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muzzmuzz

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Everything posted by muzzmuzz

  1. Hi Folks I am using the following script: _obj = _this select 0 ?not local Server : exit _vdelay = 150 ?count _this > 1 : _vdelay = _this select 1 _air = ["Cobra", "Cessna", "A10LGB", "A10", "AH64", "Kamov", "Mi17", "Mi24", "OH58", "Su25", "UH60", "UH60MG"] _armored = ["BMPRes", "BMP2", "BMP", "BoatE", "BRDM", "CarrierW", "M2StaticMGE", "M2StaticMG", "M113", "M1Abrams", "Bradley", "M60", "BoatW", "ZSU", "T55G", "T72Res", "T72", "T80Res", "T80", "Vulcan"] _car = ["Truck5tOpen", "Truck5t", "Kolo", "Bus", "SkodaBlue", "SkodaGreen", "SkodaRed", "Skoda", "Mini", "HMMWV", "GJeep", "JeepPolice", "JeepMG", "Jeep", "Jawa", "TruckV3SCivil", "TruckV3SG", "Scud", "RapidY", "Rapid", "Trabant", "Tractor", "UAZG", "UAZ", "Ural"] _support = ["Truck5tReammo", "BMPAmbul", "M113Ambul", "TruckV3SGReammo", "TruckV3SGRefuel", "TruckV3SGRepair", "Truck5tRefuel", "Truck5tRepair", "SGUAZG", "UralReammo", "UralRefuel", "UralRepair"] _vehicle = _air + _support + _armored + _car _pos = getPos _obj _dir = getDir _obj _i = 0 _c = count _vehicle _type = 0 #count ?_vehicle select _i countType [_obj] != 0 : _type = _i; _i = count _vehicle _i = _i + 1 ?_i < _c : goto "count" #init _t = 0 #alive ~1 ?not alive _obj : _delay = _vdelay; goto "notalive" ?fuel _obj == 1 : goto "init" ?count crew _obj != 0 : goto "init" ?_t == 0 : _t = _time + vdelay ?_t > _time : goto "alive" #notalive ~_delay deleteVehicle _obj ~1 _obj = _vehicle select _type createVehicle _pos _obj setDir _dir goto "init" "BUT" when my vehicles respawn the crews and pilots etc are outside and won't get back in or move. WHAT DO I HAVE TO DO TO SORT THIS?? Please Help!
  2. I am quite new to mission editing only taken it up recently. I have respawn script that makes units spawn with full weapons. How do I use/activate it? I want to select a group of units to respawn with this script.
  3. muzzmuzz

    Forgot

    Havent played OFP for a while but me and me m8 decided to play it on LAN today. I wanna make some missions but cant remember the name of the tool for making large scale battles?
  4. muzzmuzz

    Forgot

    Yeah its called Chain of Command, just found it... sarcasm got you two no where.
  5. muzzmuzz

    Respawning units

    Thanks mate thats very helpful, so that should respawn all units inlcuding tanks etc WITH the players inside. I will give that a try on my day off from work tomorrow.
  6. Hi people, I'm a newbie to map editing, only done a few basic maps to date mostly multiplayer. I'd like to know though how I get all units to respawn with full weapons and armour. I know I need a script, but the ones I've used only respawn units with the basic equipment and my AI people won't get back in their tanks or choppers etc. Also is there a way to stop retreating or make units retreat to a certain area? Please help,
  7. I downloaded an extra mapping editing utility or addon ages ago but I cannot remember what its called, anyone know? All I can remember was you could create large groups of 64 troops or more with large formations, its used to creating giant battles.
  8. muzzmuzz

    Respawning units

    I take it no one has any idea then?
  9. muzzmuzz

    Ofp deleting everything on harddisk!

    Just found this article: http://www.theavonlady.org/theofpfaq/ Danger! OFP can delete your entire disk partition. Several OFP players have reported having entire directories or even complete disk partitions deleted at some point while playing OFP. At first, this was generally dismissed as a general PC error affecting a random handful of players for some unknown reason. However, On June 12, 2003, BIS admitted that there is a bug in OFP versions 1.75 through 1.91 that can cause this problem under the following circumstances: If the user creates a multiplayer server in DirectPlay mode and the TCP/IP protocol is not fully supported or is not working properly (e.g., it's disabled under Windows Network settings or there's a firewall disabling TCP/IP). The problem can never happen when running an OFP multiplayer server in Sockets mode, when playing single player missions or campaigns and when playing under OFP 1.46 and below under any circumstances. Therefore, in order to avoid the risk of data loss on your PC, BIS strongly recommends that you do not create any multiplayer servers in DirectPlay mode when running OFP versions 1.75 through 1.91. More information will be presented as details become available.
  10. muzzmuzz

    Ofp deleting everything on harddisk!

