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malkuth

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Everything posted by malkuth

  1. malkuth

    UAV Question

    Played the boot camp mission for OA and well its basically the same as the old one. Question is how do you lock the camera on a position of the ground. Like in the old ArmaII version its impossible to target or look around cause the cam is always moveing with the UAV. Its neat but I did not see the button for the lock camera or hold it. Or what not.
  2. Can't believe this crap is still going on. The only time I ever had ARMAII running good was when it first came out using ancient drivers. I have to many new games now where using Ancient drivers is not an option anymore, so ARMAII collects dust. You guys need to fix the dam issues with NVIDIA cards.
  3. malkuth

    Dragon Rising has been released

    You could of called me, and saved me about 28 bucks before you threw it out.
  4. malkuth

    Dragon Rising has been released

    Again this has been fixed now. I just tried it. With the patches at that range it takes the AI some time to find you. Before the patches if you killed an AI then the guy next to him would instantly know where you are and open up on you. And like you said at 400 meters its not hard for an AK to hit you. But again this is fixed now and took a patch to do it. I just killed 5 Russians at 466 yards. Yes they opened up at me after the 3rd shot but I killed them. They almost hit me though heard the bullet wizz bye lol.
  5. malkuth

    Dragon Rising has been released

    Ok it was not 2 miles my mistake the video has it at 400 meters. And was before the new patch witch fixed it. Sorry. Its kinda like the bullcrap said about OFPDR rising though too. Guess we should all check the facts. Oh and I will also admit that the new patch has fixed alot of my AI complaints in ARMAII. But the thing is that it took patches to fix it. Not that its bad or anything. Bohemai has always been good to us with this. OFPDR has only been out 2 days. Remember ArmaII after 2 days? I do I was one of the guys that bought the Gemran version to play it early. So manybe thats why have such a thing against the AI in ArmaII before the patches.
  6. malkuth

    Dragon Rising has been released

    Since I can't link videos in this via the rules of this thread I will hold it to you to prove me wrong. I have the videos. And its not bullcrap.
  7. malkuth

    Dragon Rising has been released

    Sorry wolle but yes the AI in ARMAII will kill you from 2 miles away with an AK. We have many videos of guys with snipers 2 miles away killing 1 inf guy while the next guy next to him instantly knows where he is 2 miles away and kills him. Many youtube videos on this. Im also sorry that I have not seen the AI in OFPDR sitting around doing nothing. They always shoot at me. The only difference between OFDR and ArmaII is that they miss me alot in OFDR and in ARMAII they get you within 2-3 shots. I just did the airport mission in OFPDR and had to do it 12 times because the guys in the tower would get me. So they know how to shoot, its just that its a little more fun game wise when they don't actually kill you in the first 2 shots like in ARMA.
  8. malkuth

    Dragon Rising has been released

    Like I said they dumbed it down for the consoles really. The game is good with its own points. But If you are expecting another AMRAII or OFP then look somewhere else. This is not the game for you. I enjoy the game for the points that I made in my other thread. And it has a mission builder. Lets face it if ARMAII had no mission builder the game would suck. Well its the same thing with OFP2. Only that the campaign in OFPDR is actually fun to play. And it has the mission editor.. And as long as you go into not thinking you have a better game then ARMA II then you will be fine. The forums are filled with people complaiining that its not OFP.. When I tell the if they want OFP then they have to buy the Real Game from the real devolpers witch is ARMA and ARMA II. Its that simple. But they just want to flame war instead, and cause trouble.
  9. malkuth

    Dragon Rising has been released

    are you that petty or are you just joking? And yes they clear the house and check the rooms, and call out room cleared when its cleared. The only thing missing is flashbangs witch usually makes the first guy in be dead because the AI is waiting for them. So yes it works, its not perfect put it works. Oh I forgot one thing OFPDR (is that better?) grenade throwing system totally sucks. ArmaII beats it in this department too. You really have no idea or control where the dam grenade is going. For instance wanna nade that house that your about to enter? Throw it through the window (by the way they have real windows too in OFPDR that break) well good luck with that, you will most likely bounce it off the window pain and it will come back to you.. Really bad way to throw the nades really. Oh I will add this too. The island in OFPDR is very sparse. The land in ArmaII totally blows it away. Im sorry but nothing beats ARMAII in this department. The biggest town I can find in OFPDR is about the size of the smallest one in armaII. Its too bad its a big island but has nothing on it.
  10. malkuth

