are the Arma 1 models released by B.I, they open fine and this is where I am starting from. Hope that helps.
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TRSM Tracked Vehicles Sound mod (WSS+signed update)
murkz replied to TangoRomeo's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
A very nice addition, it really pumps up the immersion for me, well done -
Is it possible in ArmA2 to change the tanks hull rotation speed? A simple yes of no will do, an explanation would be perfect.
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As a Consumer, I would like to thank you for this excellent add on.
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I actually think its the support pack that is calling in the AI arty, its the one thing missing from mandos console that I would have liked. I realised that zonekillers support scripts did a similar thing and added them. SO now the AI can call in airstrikes arty whenever they make contact makes the battlefield come to life I think. Thanks for clearing that up. I use Mando's scripts when I call in strikes etc, so assumed that's what the ai were doing.
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So does this mean that I will not be able to play this SP (LAN) game..? I play like this most of the time and it really is great. Mando's scripts really add to the immersion. I find it best to run with the lead troops as they call in arty, helo and plane strikes  Like I said if the AI would use the satellite camps to spawn from and cap. It would certainly make for a very intense battle. Mandoble: Thank you for you're great scripts.
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Just a quick thank you for this colligpip. I have been playing it with a couple of friends and it has been very immersive with Mando scripts  I have been using theD's add on recommendations with it ( I know no add ons) and I do have the odd server crash. I would like to know is there a way of getting the A.I to capture  the satellite bases, they just run by them onto the main base. They could then spawn there keeping the pressure on the town. Just to reiterate: This is the best game of ARMA i have ever played, very immersive and could be even better Â
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Thanks Matt, tried it last night and it was good You are going in the right direction with it. Is there any chance of a Schmalfelden version. Jeff
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Add On Compilation for more Realism and Immersion
murkz replied to the.d's topic in ARMA - ADDONS & MODS: COMPLETE
Thanks The.D, got it working, it was my spelling that let me down. -
Add On Compilation for more Realism and Immersion
murkz replied to the.d's topic in ARMA - ADDONS & MODS: COMPLETE
Hi, Could some kind soul post a picture of the contents of the @General\AddOns" and "@Replacement\Addons" folders. I can't seem to get the hifi gun sounds working. Jeff -
Just found this. I will give it a go with the guys tonight. Thanks
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Very, very nice Kind of reminds me of the ArmaII screenshots