    Its the yee olde age of customer service versus customer.
  11. Hi Peeps, Dunno why but I used to have 102 posts but for some reason they've gone? Anyhow been playing OFP for ages now and been editing the multiplayer maps for mates and me to play on a LAN against the AI. Though we've grown bored, I've created a MP map with 2 sides of around 100 troops + tanks attacking eachothers bases in a battle royale. My question is I need a decent respawn script... the one I have works but everyone respawns with just an M16 or AK and one mag. Can someone tell me where or post the coding here for a script that will respawn peeps with full equipment, also is there anyway to respawn tanks, jeeps etc with crews inside as my one respawns with the crew outside and they don't get back in.
  12. muzzmuzz

    Does operation flashpoint like on-board sound?

    Generally performance is not suffered when using Onboard rather than a PCI card. Since Onboard Sound systems received instructions from a CPU at the same speed as a PCI slot you shouldn't notice any problems. I've only noticed a difference in sound quality really, with PCI obviously giving better sound out then Onboard. When it comes to sound problems with games the obvious is the check bios settings, update drivers, check OS setup and ingame settings. If Onboard still gives you trouble try a cheap PCI card, a Sound Blaster 5.1 PCI card is avalible from most places now for Å15.99+. Sometimes Onboard sound systems can cause problems due to heat problems, you must remember that everything is connected, though Bluescreen errors are normally caused by software problems. Sadly you have one of those problems that not easty to diagnose. I run a C-Media Onboard system with an ASUS board + Athlon XP 2800+ and a Radeon 9700 Pro and 1024mb DDR RAM and I must say the system performed exactly the same when I had a Å70 Sound Blaster Live Audy thing card in there. IF you choose to buy a PCI card to see if that helps having both enabled though will certainly causes crashes. As a rule Onboard sound needs to be disabled in the bios settings but sometimes even when this is done a PCI card will still conflict. My advice would be removing the PCI card and getting the latest drivers for the C-Media system. Remove all the drivers for both and then reboot. Next install the latest C-Media drivers and do a bios update through the ASUS update utility, get the latest flash, reboot and hopefully that will sort it out. If you want to use the PCI card, instead of installing the C-Media option just remove those drivers and disble in the bios after flashing. Latest drivers will certainly cut out any Bluescreen problems, if not try the version before the latest.
  13. muzzmuzz

    Ofp deleting everything on harddisk!

    Sorry peeps... Fifa ownz Pro Evo...
  14. muzzmuzz

    Spawnmanager3 discussion

    This is probabley a dumb question but I am looking for a respawn script that respawns both troops and tanks etc with full weapons and equipment.
  15. muzzmuzz

    Animated trees

    The way I could see that working without to much CPU destruction would be to create dodgy looking 8bit trees in a 32X32 resolution, though they'd look crappy!
  16. muzzmuzz

    Ofp deleting everything on harddisk!

    Well said Burns!
  17. muzzmuzz

    Ofp deleting everything on harddisk!

    HD462 before you go shouting your mouth off with rubbish such as "This game is not for purpose" please consider that many games if not all PC software has bugs and faults (EG WINDOWS), even the brand new Fifa 2004 needs patching in order for users of some game pads to be able to play. I expect even the operating system your running has bugs and crashes, I'd bet my families life on that, and I expect your not the first user to have a crash and thought ffs. I work in ICT and their is no way that this persons hard drive was damaged by Flashpoint. The fact that he did a reset is, I bet if you were to sit there reseting your PC everyday your drive would become fragmented and damaged. Its entirely upto you take this game back, I know what I'd say if you came to my shop with the reason you state asking for a refund. After I stopped laughing I'd ask you to write to Codemasters with your commments. I bet they'd write back and say that your problem is user related and nothing to do with their software and that any problems should be passed to technical services and that you may want to try updating drivers on your system and patching the game. If I complained and took back every faulty game or software I'd ever had I'd be sat at home now playing how fast can I get in and out of the bios game lol. As for the forum taking days to create your user account I think you should be thankful that you are still here. If you don't it like don't post here. There are thousends and thousends of satisfied players of OFP world wide who have had problems. PC random restarts is usually down to hardware faults, I had to fix 3 faults at work this week with PC's restarting. 2 were damaged CPU's and the other a dodgy graphics card.
  18. muzzmuzz

    Ofp deleting everything on harddisk!