    Dragon Rising has been released

    Ok guys Im going to give you a good comparison of games. I'm not a fanboy of either of these games. I like them both, they both have problems. But Im just glad we still get these games on PC at this time. So I enjoy them for what they are. If you wanna be a fanboy of 1 game go ahead. But both games have strong points, and bad ones. Get over that ok? Ok now with the comparisons. Arma graphics are better. But OFP are not really that bad. But OFP actually runs on your computer. And most of us dumb down ARMA II to OFP standards to actually play it anyway. Arma Vehicles are 100 times better to control. No head movement in OFP. The vehicle system control is really sad. When you fire in Arma you have to control the gun, in OFP2 its auto level. OFP AI is better, for instance the AI in OFP wont kill you from 2 miles away. And if you make a noise 5 miles away they won't know where you are instantly. the battles are actually fun in OFP, while in ARMA II against the AI its usually instant death for the player. Close quarter battles are possible in OFP not in Arma II. For instance can you tell your guys to clear a house in ARMAII.. NO well you can in OFP. The command system in ARMA II is so much better. maybe its just because Im so use to it, but I really dislike the OFP version.. Its hard to get use too really. OFP and ARMA editor are about the same really. Even though OFP is a little more complex in some areas, OFP has a 60 unit limit. While Arma HAS NONE. OFP editor is outside the game, but you can still test misisons like in ArmaII it just takes about 20 seconds to load the game with the In mission launcher. OFP wound system is better, and the immersion of inf battle is a lot better. Again this is because the AI is not Super Human and can hit you in 1 shot. But the effects of gun bullets near misses is far better in OFP. OFP has a gore system that surpases ARMAII if thats your thing. Hit someone in the head and they might fall to the ground with half a head missing and brain coming out. Or you might just blow it totally off. (its random) Limbs can fly off. And if you get hit with a massive strike you can basically be turned into gibs. Its pretty intense in OFP when your soldier next too you gets shot in the head and his blood spatters into your screen I have seen the AI In OFP fall to the ground and cry. Put thier hands over thier head and rock back and forth and start mumbling things like this can't be happning. I have seen this in both USMC and Chinese. Don't see this in ARMAII. When soldiers get wounded in ARMA II they get back up and its nothing after a few seconds. If your wounded in OFP or an AI is they fall to the ground and move around and wiggle. Then die if you don't fix them up soon enough. I know ARMA II has a simular system but OFP is much better really. OFP campaign though shorter actually works and you do not pull your hair out like the thing in ARMA II. Multi Player on both is about the same really. Both have issues. If they both worked right all the time then ARMA would beat it with the Huge world you can play in. In OFP you are confined to a box within the island for multilayer. Gun selection in ARMA II is way better. In the effect that you can choose your weapon in ARMA II and in OFP you can't. OFP has thermal imaging in tanks and guns which is tons better the ARMAII. OFP has actual balistic and vulnerability on vehicles while ARMA II still uses a Hit point system. (we are talking vanalla here clowns) Arma II is more realistic in its inf modes with a compass and everything. While OFP has a hud system and waypoint markers. The hardcore mode deletes this in OFP and gets rid of the save system also. Which truely makes it HARDCORE. Hope that helps. You should push aside the bullcrap and just understand OFP is not ARMA II. ARMA II is unique and only Behomia can make the true OFP sequel which you are all playing now. OFP2 is an attempt at something a little different. And yes it was DUMBED down for the consoles. Prey that ARMA never goes this route! PREY!
  11. malkuth

    Shadows problem in Arma 2

    I have this same problem I have to shut off shadows to get rid of it. Im also using a widescreen 23" monitor. If I take the resoulution down from 1920*1080 then it also gets rid of the crappy shadow problem. But then your running a crapy Resolution in game that the monitor does not like. Oh well.
  12. I have the german version of the game with the English Mod File. BUt most of the stuff in the RTE editor is in german. Anyway to fix this?
  13. malkuth

    SP Mission: Operation Enable Sky

    Don't think much he can do about the choppers. The AI Flight Routine and Pathfinding is dam awful in this game. Sometimes they do fine, and other times they don't. I have watched Choppers fly right into mountains doing strafing passes all the time. Or hit a building. The Ai is just plain dumb.
  14. Any ideas on how to play this right? Trying to capture the Third town but they have APC, Cars, etc and I only have inf that suck. My own APC would cost 1K and the money doesn't seem to be coming in very freaking fast. I can't fight myself because of the crazy ass AI that shoots you from 1 Million miles away, yet I can't see them. Starting to get frustrated. And I have no idea how to play this mission. Nor did it teach you in the game how to play it. Anyway to reinforce your other squads that you control? Anyway to make more money? UGRH!
  15. malkuth

    no flying missions!

    It doesn't matter to me.. But in Arma 1 your soldier did not fly the missions.. You just switched to a different guy somewhere in campaign to fly the current mission.
  16. malkuth

    Change the Language in Arma 2?

    If your using a Mod file to use the English version the simplist thing to do is too Have a seperate quicklaunch for Multiplayer only that does not use the english Mod. That way you can join any Muti Player match. But to be honest. So little people playing that last night I had a problem getting in to one game at first. Then they switched it back. The game announces what you are using for mod files anyway. So if the Guy running the server thinks your running anything other then a English Mod file he can boot you. Buy the way I think that 75% of the people that joined the server last night were using a german version with an english Mod File. LOL. Was kinda funny to keep seeing the announments, and the different Names people named the Mod Folder. LOL.
  17. Just bought a HP w2338h Wide Screen monitor. Not really messed with it much but what should I expect for a FPS loss while running this baby at its native resolutotion of 1920*1080? I'm still stuck in the old days old CRT and low resulotions. I always thought the higher you go the less FPS you get? Oh I have a Nvidia 9800GT Video card Intel DUO E8400 3.0GZ 4 Gigs Ram and VISTA 32 Bit. New to These wide Screen LCDS LOL.
  18. malkuth

    new monitor 23" widescreen

    Played some Multi Player last night. Did not notice a huge difference really. Of course in Multi not really much on the screen as in the Campaign games. It was laggy, but that was because of the Internet.. Blah.
  19. malkuth

    new monitor 23" widescreen

    I was playing at 1280*1024 Before with the old CRT Monitor. FPS was anywhere between 60-25.
  20. Using AA is a must. Now that I have used it and played with it. This is why! Losing Shadows is of little concern now that with AA I can actually make out any enemy soldier from far away. Before everything blended in so well that it was almost impossible to see any enemy soldier at all. Now with AA and everything crystal clear you can make out the unatural form of a human being better in the woods. Shadows.. Blah.. I can live without that... Seeing the enemy... Much more important.
  21. Just started noticing this but the lag has become horrid. And when I get close to certain Guys. Their Heads pop half way out of the helmets and it looks strange. The Really strange part is, that its only on the White Guys in game. Others like pilots, and Colored guys look fine close up. ITs totally insane? Anyone have any ideas? Or if its the drivers or something? ---------- Post added at 02:55 AM ---------- Previous post was at 02:47 AM ---------- Pictures to show what I mean. I don't get it at all. Messed Up picture with a white face. Not Messed Up picture with Colored Face. This does not make any sense to me.
  22. Did some more testing and I think it has too do with a certain face in game. A medic I made that had that was white did not have the problem. Oh well.
  23. If you use the Editor you can play as a Bunny Rabbit, Cow, chicken, roster, Pig, and a couple dogs too.
  24. LOL you just drive it around? Or do you have to drive it to certain spots on the map. LOL. Why not just steal one of the ones already going around?
  25. Its not hate its the truth. Play the campaign. When you play missions that you don't build yourself and have no idea where the AI is you will see how accuarate it is. The biggest problem is that they don't follow the same rules you do. IE when I'm looking for a guy, a man laying in the grass is almost impossible to see. EVEN WHEN CRAWLING And maybe even firing a few shots. The ground cover is done so well, and looks so good that it does its job vs a Human. The AI on the other hand does not have that handicap that we do, IF you reverse the situation and lay in the grass.. Move your dead, shoot your dead. Do anything your dead. With a Human it takes a little bit to pinpoint where it came from etc. With the AI its Instant. It needs to be changed. And don't even get me going on how dumb your squad mates are. They die, you lose the mission. If your playing a pre made one or campaign. Its not hate, I just want it better, and more realistic.
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