    I'm 100% sure that the reset you did f**ked your partition!
  19. Hi All I am fairly new to the Flashpoint editor but I know the basics and have created a few simple single player mission. I recently played the Team Capture the Flag game in multiplayer. I decided to expand on that a bit and put more enemies and units etc on a map. I was wonder if its possible to make tanks, aircraft and all over non "MEN" units respawn with full crews/ammo like you can easily with Soldiers? Also is there a way to make the computer AI hunt other AI without using the "Waypoints" feature or is that beyond the AI of Flashpoint? Please help!
  20. muzzmuzz

    Respawning

    I am now using this script by Doolittle "BUT" when my tanks etc respawn the crew is outside and they don't move! What amendments are needed: ;by Doolittle _obj = _this select 0 ?not local Server : exit _vdelay = 150 ?count _this > 1 : _vdelay = _this select 1 _air = ["Cobra", "Cessna", "A10LGB", "A10", "AH64", "Kamov", "Mi17", "Mi24", "OH58", "Su25", "UH60", "UH60MG"] _armored = ["BMPRes", "BMP2", "BMP", "BoatE", "BRDM", "CarrierW", "M2StaticMGE", "M2StaticMG", "M113", "M1Abrams", "Bradley", "M60", "BoatW", "ZSU", "T55G", "T72Res", "T72", "T80Res", "T80", "Vulcan"] _car = ["Truck5tOpen", "Truck5t", "Kolo", "Bus", "SkodaBlue", "SkodaGreen", "SkodaRed", "Skoda", "Mini", "HMMWV", "GJeep", "JeepPolice", "JeepMG", "Jeep", "Jawa", "TruckV3SCivil", "TruckV3SG", "Scud", "RapidY", "Rapid", "Trabant", "Tractor", "UAZG", "UAZ", "Ural"] _support = ["Truck5tReammo", "BMPAmbul", "M113Ambul", "TruckV3SGReammo", "TruckV3SGRefuel", "TruckV3SGRepair", "Truck5tRefuel", "Truck5tRepair", "SGUAZG", "UralReammo", "UralRefuel", "UralRepair"] _vehicle = _air + _support + _armored + _car _pos = getPos _obj _dir = getDir _obj _i = 0 _c = count _vehicle _type = 0 #count ?_vehicle select _i countType [_obj] != 0 : _type = _i; _i = count _vehicle _i = _i + 1 ?_i < _c : goto "count" #init _t = 0 #alive ~1 ?not alive _obj : _delay = _vdelay; goto "notalive" ?fuel _obj == 1 : goto "init" ?count crew _obj != 0 : goto "init" ?_t == 0 : _t = _time + vdelay ?_t > _time : goto "alive" #notalive ~_delay deleteVehicle _obj ~1 _obj = _vehicle select _type createVehicle _pos _obj setDir _dir goto "init" PLEASE HELP!
  21. muzzmuzz

    Game play is a bit laggy.

    Well could be a couple of things really! The TNT2 is a bit dated now even the 64mb version, if you've got loads happening on the screen then the TNT2 might not be able to keep up and your frame rates will slow... you've got a powerful CPU and loads of RAM so they are not a factor. Personnally I wouldn't play any PC games made in the last year with anything less than 1ghz CPU, 256mb RAM and a TNT2/Geforce 2 MX or ATI Rad 6500 - OR BELOW... Try closing any firewalls or virus scanners you have as these use upto 20mb of your RAM each! All I can say is system tweaking might help! If not reduce detail and sound levels
  22. muzzmuzz

    Is my sound card dx 8.1 compatible?

    Yes it will... All Creative Labs cards made in the last 3 years work with Direct-X 5.0 or later... If you get any problems though update your drives from the Creative Labs site!
  23. muzzmuzz

    Brightness pain in the neck

    Its most likely a problem with your monitor since someone else has stated they have trouble with that make of monitor aswell. Maybe having a look on the manufactors site for drivers or www.windowsxp-drivers.com Other than that just look at all the system things such as BIOS etc...etc...etc
  24. muzzmuzz

    Operation flashpoint: resistance big problems!

    Righty Ho... Firstly remove all patches and addons + everything to do with OFP. Now that is done delete the folder the game was installed in if its still there. Next get your first copy of the game "Operation Flashpoint 1985 Cold War Crisis" make sure its not a copy! Install that but try a different directory from where you normally install it. Make sure no Anti Virus, Firewalls or CD Copying Software is working... EG. AVG, Zonealarm, CloneCD, Nero, Norton ETC! Once Flashpoint is installed install the Gold Addon after that install Resistance! Patch them all once they are installed. Please could you post your PC spec aswell, make sure youre PC is not overheating or is overclocked as this can cause problems! A Scandisk, Defrag or DiskClean Up could also help, there's a number of things that could be wrong here.
  25. muzzmuzz

    Ack, help!

    If alt-tabing don't work then you could try shutting down any music or audio software like Winamp! I've found playing on a LAN with friends listening to MP3's in the background can cause trouble!!
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